Avorion

Avorion

Star Wars Weaponry
57 Comments
Sheikh  [author] 21 Jul, 2024 @ 11:39am 
MarvinEhre 15 Jul, 2024 @ 1:57pm 
If you are still active, please update this mod, thanks.
Ghost 15 Jun, 2024 @ 10:19am 
please update this mod
Brulikrax 14 Jun, 2024 @ 9:48am 
Greetings! I am here to inform you that the mod does not work with the present version of the game (2.5.2).
Brulikrax 22 Apr, 2024 @ 6:48am 
Hi! Is the mod abandoned or not?
Brulikrax 18 Jan, 2024 @ 3:29am 
Can we get an update of the mod as the game is at v 2.4.2.
Also, as there are light - medium - heavy lasers, then why the Ion type is just hvy?!
h0tlinE 29 Sep, 2023 @ 1:57am 
Dude I think you nailed this pack. The sounds are all great and the range on them feels pretty accurate for capital ship sizes. Just the ion cannons need to do shield damage and no hull and this will be perfect :). Good work man, can't roll a star destroyer without this pack ever again.
Jack Ace 27 Sep, 2023 @ 11:28pm 
i found a conflict. using this mod and https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2635630603&searchtext=star+wars+weapon together only the single weapon type shows up which is the death star laser, nothing else,
Stomaticism 8 Jul, 2023 @ 10:29am 
would it be possible to add the octuple heavy turbolaser it would be nice to have the full set for an isd2 or the titan class star destroyer
Anthony The Hiep 2 Jan, 2023 @ 3:50am 
oh and another note that the ion cannon and heavy turbo laser deal damage normally on shield, the no damage bug its only happen on hull
Anthony The Hiep 2 Jan, 2023 @ 1:55am 
@Skeikh
at first i think it was caused by Realistic Block Physics by SDK, but all other weapons are doing normal. I used Turret Custom Builder V mod to create the turbo laser and increase it firing speed to about 0.6 and the damage output its only 5k per shot, its that really high?

thank you for the information :D
Sheikh  [author] 1 Jan, 2023 @ 3:55am 
@Ly be'

maybe there is a conflict with another mod?

i just remembered theres sometimes a no damage bug, when the damage output of turrets is really high.

yeah happy new year ^^
Anthony The Hiep 1 Jan, 2023 @ 1:13am 
@Sheikh thank you for the reply. i'll continue using the mod for the laser cannon tho :D

Happy new year!
Sheikh  [author] 31 Dec, 2022 @ 4:30am 
@LY be'
I've encountered it with vanilla railguns in the past. never noticed it on the new turrets of my mods.

and i doubt that it is a bug i can fix! :D
Anthony The Hiep 30 Dec, 2022 @ 9:50pm 
i have a bug which my heavy turbo laser and ion cannon sometime do not deal any damage on hit. Really love the mod, hope it can be fix soon ^^
Xskyth 21 Dec, 2022 @ 8:15pm 
there is a server with this mod?
Lancer_Vance 1 Dec, 2022 @ 1:21pm 
I have a server that I run, I was hoping to bring in more people from a community I am a part of, but not many were interested thus far. Only 1 or 2 people. Le sigh.
Sheikh  [author] 29 Nov, 2022 @ 8:23am 
@Lancer_Vance

is that an open server? i had one but no one came to play lul :D
Lancer_Vance 25 Nov, 2022 @ 1:07pm 
I appreciate it, perhaps it was just having issues with another mod we happen to have installed on the server (bound to happen from time to time).
Sheikh  [author] 25 Nov, 2022 @ 7:45am 
@ Lance_Vance :

well i just tested it, it works fine for me. version is set to 2.7 in the file.

started a new game on a new PC with only this mod active and it works :/
Lancer_Vance 23 Nov, 2022 @ 11:45am 
A recent update hit for the base game, so this needs to be updated. Probably just a version update would fix it.
Sheikh  [author] 9 Oct, 2022 @ 1:32am 
@eaglegundam
i dont understand what you mean with that statement?
Is there a Problem with this Version?
eaglegundam 6 Oct, 2022 @ 2:52pm 
ok so how stable is this mod or do you have a better updated one
Sheikh  [author] 12 Aug, 2022 @ 9:26am 
@Für immer verloren i also have a server open if youre interested ^^
Mister Cthulhu 11 Aug, 2022 @ 1:35pm 
no problem man, happy to help!
Sheikh  [author] 11 Aug, 2022 @ 1:34pm 
yeah okay thats cool then ill update this version thank you for testing ;)
Mister Cthulhu 11 Aug, 2022 @ 1:31pm 
Yup upon overriding my current galaxy with the added test version the turbo-laser is added.
Mister Cthulhu 11 Aug, 2022 @ 1:15pm 
Thanks man, i'll let you know if it all works out
Sheikh  [author] 11 Aug, 2022 @ 12:59pm 
@ Für immer verloren

