Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

NEW ELITE UNITS // by champLoo & The Wolfman
118 Comments
Ostrogoth2299 27 May, 2020 @ 4:28pm 
hello I figure how to somewhat make my own unit for rome2 using the sh*tty pfm program. My question how do i add "looks" like could i use the assembly kit for the what i want then paste that into the unit i have? and if so how do i do so?
uemmega 24 Apr, 2020 @ 8:26am 
:2016villain::CatNo:
Fatniss Burgerking 20 May, 2019 @ 2:06pm 
What's the file name?
Cheeseman 8 Jul, 2018 @ 7:45am 
Is this mod still functional?
Lost Templar 6 Apr, 2018 @ 2:44am 
can not recuit units only as general please update
vusalf 9 Mar, 2018 @ 11:21am 
does this mod work with the latest patch?
WolfgangKrauser 22 Nov, 2017 @ 8:03am 
You misunderstand. Mod conflicts mean that the two mods cannot be run at the same time. Crashes while loading up.
SlipperyDickShake 21 Nov, 2017 @ 11:37pm 
personally I think all of Wolfmans mods are well balanced, sure chosen warband seem like they will tear anything apart before you can reach them, but dont anyone know what cav is haha, though chosen warband are crazy, Cheers for everything Wolfman, epic stuff
WolfgangKrauser 12 Nov, 2017 @ 7:08am 
This mod actually conflicts with one of Wolfman's other mods: Wolfmans Suebi Ambush Units 1.3

The reason, from what I can tell, is because both mods contain Chosen Longbow Hunters.
Mirrorlord 18 Oct, 2017 @ 3:44am 
First time user here. Thank you for the mods! I am really enjoying playing with them.

