Cities: Skylines

Cities: Skylines

Circular Quay Wharves
16 Comments
DirtyH 30 Jul, 2021 @ 5:15am 
brillant
exothermic 29 Jul, 2021 @ 10:09pm 
There is no wharf 1. There is no spoon,
Robert  [author] 28 Jul, 2021 @ 1:20am 
wow, nice! thanks for your sea-service :)
erik 28 Jul, 2021 @ 12:03am 
Hey Robert;
Just wanted to say thanks for making these assets -they are awesome!!!! -from the point of view of being a Sydneysider, but also from someone that works on the Ferries, -the attention to detail is amazing.
Thanks again & keep up the great work.
Robert  [author] 26 Jul, 2021 @ 7:53am 
There was a wharf 1 in ye olde steam days, but as the cove shifted from an industrial to a passenger hub, in one of the various waterfront renewal projects, they added more quay and less water and there was no room left over for it. The newer passenger wharves inherited their numbers from the old wharf positions, rather than renumbering from 1. https://i.pinimg.com/originals/40/63/4e/40634e6a9ee7633a98271d624faa58da.jpg
REV0 26 Jul, 2021 @ 7:29am 
But.... what happened to wharf 1 ? Where is wharf 1 ? what's the mystery behind it ? Is it aliens ?
snowflitzer 26 Jul, 2021 @ 6:53am 
Amazing mate
Camdyn 24 Jul, 2021 @ 3:15pm 
ah yeah, circular quay... damn havent been to sydney in a while. miss it!
CydonianKnight21 24 Jul, 2021 @ 4:49am 
thanks robert, all aussie cs players appreciate you

ive really gotta start watching two dollars twenty's series
Two Dollars Twenty 24 Jul, 2021 @ 4:17am 
mate... I'm so happy!
stevieb 24 Jul, 2021 @ 1:33am 
Amazing work, as always. Thank you!
Andy!!! 24 Jul, 2021 @ 12:10am 
ok thanks
Robert  [author] 24 Jul, 2021 @ 12:07am 
Having said that, because you don't have to turn on road anarchy to place them, you may be able to get cleaner placements first go and mess around with the height and road less. But swapping the lanes is unavoidable.
Robert  [author] 24 Jul, 2021 @ 12:06am 
nah they're just as hard lol. Good point I will add the video in this one as well.
The roof (and signs and mini-buildings) in the originals and here are a submesh. These are all versions of the same building with different submeshes. As I said in the video, I've found nothing I can do about the lane problem from within asset editor.
Andy!!! 24 Jul, 2021 @ 12:01am 
@Robert Just wondering, are these a lot easier to implement or I still have to follow the video in the City Wharves link?
Blue Thunder 23 Jul, 2021 @ 11:12pm 
Awesome work!