Sid Meier's Civilization VI

Sid Meier's Civilization VI

Detailed Appeal Lens
30 comentarios
1454935198 31 ENE a las 19:21 
对于改善 宜居度 社区 保护区 与 宗教信仰 的模组,有较好的辅助作用。
Yūro Akiba 19 AGO 2024 a las 8:18 
when you use it together with the appeal font icon mod the appeal font icons from the lens stop appearing
RobinSmith 12 JUL 2024 a las 22:40 
come from billbill
Yūro Akiba 17 JUN 2024 a las 23:51 
2
2080781566 1 ENE 2024 a las 21:23 
1
AntipaterTruscus 17 DIC 2023 a las 22:56 
Great tool, especially when coupled with JNR's Happy Districts Mod.
卢本伟牛逼(LBWNB) 16 NOV 2023 a las 6:59 
kiss kiss, ty for ur help!!!
Anataji 28 ENE 2023 a las 8:00 
Appeal Font-icon does not show
Tested with only this mod and Leugi's mod
Huyvie 28 ENE 2023 a las 1:17 
请问大佬有的时候需要点两次,滤镜才出来,是和别的mod冲突吗
Local-State 26 ENE 2023 a las 3:12 
本模组和“Z Tactical View Mode - War Focus”有冲突。两个都开的话,一旦选中军事单位,所有地块的魅力数字也会显示。有时又没问题(好像是因为选择了一次工人),但手动开关一次魅力滤镜后,军事单位会再次出现这个问题
我在只开了这两个mod的情况下测试的。
There is conflict with mod "Z Tactical View Mode - War Focus". Once I select a military unit, the appeal number will show everywhere. Sometimes it's good, but after I check appeal lens manually, the problem appears again.
I test it with only these 2 mods.

个人觉得应该是他们的mod的问题,我在那边也留言了。
Kryndude 30 DIC 2022 a las 21:06 
Is it possible to save the lens settings for new games?
Cid 30 NOV 2022 a las 8:39 
@feer They are different shades of green for me. They are very similar though. You can see the difference in the screenshot examples for this mod (same as base game without mods).
BKGamesPI 7 MAY 2022 a las 8:40 
@ feer try changing the "time of day" in the game setting, that should help!
singer 3 FEB 2022 a las 5:57 
My problem with the appeal lens is that charming and breathtaking tiles are literally the same color. I don't know if it's my eyes, monitor, vibrance settings or what but simply changing just that was what I was looking for and why I'm even here.
TobyKenobiCat 15 ENE 2022 a las 5:29 
I like this mod, but I find having ALL the tiles numbered somewhat overwhelming. So, can I suggest a toggle on the lens [ none / breathtaking / all ] ?
* none = no numbers
* breathtaking = numbers on +4 and above (good for placing seaside resorts)
* all = all hexes
Or perhaps a list of checkboxes so people can choose which numbers are shown?
D  [autor] 19 OCT 2021 a las 5:37 
@Zinic, no, this information is not provided.
@颜笙去哪儿,?
颜笙去哪儿 19 OCT 2021 a las 5:25 
不好不好,差评!
Zinic 10 OCT 2021 a las 9:34 
Does it tell you why a tile's appeal is the way it is? Like, -1 for adjacent marsh tile?
Butcher 19 SEP 2021 a las 7:43 
Thanks for this mod and the latest compatibility update.
D  [autor] 5 SEP 2021 a las 1:26 
Hi everyone, the issue (with More Lens) have just been resolved and updated.
大家好,在使用了more lens的情况下,数字不消失的问题已在更新后修复。
MINOS 5 SEP 2021 a las 1:19 
@ D34DLY :

You can also just press the Keyboard Number (i think its 3) just two Times.
螺蛳粉批发 4 SEP 2021 a las 7:23 
点了滤镜后数字会留下来消不下去
D34DLY 3 AGO 2021 a las 11:37 
to turn numbers off: Have Appeal circle filled (lens on), Then click to turn on a different lens, like continents above it.

It won't turn off if the Appeal circle is not marked first.

(just trying to explain it better)
暴龙战士 26 JUL 2021 a las 0:04 
good
Adriaman 25 JUL 2021 a las 9:40 
I also get the remaining numbers problem. I use the more lenses mod.
D  [autor] 25 JUL 2021 a las 7:51 
@mandibuzz lightyear, this problem have also been reported by others and I will try to fix it later. Currently you can switch between other lens (or close the lens) instead of switch off the appeal lens, then the number would work normally.
melchoQ 25 JUL 2021 a las 7:34 
anybody else have a bug where the appeal numbers don't disappear when you switch away from the appeal lens?

tbf it could be because of interference from another mod maybe
Funzies 24 JUL 2021 a las 16:04 
this might prove useful for the conservation and re foresting and such trick....need to give that a go
846888482 23 JUL 2021 a las 6:26 
文老美福音
sukritact 22 JUL 2021 a las 11:23 
I had been hoping to mod this in eventually, but looks like you’ve saved me the trouble!