I wanted to ask if there is list of all units, organized by packs? Sadly the direct links to the packs have been removed and I can't see which units are available and different form Vanilla.
Naregatzi 4 Jul, 2015 @ 5:56pm 
as if the preatorians are no OP enough, now we got mod that makes them slaughter pretty much entire armies alone......
dd_masta 13 Mar, 2015 @ 3:01pm 
I can't recruit the Roman troops. Someone has an idea why?
Ғоцман 17 Feb, 2015 @ 3:15am 
i dont understand what means 3+4
TaterzNcorn 2 Feb, 2015 @ 1:16pm 
is this updated??
johnsonhenry595 1 Jan, 2015 @ 5:51am 
update
Diakopolis 18 Dec, 2014 @ 7:07pm 
update please
Damien73(SAVOIE) 12 Dec, 2014 @ 10:15am 
update please
Nick 24 Nov, 2014 @ 7:53am 
Any chance of an update Ploo?
spare parts 17 Nov, 2014 @ 8:04pm 
UPDATE LOOOOOO
mcoig 7 Nov, 2014 @ 12:32pm 
which units are in that pic
Faris_Vito 24 Oct, 2014 @ 7:39am 
My campaign keep crashing...i can continue the game...Please Update..Thank You
Tdub16s 17 Oct, 2014 @ 5:24am 
~ Dear Modder: " Ploo, "
- I Love This Unit Mod Pack, But Can You Pls Make A Version Of It Where All
Of The Infantry Units Are (400-450) Men Strong, And All Of The Archer Infantry Are (180)
Men Strong With (36-42) Arrows In Ammo Standard.
- I Ask Bcuz I Use An Increased Vanilla Unit Size Mod. Which Makes All Vanilla Infantry
Units (450) Men Strong In My Game. A Mod Like That Technically Makes Any & All Other
Custom Unit Mods Obsolete.
(P.S.)
- Also I'm Sure I'm Not The Only (RTW2) Player Who Wants This.
I Mean I'm Quite Sure There Are Many Other Players Who Use An
Increased Vanilla Unit Size Mod As Well. Which Means If You Make
A Seperate Version Of This Mod W/ More Men In Each Unit. Eventually
You Will Get Extra Subscriptions & Downloads For Basically The Same
Mod. So Yeah It's A Win' Win Situation For All. So Uh... Do It Pls.
Kiitos124 12 Oct, 2014 @ 9:43am 
It'd be cool if you could put these units in your unit compilation (minus the praetorianii extroandanarii, ofc).
Mori The Vampire Lord 24 Sep, 2014 @ 2:38pm 
update please
zmq127911 20 Sep, 2014 @ 8:01pm 
Update Please!
SilentCalling 20 Sep, 2014 @ 2:13pm 
does champloo compilation include these units?
Mr. Lahey 19 Sep, 2014 @ 6:49am 
fire at will would be great.
bam 19 Sep, 2014 @ 5:16am 
hey are you updating this mods
cedi  [author] 10 Aug, 2014 @ 3:41pm 
no you dont have to
XxN00bSLayeRxX(Snowy=gay) 10 Aug, 2014 @ 6:29am 
do you have to start a new cmapaign after downloading the mods in order for them to work?
[NF] Blade 7 Aug, 2014 @ 8:05am 
update please guys!
langkadel 31 Jul, 2014 @ 9:57am 
hi mates
can you update that mod pls
thx
graham 20 Jun, 2014 @ 4:04am 
can you add wardogs to the paeonian royal guard to match the cavalry cheers
cedi  [author] 15 Jun, 2014 @ 10:03pm 
nothing has changed after release, so we didnt remove any unit
graham 15 Jun, 2014 @ 5:33pm 
appears to be only 1 unit with wardogs...wasnt there more??.
graham 15 Jun, 2014 @ 4:53pm 
paeonian units with the dogs...what happened to them...they were awesome and i cant find themanymore
Javilos_Septim 13 Jun, 2014 @ 9:31am 
update plz
Highway (Nelson) 10 Jun, 2014 @ 8:39pm 
very cool mod!!
cedi  [author] 7 Jun, 2014 @ 8:49am 
radious' mod(s) edit almost every part of the game, so they change values in the same tables that our mod uses. if some critical values are edited, then the game will crash. there is not really anything we can change about it except for working on a solution together with radious
Warwolf_Actual 7 Jun, 2014 @ 8:33am 
Alright, figured out it is a combination of this mod and radious. This mod works fine without radious and vice versa, but both and coastal and unfortified port assault crashes, all other battle modes seem to work fine. Anything I can do about it? Is there a load order like in skyrim and would something like that help?
cedi  [author] 7 Jun, 2014 @ 8:03am 
do some troubleshooting: uncheck some mods and see if it works. if not, uncheck even more.. and so on and so on. do some filtering and see which mod causes the actual issue
Warwolf_Actual 7 Jun, 2014 @ 8:01am 
Unfortunately the mod crashes for me in custom battles. But only coastal battles and unfortified port assaults. Any ideas? Im running it with several other unit mods and radious
Wolfman (alive and kicking) 3 Jun, 2014 @ 4:56pm 
:) you ll get them soon... i rebuild them from scratch and make them a bit cooler
Sez 2 Jun, 2014 @ 2:34am 
All is forgiven and forgotton ;) thanks guys :)
cedi  [author] 1 Jun, 2014 @ 11:01pm 
got it on my list
Wolfman (alive and kicking) 1 Jun, 2014 @ 4:50pm 
hi Sez didn´t got it done yet. forgive me... might take some more days... can´t mod during the coming week :(((
Sez 1 Jun, 2014 @ 4:18am 
Hi champLoo, any chance of adding Wolfmans Black Cataphracts to this mod? Already got the thumbs up from The Wolfman. ;)
cedi  [author] 30 May, 2014 @ 4:17pm 
what for
grimreaper4856 30 May, 2014 @ 4:12pm 
update please
Sez 27 May, 2014 @ 12:19pm 
Can you update this for the new patch plz?