tModLoader

tModLoader

Directional Melee - Aim your swings
80 Comments
Lloyd 9 Apr @ 11:09am 
would it possible for a future update to fix the hitbox bugs for weapons that have size modifiers? it feels awful not having the weapon actually match the hitbox, as far as i know this is the only mod that actually tweaks the arc for melee swings.
riley_ 18 Mar @ 10:41am 
last updated in 2023. does this mod still work?
MaxDaOcto 13 Feb @ 4:29pm 
Can you give a guide on how to make it compatible with other mods?
M0thim 26 Nov, 2024 @ 6:17pm 
compatibility with other mods? mainly calamity
FrankieIzzy 10 Nov, 2024 @ 11:17am 
to greenforze, Sometimes it breaks the hitboxes but just try another one, for me it usually breaks hitboxes of stuff with tiny hitboxes, it shouldnt hinder your gameplay that much. Still a great mod.
GreenForze 18 Sep, 2024 @ 1:28pm 
like lupi said. this completely breaks size reforges and other content making weapons larger. the size of the sprite works but the hitbox is broken. pls fix this
Lupi2000 2 Sep, 2024 @ 12:26am 
Size modifiers dont work with this mod, can anything be done about it?
TrueZaki 26 Jul, 2024 @ 3:11pm 
Goated
Adolf Charles 25 May, 2024 @ 5:18am 
really cool mod, especially now
Banzai27 1 May, 2024 @ 9:03am 
Does this work well? Directional melee swings is all i've wanted for the class
SpecyJ 13 Apr, 2024 @ 8:39am 
The mod is working quite well but however there are some issues where some weapons that get a bit wonky from the effects of this mod. The shotgun spear and the RWBY melee gun hybrid weapon from Storm's Additions Mod. And some melee style healer weapons from Unofficial Calamity Bard & Healer have extra images of the player swinging the weapon. So there are two versions of the weapon appearing whenever the player attacks.
rocksinshoe 8 Apr, 2024 @ 8:58pm 
hey bro love your mod but it seems this is causing all melee weapons to ignore size modifications
gegahertz 1 Apr, 2024 @ 7:36am 
i just want a mod so that i can run left while swinging my sword right for swords that are non-projectile as it isnt possible without mods, but this makes the swing feel short and it f's up the hitbox to the point where half of my sword doesn't hit anything
SpecyJ 17 Feb, 2024 @ 10:18pm 
It works quite well. However I have to report it can be a bit buggy with more niche melee weapons especially ones that have a right click function and especially ones that also function as a gun or magic weapon as some will just basically swing up and down instead of looking normal when shooting or stabbing.

