Total War: WARHAMMER II

Total War: WARHAMMER II

Perfect Vigour - No Flesh, No Fatigue
20 Comments
Squaul 23 Aug, 2022 @ 9:02am 
Still don't understand why it shouldn't be applied to any "magical" entities and "undead entities" too like even if they have flesh they aren't living creature and aren't tied to well you know life living rule.
Like zombies are literally as skeloton just magical puppet and not alot of them has even a "consciousness" that say's alot lmao.
Bubba Ho-Tep 25 Jul, 2022 @ 2:43pm 
I Know this is an old thread but could you pllllleeeeeease make zombies perfect vigour i know they have flesh..... but they are dead :) please
Blood 17 Aug, 2021 @ 6:52pm 
Also Im assuming for this mod that everything is manually set to have the perfect vigor or would this for example extend to mods that also say add skele bois?
Blood 16 Aug, 2021 @ 10:38pm 
Lol, Was just like Hmmm Tree Spirits arent fleshy bois and are essentially a construct. XD
piercebuster  [author] 16 Aug, 2021 @ 10:33pm 
@Blood
Nuts. Now I need to rename the whole mod.
Blood 16 Aug, 2021 @ 10:14pm 
Am curious would this not apply to the Wood Elf Tree Spirits?
piercebuster  [author] 16 Aug, 2021 @ 12:36pm 
Updated to include Clyostra's Damned Paladin (mounted and unmounted). Thanks Lions and Men for the report.
Lions and Men 12 Aug, 2021 @ 11:01pm 
Didn't see your comment immediately. Yes! And thanks for the quick response.
Lions and Men 12 Aug, 2021 @ 11:01pm 
Ok i did a bit more testing and realized i misunderstood part of the mod. I had assumed the justification for giving these units perfect vigor came from the fact that they were undead, but the mod does specifically state it is for creatures without "flesh". So skelles get perfect vigor it but not zombies, vamps etc.. So i think its working as intended.

Having said that, Cylostra's cursed (and ghostly) paladin Robert Bartholomy does not get the indefatigable buff. If you get the chance, would you please extend this buff to him as well? Thanks again for this wonderful mod!
piercebuster  [author] 12 Aug, 2021 @ 10:44pm 
I'm going to take a wild guess that they have flesh.

Like zombies. Zombies are made of fleshy parts.
Lions and Men 12 Aug, 2021 @ 10:25pm 
Hi Pierce. This is a wonderful mod and i really hope i can get it to work. I have the mod downloaded (subscribed) and i use the KMM manager. However after testing with a new start as both Count Noctilus and again as Vlad, no units or heroes appear to have either the "indefatigable" or perfect vigor ability listed anywhere. I only use 25 mods and none seem likely to affect vigor. Any ideas would be welcome. Thanks in advance.
piercebuster  [author] 3 Aug, 2021 @ 7:28am 
Bone Giants & Rogue Idols (Greenskins) added!
piercebuster  [author] 2 Aug, 2021 @ 11:19pm 
Good catch! They slipped my mind. I'll add them in shortly.
Frederick 2 Aug, 2021 @ 11:01pm 
Hey @piercebuster, great mod. Was there a reason for the mod not to be applied to Bone Giants? It appears the mod either does not or has not been applied to them.
XIII07 2 Aug, 2021 @ 7:46am 
Sounds great! Always kinda wanted this
Lampros 30 Jul, 2021 @ 4:35am 
Delicious,

I agree that it should've been a feature of undead units from the launch.

As for game balance, unfortunately, AI doesn't calculate Perfect Vigor for auto-resolve. So you will only see its effect on manual battles. As for precise effect, you can calculate it via comparing it to how much stats units lose as they become progressively more tired.
EyeBags.On.Fleek 30 Jul, 2021 @ 4:23am 
How much does this affect balance? This should have been a feature of undead at launch imo
Dr Charko 30 Jul, 2021 @ 2:47am 
Great stufff
hola 30 Jul, 2021 @ 1:39am 
omg yes this is revolutionary this is game changing this is a paradigm shift omg omg zomg it literally makes sense
Grimm Deathbringer 30 Jul, 2021 @ 12:53am 
Thank you so much brother Pierce. I went go a no moral mode and tune it for so that battle would be realist and longer. A battle to the death. Now seeing your undead doesn't tire. It make fighting the undead a truly scary moment for my Lizardmen. I thank you.