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first_invalid_database_table:cdir_military_generator_unit_qualities_tables
first_invalid_packfile:spookys_def_expanded_variants_compilation.pack
BadMods
spookys_def_expanded_variants_compilation.pack
my wh3 crash report outputs this
A hoonter must hoont
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2604250225
Should it be placed above the SFO in the order of loading?
Yes, many (about 140). Tomb kings cards, Drycha model on campaign map, messed up blob of geometric shapes on battle map.
Happens with both this compilation version and the individual release.
No clue what causes it. Something I’m using messes it up along with scrambling other UI agent/hero elements like maybe…40% of the time in those “so and so was killed” event messages it’ll be say an Orc hero but display an Empire agents card and such.
No mismatched cards/models on other agents though - just DE masters.
It’s also not 100% of the time. I have seen DE masters display correctly but it’s VERY rare.
Otherwise, I just used this on a DE campaign and it’s awesome!
Would’ve really liked to see more variants for the female dreadlord though, I think I got the one variant to spawn by turn 200 when I had already recruited about 3 other fem dreadlords and was only 20 turns away from victory.
I use a name of Power mod for the Khainite Assassin and Death Hag which also adds a skill to all Sorceress.
All vanilla options get it but the new heroes do not, would it be possible to enable comparability?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2408004129
https://i.imgur.com/ryA5spD.png
P.S. High Elves next please :D
Just one comment, the lasses with the white hoods. Is the 2nd one meant to have her lips stitched? Might be a bit more visible if there was some more red to her lips or around where the needle went in.
Great work nonetheless !
Not to be pushy, do you have any idea what race you might be tackling next, and when? I will definitely be subscribing to your patreon whenever you decide to do high elves.
Simply amazing work
Is this intended and/or already known?
Do you know what could be wrong? I find it weird that nobody reported it so I suppose it's on my end, but it seems not to be a compatibility issue
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2667974369
I want to make a Chinese version for your MOD, is that ok?