Total War: WARHAMMER II

Total War: WARHAMMER II

Spooky's Dark Elf Masters - Female Unit
97 Comments
ScropinKing 23 Nov, 2022 @ 6:51am 
will it be ported wh3
armbarchris 22 Aug, 2022 @ 8:02pm 
I'm having the same problem personadan described. I haven't found a fix yet, I haven't used the all-in-one so that's not it. I am using Impytus's mod alongside this.
Nelthar 11 Jun, 2022 @ 7:23am 
a nice mod the only problem i have the mod is not working with skill dump mods or is it just me ?
Autumnchain 8 Jun, 2022 @ 4:25pm 
I second Snyder's suggestion. As of the current version, the Female Master is slightly weaker than the male version (no shield for missile block) but otherwise has identical stats, replacing her Anti-Large with anti-infantry, replacing some melee defence with melee attack (and adding a little extra melee attack), reducing their armor (between a male Master and Death Hag) and giving her higher weapon strength but less AP damage would be good for differentiating the two considering their different arnaments.
DDkiki 15 Feb, 2022 @ 1:34pm 
For some reason i have a visual bug with helmet version, any idea what might cause it?
https://i.imgur.com/ryA5spD.png
EastCLiff 27 Nov, 2021 @ 9:57am 
Thanks to you. I'm having fun with your great mods for dark elf. But can I ask you to work for one thing, SFO compatibility. I saw and used SFO version of this mod and it worked with additional skill trees. Also, I used mods related to NoP(that works for free choice between all NoP). Both SFO tree, NoP choice mod worked with SFO-beta version of female master before recent update of SFO. But it was broken after that. I'm sorry to ask because it should be hard to fix every time SFO is updated. I'm not asking you to work right now. But I feel sad when I see that some good mods are not compatible or not having synergies with upgraded new SFO mod. I can wait months at least. Please just remember what I asked if you can spare times on mods. Also, I love your two handed sword lords, though some point like balance and accessories are weird and burdensomely spooky.
Vaxar Kun 31 Aug, 2021 @ 11:41am 
Loving the mod - there is one nitpick if i may

would you mind creating a submod that reduces her size? To match with Total Unit Resize or Resized Lords and Heroes.
Personadan 30 Aug, 2021 @ 8:25pm 
@Spooky So I fiddled around and for some reason the all in on pack does it but if i enable just the mod alone its fine with all the others on as well and still good, not sure why but it works now my friend
Spooky  [author] 30 Aug, 2021 @ 10:16am 
@personadan, please try now and let me know if the problem persists. (Make sure steam downloaded the newest version)

Snyder, feedback taken into account and will be something I get to as soon as I can
Snyder 29 Aug, 2021 @ 1:19pm 
I would like to provide some feedback:
The Female Master should have Anti-Infantry as axle53 stated or more AP dmg without the Anti-Large and maybe more MA and less MD.
Personadan 28 Aug, 2021 @ 7:26pm 
So for some heretical reason every single female master is Drycha or whatever the female ent is called, i have no idea how i did or what could be doing this its kinda funny having it but I have no idea how to remedy this, anyone have leads by all means let me know also every other mod of this type works perfectly so theres that.
Spooky  [author] 28 Aug, 2021 @ 5:19am 
Great suggestions. Sorry about the save parser.
I do like this idea about the anti-infantry, and might get that done at some point when I get a chance :)
axle53 19 Aug, 2021 @ 8:56pm 
These are great, as are all your DE mods, thanks!
Have you considered making anti-infantry masters as well as anti-large?
It seems a bit strange having a unit with a sword/ mace and shield having the same stats as those with a halberd.
Maybe split the Master recruitment panel by anti infantry / anti large and group them and your male masters based on weaponry not sex?
Rhyming Orc 19 Aug, 2021 @ 8:33pm 
If you edit or double click on the female masters skill B is highlighted red and the sub key has an error which if you manually type in the trait it says the selected background ground skill does not fit to the character skill group. Look at the tooltip for valid subkey. Which the subkey is listed as an error which i tried copying a male masters into that but it still didn't work. I'm guessing its because they aren't a vanilla unit technically the parser has issues. It's not too big of a deal this campaign I got two spitefuls for morathi off the start so I was lucky the mod is still great without being able to edit them!
Spooky  [author] 18 Aug, 2021 @ 1:17pm 
@Seraph what do you mean? Haven't done much with the save parser.