yo i just uploaded a testing version "starwarsweaponrytesting" you can try and check that out if you want if this works for you ill update this version.
Mister Cthulhu 11 Aug, 2022 @ 12:45pm 
will this mod be updated? I can't find any of the guns despite making several new games.
Sheikh  [author] 30 Jul, 2022 @ 7:55am 
haha im happy that you like it :D
uziac 30 Jul, 2022 @ 3:50am 
@Sheikh I put your turrets on a Acclimator class and Venator Class and deeeeeaaaaaam!!!
pew pew for day's!! just loving it!!
Sheikh  [author] 28 Jul, 2022 @ 2:39pm 
great to hear ;)
uziac 28 Jul, 2022 @ 1:12pm 
oke now that i stopt the game an re loged it all seems to werk :D
uziac 28 Jul, 2022 @ 9:17am 
@sheikh, nope no other mods. ans yes i can find them with no problem in the dev menu.
than i gues i must be unlucky :p i'll wait and see for now. ty for the help!
Sheikh  [author] 28 Jul, 2022 @ 8:24am 
@uziac do you have any other turret mods installed?
I just checked and i find the Starwars weapons right in the start sector at the equipment dock

try :

/run Entity():addScript("lib/entitydbg.lua")

and check if they appear in the list for cheating. if the list is empty something is wrong.
uziac 27 Jul, 2022 @ 10:36pm 
i just got this mod up, and started a new star wars theme play.... still it seems i cant find the turrets at all at this moment i'm in trinium space.
Worthiestnobody 16 Jul, 2022 @ 2:27am 
any chance to add non flak laser cannons and or light turbolasers?
Sheikh  [author] 17 Apr, 2022 @ 11:15am 
@ Jacob

hmm das ist natürlich blöd. kann ich mir jetzt gerade keinen reim drauf machen. hast du mal geguckt ob du an der waffenfabrik türme bauen kannst wenn HET aktiv ist?
Jacob 17 Apr, 2022 @ 4:09am 
hm scheint das HET die sell slots übernimmt hab mal nen new game ohne HET gemacht.. da sind sie direkt mit drinne ... entweder die mods mögen sich net oder HET übernimmt die meisten VerkaufsSlots von den ausrüstungsdocks über..schade eig
Sheikh  [author] 17 Apr, 2022 @ 12:53am 
@Jacob

Gute Frage!
Ich hab ehrlich gesagt keine Ahnung ob die inkompatibel sind. rein theroretisch sollten die HET Dateien anders benannt sein als meine. Die MODS sollten sich also eigentlich gegenseitig ergänzen.
Vielleicht hast du bisher einfach kein Glück gehabt normalerweise sollten die Waffen schon im Startgebiet verfügbar sein.
Jacob 16 Apr, 2022 @ 3:39pm 
question here is it compatible with HET weapons mod? so far i didn come across any star wars turrets whatsoever.. or are they spawnen later stages like naonite area`?
Sandman432 5 Jan, 2022 @ 9:45am 
Thanks for this great mod, it works perfectly with the current version of the game. My brother and i are having a really good playthrough, and the mod fits perfectly with our Ships. I hope you keep it up to date in the future, and keep up the good work!
Sheikh  [author] 18 Sep, 2021 @ 1:21pm 
thank you ^.^
For Nasha Speedy Russia 18 Sep, 2021 @ 1:17pm 
Wonderful video. I hope it will go well, and later we will see another total conversion of Avorion for Star Wars universe.
Sheikh  [author] 15 Sep, 2021 @ 9:21am 
@echelon

np you can do that on your own;) , but be aware that if i update the modlua for version compability the whole mod gets reuploaded that means your tweaks will be gone. better you make copies of your tweaked files so you can switch them in if an update comes. ;)
Echelon 14 Sep, 2021 @ 8:57pm 
I had to do a private fork for my server and nerf the Heavy Turbos and Ions pretty hard otherwise you would get one shot when a group of pirates with all Heavy Turbos or Ions warped in. I haven't seen any way to prevent the AI from using particular weapons though unfortunately
Sheikh  [author] 7 Sep, 2021 @ 3:22pm 
@Jacob33275

uhmm? it does use them? LOL. i did not programmed the AI to do so. in facti didnt even touched any vanilla game content. and i seriously dont know how to prevent it from using it
Sheikh  [author] 7 Sep, 2021 @ 3:19pm 
@Professional Glizzy Man

of course it is possible to increase the firerate but i wont do it. that would make the weapons even more OP.

it is compatible with avorion 2.0 and above. either Beta or main branch
Mister Cthulhu 7 Sep, 2021 @ 2:55pm 
will this be updated for 2.0?