Total War: WARHAMMER II

Total War: WARHAMMER II

Guv's Make Us Special: Kevin von Lloydstein
37 Comments
Guvenoren  [author] 6 Apr, 2023 @ 2:26pm 
Well, I may port this after the next DLC release, but I will be busy. Don't wait for this
Ripenoli 6 Apr, 2023 @ 1:47pm 
Hi, just checking: Have you already ported this to TWW3? Would love to know if/when it is available, been delaying my Mannfred campaign waiting for this. Thank you!
Guvenoren  [author] 19 Feb, 2023 @ 3:41am 
oh lol appently i never did. ill make the port at some point
Autumnchain 18 Feb, 2023 @ 10:03pm 
I couldn't find the TWW3 port of this. Did you remember to set it to public?
Guvenoren  [author] 5 Jan, 2023 @ 2:46am 
already has
Autumnchain 4 Jan, 2023 @ 9:54pm 
Will this get a TWW3 port?
Guvenoren  [author] 4 Feb, 2022 @ 10:12am 
Hm. I will debate on it. Working on something at the moment. I would try to patch that before WH3.
Hoo the fool 1 Feb, 2022 @ 1:22am 
Hello, first of all I really appreciate this great mod! I have a request btw; there is a conflict with Vampiric Resurgence mod since both adds new skill trees for Wight King. Could you make this mod compatible with the mod?
UphillBuffalo 4 Jan, 2022 @ 9:11pm 
AWESOME MOD! <3
What is it all for? 2 Nov, 2021 @ 2:15am 
Upon further testing, I figured out that this mod is slightly incompatible with the mod "Wight King Additional Skills". Because both this mod and "Wight King Additional Skills" add another branch to the skill tree, the game runs out of room and replaces part of the vanilla tree with the branch from "Wight King Additional Skills". You can still use both of these mods together, but you miss out on a few vanilla stat increases and the foe-seeker ability.
What is it all for? 2 Nov, 2021 @ 2:03am 
The skill tree is missing some stuff when I use this mod. For example, it removes the section to put points into his armor value and melee defence in the first half of the stats line.Furthermore, when installing the mod mid game while playing as the Von Carsteins Kevin doesn't have the "Beyond the Grave" trait nor the Grave Master Passive. I can't confirm whether this is due to a mod conflict on my end.
Stale Memes 20 Oct, 2021 @ 3:04pm 
Would if I had any knowledge or skill whatsoever when it comes to modding. I'll gladly take some pointers as to where I might acquire those skills, though!
Guvenoren  [author] 20 Oct, 2021 @ 7:38am 
this mod makes him an unique mod which I think suits him better as an unique character. Feel free to take this mod and edit it yourself.
Stale Memes 19 Oct, 2021 @ 10:34pm 
I was looking for a similar mod and couldn't find anything of the sort. I wish these special hero characters didn't have randomized traits all the time. I really like the idea of this mod, but it might be a bit too much power creep for my taste. Do you think you could make a mod that simply gives Kevin the "Strong" trait at all times instead of a random one? That's all I would really want.
Naustghoul 1 Sep, 2021 @ 8:34pm 
Love it, going to ask for a skill dump thou. Then it will be sublime.
Guvenoren  [author] 29 Aug, 2021 @ 9:21am 
mounting issue?
CapN'Brunch 29 Aug, 2021 @ 9:12am 
Does this mod fix his mounting issue
Guvenoren  [author] 3 Aug, 2021 @ 4:25am 
The hero starts in Sylvania, as Sylvania. Mannfred that is.
He is there at the start of the game.
lwhのsama 2 Aug, 2021 @ 10:32pm 
how can we get the hero in the game?
|/|/573|)|/|006™ 2 Aug, 2021 @ 8:12am 
@guvenoren
Heybud it was a joke u know how much we love u and we know den need more scripters
tthats why i pasted the below solution it disables the save game prevent runing scripting functionulity and the u force run the script and u are good to go
P.S. Me love u long time plz no hate
P.S. 2 no homo
Guvenoren  [author] 2 Aug, 2021 @ 8:06am 
I don't see how I have a swedish charm lol.

