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that really cool
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░░░░░░Add it Valve!░░░░
░░░░░░░░░░░░░░░░░░
░░░Because it's very░░░░
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░▀▀▀ ░▀ ░░░▀ ░▀▀▀ ░░░
░░░On new operation░░░░
░░░░░░ Please!░░░░░░
The event lasts from September 3 - October 24
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▓▓█░░░░ Valve ░░░░█
▓▓█░░░░ Add This ░░█
▓▓█░░░░ Please ░░░█
▓▓█░░░░ as an ░░░░█
▓▓█░░ official Map! ░░█
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- In the "Front Garden" position, there is a wall that you can jump over and get to the center. The fact is that if you go to the left side of the wall (towards the length of point A) and jump, you can hang at a low height in the air.
- Going out to the length of the point, if you press against the wall on the right, the player will jump because of invisible obstacles.
I hope no one will mind that I explain the problems on the map in this way, it just confuses me a little
- There is a frame on the "Bunker" position to the left of the skull and rifle (or is it a sign?) next to which there are also invisible incomprehensible corners.
- Moving from the "Lower side of the Ct" position to the "Short Passage", pressing against the wall in the passage itself on the left side, you may stumble upon two small invisible barriers.
- At point A there is a wall, on one side of which there is an erased Japanese flag (the "Entrance" position), on the other side there are boards resting on it... well, not exactly on it, on the air (with peaks).
- One more thing about the entry position: if you turn to the left of the terrarist base at this position, you may notice a web that cannot be passed through (well, this is a bit strange (there may still be bullet marks on it)).
always fun to breach through there
so good job
For this -You get the Michelangelo Award!
Good job!