@Toxias, will fix
Tovias 15 Aug, 2021 @ 5:05pm 
Is it just me or the female master is quite small?
Rhyming Orc 13 Aug, 2021 @ 8:53pm 
Is there a way to make them recognizable by the save parser? I hate trait farming and I usually just edit units for their traits.
WeaponisedMoron_2 13 Aug, 2021 @ 2:17pm 
spooky boutta make my doopy go bustin
Spooky  [author] 13 Aug, 2021 @ 7:24am 
Thanks guys. And yep, testing out a skill dump mod
Severance 12 Aug, 2021 @ 12:59pm 
@Spooky you are by far my favorite. Thanks for making these mods
The Loathsome Yapper 11 Aug, 2021 @ 5:18pm 
great branding on your mods, they look neat and tidy
doto 11 Aug, 2021 @ 2:45pm 
Is it possible to get Skill Dumps for these units for players who use 2, or more, skill point mods?
Prkl8r 10 Aug, 2021 @ 10:01am 
@spooky Might you do mods like this for HE? I'd love to see female sword or spear and shield princess lords.
Mr.mho 10 Aug, 2021 @ 9:15am 
any plan for other faction after the dark elf ? wood/high elves or lizardman(amazon) ?
Weaponized Strumpet 7 Aug, 2021 @ 8:14am 
Alright I'll say it. Either of them could step on me and I'd thank them!
Spooky  [author] 7 Aug, 2021 @ 6:51am 
You mean for the dreadlords? I play to make more epic versions for the dreadlords. More to come with that, but they won't be the same as the masters. They'll be way more badass. :)
LilSip 7 Aug, 2021 @ 4:01am 
Hey Spooky, really love your mods, can't wait for when you move onto some new factions as well! Just wanted to ask if you were planning to make these variants usable for the lord version of the masters or are you planning to make separate variants for the lord versions?
Rhyming Orc 6 Aug, 2021 @ 4:44pm 
It works now thanks a lot that's awesome!
Spooky  [author] 6 Aug, 2021 @ 2:40pm 
Now it's uploaded! Sorry about that.
Spooky  [author] 6 Aug, 2021 @ 2:35pm 
Oh wait maybe I didn't upload it. It's been a long day, sorry. Let me get that updated.
Spooky  [author] 6 Aug, 2021 @ 2:34pm 
Hey Seraph, I actually put up an update this morning, forgot to comment about it. Can you check and see if that works and make sure you downloaded the most recent version? I added the unit_set_to_unit_junctions table, which is what I believe was the problem. If not it's a good table to have. Let me know.
Rhyming Orc 6 Aug, 2021 @ 1:39pm 
If I look at table data editor-effects for factions maybe they need to be connected to this line?
wh2_dlc11_effect_morathi_hero_cost_dummy
military_spending.png
Upkeep and Hero action cost: %+n% for [[img:icon_hero]][[/img]]Heroes
line #3730
Rhyming Orc 6 Aug, 2021 @ 1:27pm 
Another thing I've found is wicket8115 did this to fix the Tyrion Bug for upkeep, "I just checked the db with the assembly kit and there is a line missing in the unit_set_to_unit_junctions table for the great warrior bug and there is no line attaching rangers to the unit set for the skill." I looked at all the master's in that area with the kit but I didn't see any differences but i'm not experienced in any form when it comes to modding.
varans 6 Aug, 2021 @ 10:03am 
I love your mod :) If you think you’re doing a mod with evil witch black elf it might be cool and make more diversiting in our choices
Spooky  [author] 6 Aug, 2021 @ 4:42am 
I think that would change it for everyone. There must be an effect somewhere that adjusts it that's only available for Morathi's faction. I'll dig through the database and see if I can find that table.
Rhyming Orc 6 Aug, 2021 @ 4:39am 
No worries I was just checking to see if it was a compatibility issue on my end. The only thing I've found is that upkeep is in the database in main_unit_table but I'm not sure if new units would be there as since your adding them. Or if it would be in a different location since it's just Cult of Pleasure who gets the upkeep reduction.
Spooky  [author] 6 Aug, 2021 @ 4:18am 
Oh sorry, I haven't gotten that one yet. I'm not totally sure how yet.
Rhyming Orc 6 Aug, 2021 @ 3:50am 
Hmm I'm still getting 180 for the male master on legendary and 330 for the females.
Spooky  [author] 5 Aug, 2021 @ 9:48pm 
Update available. Should work okay now. Please let me know if you have any further issues. Also working on the skill dump stuff, but wanted to get the main bugs worked out first.
Spooky  [author] 5 Aug, 2021 @ 8:31pm 
Ok will add that to the list lmao. Bug fixes coming soon.
Rhyming Orc 5 Aug, 2021 @ 8:14pm 
It doesn't have Morathi's hero upkeep reduction.
Blackheart 5 Aug, 2021 @ 1:24pm 
Hey, is this compatible with sfo?
KATYUSHA 5 Aug, 2021 @ 9:48am 
Thanks for the good mod, but the mount doesn't work yet
Queen Aoife 5 Aug, 2021 @ 8:24am 
ah yeah. since its a rite lord with conditions instead of a recruitment pool. totally fair. but once you learn to do it, you can use that knowledge for the Slann when/if you do lizardmen next, and the bloodline lords when/if you do Vampire counts.
Spooky  [author] 5 Aug, 2021 @ 8:22am 
It's going to be a struggle just to do a regular fleetmaster the way it's set up right now. But possibly in the future once I get the fleetmasters redone.
Queen Aoife 5 Aug, 2021 @ 8:10am 
also: thanks again for your hard work!
Queen Aoife 5 Aug, 2021 @ 8:10am 
can you do a female fleetmaster next? i need my all lady playthroughs!
Spooky  [author] 5 Aug, 2021 @ 6:08am 
It is part of the all-in-one yes
Julietta 5 Aug, 2021 @ 6:08am 
waw <3
Lulu 5 Aug, 2021 @ 6:07am 
You are talented ! Is it part of your grouped mod ?