Tbh I have no clue how to fix it. And I won't bother my friends who are kind enough to help me make the scripts to fix the issue.
|/|/573|)|/|006™ 2 Aug, 2021 @ 7:50am 
@Guvenoren
Classic swedish charm :steammocking:
So anyone whow ant a solution


Deleting
local ancillary_saved_value = "guv_kevin_lloyd_ancillary_value";

and forcing the script the run again seems to fix but the n u need to add the line AGAIN
Guvenoren  [author] 2 Aug, 2021 @ 3:51am 
hm, interesting.
I unfortiunantely won't be bothered to do that. Sorry
|/|/573|)|/|006™ 1 Aug, 2021 @ 2:40pm 
Guv thanks for the mod , but...
when confederating the manfred using the recruit legendary lords mod Kevin becomes available but without his unique items so... can u give him a node so we can actual give him back his item...
Much love bro again no homo
P.S. i know u dont care bout compatibility issues but i believe its more of a quality of life improvment
DreadedDreamer 25 Jul, 2021 @ 4:38am 
Very nice thing to do, well done.
GrimRose0w0[TTV] 23 Jul, 2021 @ 4:20pm 
@TheIceKnight and @deathagorn I highly suggest "Wraiths for vampire counts discontinued" "Damned for Vampire counts discontinued" and "Bad Legendary Lords" if you want a group of skeleton and spirit alternatives to both lords and heros. as well as the "Vampire Mounts" and "Vampire heros" mod that goes with the mounts. It adds a good selection of vampire/skeleton selections for heros. Add me if you want. I am always looking for new mods when it comes to VC like the bloody rose.
This mod adds a great skeleton hero to the game, but if it's not enough for you, I would look into all of those. They are all compatible, even though the two main ones say they are discontinued. The Wraith mods is probably my fav of all of the ones I have. Idk y CA didn't decide to add more ethereal lords after Vamp Coast came out.
GrimRose0w0[TTV] 23 Jul, 2021 @ 4:12pm 
@deatgagorm No model switches unfortunately, just replacement lords that are actually better then the vampire lords if I'm to be honest.
deathagorn 23 Jul, 2021 @ 10:33am 
@GrimRose0 Would you happen to know any mods that swaps the vampire lord model with the wight king? I've been looking for awhile, but haven't had any luck.
GrimRose0w0[TTV] 22 Jul, 2021 @ 3:56pm 
@thelce I am pretty sure there are mods that let you recruit skeleton lords as standard lords for counts (or skeleton spirits, refer to the Wraith mod, it's amazing), so then you're only left with those special lords that are from the blood kiss that are forced vampires. I am a big skeleton fan as well, so I have a pretty deep mod list for them.
TheIceK***ht 22 Jul, 2021 @ 6:17am 
hey guv ive been asking around for a while now on diffrent authors. is it possible you could make a simple mod that model swaps vampire lord and wight king. I dont like leading skeletons as a vampire and would like a pure skele army. ive tried learning how to mod to do it but im to stupid to figure it out.
Guvenoren  [author] 22 Jul, 2021 @ 3:22am 
@CliftonLake I was thinking of adding hellsteed at a later time!
Kevin 22 Jul, 2021 @ 1:28am 
Ty !
GrimRose0w0[TTV] 21 Jul, 2021 @ 9:02pm 
Screw hellsteed, the lord of mods has returned to us.
Theakrus 21 Jul, 2021 @ 5:54pm 
love it, *cough* hellsteed ;)
bruktrukruk 20 Jul, 2021 @ 5:26am 
Welcome home GUV! Thanks for this addition and all the other fine modding for WH2.
Guvenoren  [author] 20 Jul, 2021 @ 5:13am 
HAHA!
|/|/573|)|/|006™ 20 Jul, 2021 @ 5:02am 
Firstly welcome back to warhammer moding
Secondly dont u dare leave us again bastard xD