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*it may need some custom animations done, but it would be epic
1. unknown - lua/entities/halo_mech/shared.lua:88
2. Spawn - [C]:-1
3. SpawnFunction - lua/entities/ma2_mech/shared.lua:80
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:756
5. unknown - gamemodes/sandbox/gamemode/commands.lua:835
6. unknown - lua/includes/modules/concommand.lua:54
[Halo - Mechs] lua/entities/halo_mech/shared.lua:88: attempt to index global 'DRC' (a nil value)
1. unknown - lua/entities/halo_mech/shared.lua:88
2. Spawn - [C]:-1
3. SpawnFunction - lua/entities/ma2_mech/shared.lua:80
4. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:756
5. unknown - gamemodes/sandbox/gamemode/commands.lua:835
6. unknown - lua/includes/modules/concommand.lua:54
On top of that im already working on so much other stuff so im too busy to continue updating the mantis right now.
The next thing I was going to do was give the mantis gibs and damage regions but I was too busy to work on it
But if I may, have you thought about adding in the Mark 1 prototype? Maybe ripping the model from Halo Wars 2 and changing Johnson's head to a chunkier spartan head, then using the power armor from Battle Mech Arena as a base to build off of for weapons, armaments, and possibly variants?
P.S. You should totally stick with the Crysis and Warframe ideas too. Those would be Siiiiiiiick
@spangela13 That's impossible to do so no. That's something you'd have to ask Tanknut about and he probably wouldnt do it.
@Ravenval You need the shared content.
@Glint Warframe, Crysis
Make sure you download the new requirement. Things may be broken, It's one of three things:
A: You didn't download the content/it didn't load
B: Your server host hasn't updated the content
C: Mechassault base.
The mechs no longer require the mechassault base but you MUST have the mechassault code on your server, your host must do this. Otherwise if you use them in singleplayer you must still use the mechassault assets
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2804855906