Total War: WARHAMMER II

Total War: WARHAMMER II

More Ferals for Kremlo
32 Comments
zerg93  [author] 22 Aug, 2022 @ 8:39am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 1 Jan, 2022 @ 12:30pm 
@tastiger841 All done but apparently Steam need us to be friends to add you as contributor so if you don't want that you can still subscribe to my mod threads that are currently featuring your mods to know if someone has a question for you.
tastiger841 1 Jan, 2022 @ 5:40am 
https://drive.google.com/drive/folders/1Bxzd6w_rvEC5D2qmbb0HUEwugad1JAen?usp=sharing

I have done the great troglodon cards, which are also included in the mod pack.

Could you title the other one as "Ubersreik 5 alternative unit cards"? With the description:

This is a submod for The Ubersreik 5 All In One (legendary heroes for Reikland), which is required.

These cards are the official ones: https://www.artstation.com/o2u

I have created cards for each of their career. In order to use them, you need to use Pack File Manager to open the file "Ubersreik_alt_cards", then remove the number.

1 is the default option except Victor, the other numbers should follow the other careers. For example, Bardin3 is the slayer career, and Bardin_engineer is a higher resolution than Bardin_engineer2, which has a different look.

Just add me as a contributor so I can answer any questions from users.

Thank you :steamhappy:
zerg93  [author] 1 Jan, 2022 @ 4:20am 
@tastiger841 Sure, that's fine too.
tastiger841 1 Jan, 2022 @ 4:12am 
I don't use discord much, can I send you a link through google drive?
zerg93  [author] 1 Jan, 2022 @ 12:26am 
@tastiger841 Sure thing.
Do you have Discord? You can send me the mod through that.
Just drop your friend code here and I'll add you.
tastiger841 31 Dec, 2021 @ 8:57pm 
Happy New Year!

I am having problem with uploading/updaing mods with steam mod manager, I think the course is most likely that I have too many mods (Hundreds of them) installed.

Is it possible you could upload my mod if I give you the files?
zerg93  [author] 9 Dec, 2021 @ 12:13pm 
SFO version link added in description.
xmaspug 4 Sep, 2021 @ 10:31am 
Fair enough my dude I thought it be fun to have some dinosaurs in throggs army
zerg93  [author] 4 Sep, 2021 @ 10:27am 
@xmaspug I can't add or move any of the ChaosRobie's custom building chains, If you are asking that.
I guess that I could add my ferals to preexisting Norscan buildings but It would probably not make much sense at all in my opinion.
While Kremlo has access to dinos because He starts in Lustria, I don't see why Wulfrik or Throgg should have access to these units.
On top of that the Norscan climate Is not exactly a suitable one for Dinosaurs.

xmaspug 4 Sep, 2021 @ 7:53am 
hey could you add this build chain to the other norscan factions please
tastiger841 21 Aug, 2021 @ 4:21am 
Thank you for your reply.
zerg93  [author] 21 Aug, 2021 @ 3:55am 
@tastiger841 Yeah, a submod that adds an agent for Kremlo should be totally doable.
Not by me though, I don't make agents.
tastiger841 21 Aug, 2021 @ 3:25am 
Just wondering if it is easy to create a skink agent for his faction?
tastiger841 20 Aug, 2021 @ 6:12am 
I see, no worries :steamhappy:
zerg93  [author] 20 Aug, 2021 @ 5:43am 
@tastiger841 That would require another specific version of this mod, not worth the effort.
Unless I ask Dilaguna to borrow his stuff and put It right here, but I don't feel very comfortable with borrowing stuff from others, even with permissions.
tastiger841 20 Aug, 2021 @ 5:06am 
Do you think you could convert the Cursed Kroxigor and Troglodytes for Kremlo's faction?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2547220102

tastiger841 14 Aug, 2021 @ 3:25am 
I see, thank you for your reply.
zerg93  [author] 14 Aug, 2021 @ 2:52am 
@tastiger841 It's doable but you need someone who has experience with custom animations and skeletons and sadly, I'm not that guy :cleandino: .
And since the Carnosaur and the Cold ones have similar, but still different, skeletons (Carnosaur has Raptor3b while Cold ones have Raptor3) forcing Thorek mount animation on Cold ones would probably not work either.
tastiger841 14 Aug, 2021 @ 2:29am 
No worries :steamhappy:

Is it possible to make a mod similar to this:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2410312979&searchtext=rider

Except with cold ones given that Ironbrow has a T Rex and there is even a mod gives him a T rex mount?
zerg93  [author] 14 Aug, 2021 @ 2:19am 
@tastiger841 Thanks for the submod!
You should add some screenshots to showcase your work though.
Anyhow when Is possible I always try to not change too many things between multiple versions of the same mod so I'm not changing Scavengers numbers.
On the other hand since ChaosRobie already have his version of feral Terradons I'll take the Greater Feral Terradon suggestion.
tastiger841 13 Aug, 2021 @ 6:28pm 
I made something:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2574278873

Just a suggestion, is it possible to make a Greater Feral Terradon instead of Feral Terradons because ChaosRobie already has the Feral Terradons? It would be unique too.

Also less numbers for the Scavengers?
Blood 7 Aug, 2021 @ 2:54am 
Greater Feral Trog. <3 Sounds so nice.
zerg93  [author] 7 Aug, 2021 @ 1:12am 
@BigBabySkesus Also fun fact here: I was planning to add a custom feral version of Troglodon WAY before CA even teased the last DLC, in fact I was planning to do such a thing since the Skink Oracle mod but alas I didn't get permissions and stuff.
So yeah...be patient and you are going to see a Greater Feral Troglodon soonish™
zerg93  [author] 7 Aug, 2021 @ 1:12am 
@BigBabySkesus Sorry that you feel that way.
But to be clear:
-I didn't check well what vanilla units were added to the main Kremlo mod so I don't know if Kremlo's faction has currently access to vanilla Troglodons, that said my more Ferals for Lizardmen mod adds only custom units, not vanilla ones.
-If you are asking for a custom version of feral Troglodons I am afraid that you'll have to wait because Is currently not featured in any of my Ferals for Lizardmen mods.
-I still didn't add a custom version of Feral Troglodon because I'm waiting for Venris to update SFO, so that I can see there the SFO Feral Troglodon official stats and work on my version
-What any of that have to do with non-SFO versions of this mod? Nothing.
But I generally like to update multiple versions of my mods within the same day.
Big Baby Skesus 6 Aug, 2021 @ 9:07pm 
Disappointed that there is no Troglodon
zerg93  [author] 6 Aug, 2021 @ 8:09am 
@Blood No, It's not missing any unit from my More Ferals for Lizardmen mod.
Wild Horned Ones are not officially part of my More Ferals for Lizardmen mods and are treated as a separate mod and that's why they are not here.
I didn't check Noximous/ChaosRobie custom units in battle but if I'm not mistaken I have seen a unit that was called "feral horned ones" so It would probably be redundant to add Wild Horned Ones to this anyway.
Blood 6 Aug, 2021 @ 1:34am 
Only creature I think I dont see listed is the Wild Horned ones?
Blood 6 Aug, 2021 @ 1:33am 
Is this missing anything from your other mods tbh?
tastiger841 3 Aug, 2021 @ 5:57am 
Cheers :steamhappy:
tastiger841 3 Aug, 2021 @ 5:13am 
Thank you for making this mod.

Just wondering what 3d software are you using to edit the models?