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As always: feel free to make any kind of submods for any of my mods.
I have done the great troglodon cards, which are also included in the mod pack.
Could you title the other one as "Ubersreik 5 alternative unit cards"? With the description:
This is a submod for The Ubersreik 5 All In One (legendary heroes for Reikland), which is required.
These cards are the official ones: https://www.artstation.com/o2u
I have created cards for each of their career. In order to use them, you need to use Pack File Manager to open the file "Ubersreik_alt_cards", then remove the number.
1 is the default option except Victor, the other numbers should follow the other careers. For example, Bardin3 is the slayer career, and Bardin_engineer is a higher resolution than Bardin_engineer2, which has a different look.
Just add me as a contributor so I can answer any questions from users.
Thank you
Do you have Discord? You can send me the mod through that.
Just drop your friend code here and I'll add you.
I am having problem with uploading/updaing mods with steam mod manager, I think the course is most likely that I have too many mods (Hundreds of them) installed.
Is it possible you could upload my mod if I give you the files?
I guess that I could add my ferals to preexisting Norscan buildings but It would probably not make much sense at all in my opinion.
While Kremlo has access to dinos because He starts in Lustria, I don't see why Wulfrik or Throgg should have access to these units.
On top of that the Norscan climate Is not exactly a suitable one for Dinosaurs.
Not by me though, I don't make agents.
Unless I ask Dilaguna to borrow his stuff and put It right here, but I don't feel very comfortable with borrowing stuff from others, even with permissions.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2547220102
And since the Carnosaur and the Cold ones have similar, but still different, skeletons (Carnosaur has Raptor3b while Cold ones have Raptor3) forcing Thorek mount animation on Cold ones would probably not work either.
Is it possible to make a mod similar to this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2410312979&searchtext=rider
Except with cold ones given that Ironbrow has a T Rex and there is even a mod gives him a T rex mount?
You should add some screenshots to showcase your work though.
Anyhow when Is possible I always try to not change too many things between multiple versions of the same mod so I'm not changing Scavengers numbers.
On the other hand since ChaosRobie already have his version of feral Terradons I'll take the Greater Feral Terradon suggestion.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2574278873
Just a suggestion, is it possible to make a Greater Feral Terradon instead of Feral Terradons because ChaosRobie already has the Feral Terradons? It would be unique too.
Also less numbers for the Scavengers?
So yeah...be patient and you are going to see a Greater Feral Troglodon soonish™
But to be clear:
-I didn't check well what vanilla units were added to the main Kremlo mod so I don't know if Kremlo's faction has currently access to vanilla Troglodons, that said my more Ferals for Lizardmen mod adds only custom units, not vanilla ones.
-If you are asking for a custom version of feral Troglodons I am afraid that you'll have to wait because Is currently not featured in any of my Ferals for Lizardmen mods.
-I still didn't add a custom version of Feral Troglodon because I'm waiting for Venris to update SFO, so that I can see there the SFO Feral Troglodon official stats and work on my version
-What any of that have to do with non-SFO versions of this mod? Nothing.
But I generally like to update multiple versions of my mods within the same day.
Wild Horned Ones are not officially part of my More Ferals for Lizardmen mods and are treated as a separate mod and that's why they are not here.
I didn't check Noximous/ChaosRobie custom units in battle but if I'm not mistaken I have seen a unit that was called "feral horned ones" so It would probably be redundant to add Wild Horned Ones to this anyway.
https://www.twcenter.net/forums/showthread.php?810431-Asset-Editor-Simple-kitbashing-tool-for-total-war
Just wondering what 3d software are you using to edit the models?