But other than that, this mod is working great and I hope to see it improve and workout the remaining compatibility issues. I still recommend this for just about almost any playthrough.
VBandit47 15 Feb, 2024 @ 4:05pm 
It would be incredible if you updated this so the Night's Edge//Excalibur/Horseman's Blade/Terra Blade/etc's slash affects also follow your aim. I literally can't play Terraria without this mod anymore and would love that extra little polish.
naxty 14 Dec, 2023 @ 2:05pm 
works with calamity?
NicoTheMilkman 2 Dec, 2023 @ 4:15pm 
I've tried re-downloading it twice now but it still doesn't work on 1.4.4 :(
I saw the author say in this comment thread that it was updated to 1.4.4 but it doesn't work for me
The Univers 25 Nov, 2023 @ 3:08pm 
Funny
SandStrawberry 2 Nov, 2023 @ 2:24pm 
Amazing mod, Melee feels so much better with this <3
Only gripe is that apparently it makes anything that makes swinging weapons bigger only be a visual effect without changing the actual hitbox
Miku 20 Aug, 2023 @ 5:51am 
because right now, it seems to affect all things that use the "swing" use style, but that looks really weird with things like throwing knives.
Miku 20 Aug, 2023 @ 5:50am 
a good way to "fix" it would be to add a blacklist feature
Liburia  [author] 13 Aug, 2023 @ 9:08am 
Not sure if fixable. When I get to it I'll check out if I can do anything about it.
Xkiller6613 12 Aug, 2023 @ 2:49pm 
The new 1.4.4 melee weapon effect doesn't follow the cursor.
Nigel Fazbear 8 Aug, 2023 @ 11:57pm 
Absolutely thank you for updating this, this has made playthroughs during the beginning that much better.
Liburia  [author] 5 Aug, 2023 @ 10:18am 
Updated to 1.4.4
Liburia  [author] 5 Aug, 2023 @ 12:39am 
I'll update this sometime this week.
kiaru 4 Aug, 2023 @ 4:50pm 
PWEASE UPDATE
g0ldyosh 3 Aug, 2023 @ 2:42am 
The mod loads and can be enabled on tml 1.4.4 but on the mod list it says that it requires 1.4.3.
The Angry Furry Gamer 1 Aug, 2023 @ 9:25am 
update mod plis :3
Deurus 24 Jul, 2023 @ 5:37pm 
@shj213 you can use weapons out mod and works fine.
shj213 15 Jan, 2023 @ 2:49pm 
the mod armament display was bugging it, now it works, but the hitbox still suck
shj213 13 Jan, 2023 @ 5:50pm 
it aint workin with any sword, it just does a weird animation behind me
shj213 13 Jan, 2023 @ 1:20pm 
i didnt tested yet with others, but it isnt workin with the cooper greatsword
Brainjokester 21 Oct, 2022 @ 3:21pm 
Think you could make a compatibility mod with the sword parry/reflect mod?
SuperPhanto 17 Oct, 2022 @ 7:37am 
Do you think you could add a config option to allow the sword swing to follow the player's mouse, as opposed to getting stuck while attacking? There was a bug in a previous version a while back that caused this to happen, and I thought it was really cool.
Merchant 30 Sep, 2022 @ 8:02pm 
This mod seems to ignore any additions to weapon size, only increasing the sprite of the melee weapon and not the actual hitbox. Fargo Mod's Tungsten Enchantment shows this clearly.
rocksinshoe 20 Aug, 2022 @ 2:27pm 
bro can u make this work for the thrust usestyle? some modded swords and shortswords still use that, thanks in advance.
Meko 6 Aug, 2022 @ 1:28pm 
Does it work on multiplayer?
Mathulhu 30 Jul, 2022 @ 9:54pm 
The mod doesn't seem to work well with the tungsten enchantment from fargo's souls, the weapon will look bigger but won't actually hit the enemies
Анпон 18 Jul, 2022 @ 8:17am 
Ok, it seems like I didn't played with melee weapons much if I don't know this
Liburia  [author] 18 Jul, 2022 @ 6:18am 
@feeling unlucky

It's a vanilla limitation. I don't think DM affects anything related to that.

https://i.imgur.com/SVtBVMz.mp4
Анпон 18 Jul, 2022 @ 2:40am 
Is this mod causing a problem when I can't hit multiple enemies in a row when swinging directionally?
Pasta 16 Jul, 2022 @ 12:29am 
Unusual. Still seems to appear on Directional Melee v0.4.4, Pylons Prevent Evil v1.8.5, and tModLoader v2022.6.96.4...

If it's unable to be reproduced though, it might just be an issue on my install. Thanks for checking, regardless!
Liburia  [author] 15 Jul, 2022 @ 11:23pm 
@Pasta

Can't reproduce
Pasta 13 Jul, 2022 @ 10:49pm 
There is an issue with your mod and Pylons Prevent Evils, which causes PPE to not function properly.

Your mod seems to throw a NullReferenceException when setting the ItemLocation in the hand.

As I can't directly paste the error in a message, I've linked it in a PasteBin, unless you'd prefer it in a discussion post.

https://pastebin.com/T8qLudj9
Liburia  [author] 25 Jun, 2022 @ 11:40pm 
Bladecrest Oathsword is coded as a gun/staff. There's no way for Directional Melee to interact with weapons that aren't using the vanilla melee UseStyle.
keychi 25 Jun, 2022 @ 6:05pm 
melee Bladecrest Oathsword, check it
Liburia  [author] 25 Jun, 2022 @ 10:04am 
Can't reproduce. Calamity weapons work with DM just fine.

Give more info.
keychi 25 Jun, 2022 @ 5:20am 
please update it. it doesnt even work with calamity
Gnome Tank 23 Jun, 2022 @ 1:46pm 
does this work for calamity?