Total War: WARHAMMER II

Total War: WARHAMMER II

Undead Supremacy - VC/Skeleton Unit Pack
40 Comments
Nathan the Dwarven Shark  [author] 16 Sep, 2022 @ 2:27pm 
It will probably be a long time before I decide to port this over.
Julian 16 Sep, 2022 @ 2:05pm 
would like to see this mod on warhammer 3
Nathan the Dwarven Shark  [author] 6 Jul, 2022 @ 3:17pm 
Unlikely, I haven't touched this for a while. And if I ever return it will likely be fore WH3 D;
Rixus92 6 Jul, 2022 @ 1:34pm 
could you do the Skeleton gunner's as a separate mod? i don't know if that's easy or not iv never tried modding but i would love just to add some guns
Nathan the Dwarven Shark  [author] 13 Nov, 2021 @ 3:07am 
Yeah, I couldn't figure out how to give them their own tab.
Matenkai 12 Nov, 2021 @ 5:29pm 
nvm found them for those like me they are under vampire lord tab for lords.
Matenkai 11 Nov, 2021 @ 8:50pm 
hi great mod btw just what i was looking for. i have a question, how do you recruit Dreadlord's cant seems to find him/them i could just be blind.
Nathan the Dwarven Shark  [author] 18 Sep, 2021 @ 7:00am 
No problem :D
Szun 18 Sep, 2021 @ 6:39am 
omg! finally a mod that is current and has ranged units! thank you!
Nathan the Dwarven Shark  [author] 13 Aug, 2021 @ 3:50pm 
Thank you Pyromaniac!
Pyrodysseus 13 Aug, 2021 @ 3:49pm 
this is exciting, very cool mod
Nathan the Dwarven Shark  [author] 10 Aug, 2021 @ 6:37am 
Great Cannons have been added to Arkhan and VC.
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 3:54pm 
They would likely be compatible, I do not directly edit anything, just add stuff. For example, i add some garrison units yet "reporting for duty" still works.
Lord Alexander 9 Aug, 2021 @ 3:39pm 
How does your new update play with Tomb Kings: Extended and Arkhan the Black: Expanded, since they touch on his buildings etc.?
Anax 9 Aug, 2021 @ 1:02pm 
when i zoom out the camera they are fine when i zoom in they go invisible
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 12:50pm 
Hmm, I am unsure then on what could be causing it.
Anax 9 Aug, 2021 @ 12:42pm 
yes i dont have any other
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 12:33pm 
@Ganon Cannon, Arkhan now has the ranged units in this mod. They are trained from the Burial mound buildings.
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 12:21pm 
Are you sure you have no other mods installed? I cannot reproduce the issue of invisible Deathguards.
Anax 9 Aug, 2021 @ 11:39am 
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 9:32am 
Thanks man! I should have the units done within the next couple hours, just need to figure out their Unit Cap system and Realm of soul ability.
Ganon Cannon 9 Aug, 2021 @ 9:20am 
Your the best man giving you tons of awards keep up the good work.
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 7:49am 
Yup, I'll add these units to Arkhan (Rifles, Bows, Crossbows). Anything you want to see changed for them for Arkhan?
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 7:44am 
I'll have a look at Arkhan.
Ganon Cannon 9 Aug, 2021 @ 4:56am 
Yo during play it dawned on me that this would be really good for Arkhan the Black as well. Just a thought no pressure but would love it on that undead skeleton boy.
Nathan the Dwarven Shark  [author] 9 Aug, 2021 @ 3:41am 
Have you got any mods? Any that touch Krells model?
Anax 9 Aug, 2021 @ 1:39am 
death guard for me the textures they dont saw they are invisible
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 12:25pm 
Skaven blessing = covid-20. No thank you :D
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 12:24pm 
Shoo-shoo!
Rommel 8 Aug, 2021 @ 12:22pm 
This has got the blessing for the rat neighbour next door!
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 12:12pm 
Two new units in the past two updates. Deathguard, large, bulky durable units and Skeletal Rifle Bearers.
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 5:09am 
@brown pach Cool, I'll add it to the list.
Arron 8 Aug, 2021 @ 5:08am 
@The Scottish Admiral (Nathan) yes but with a bow and not a gun
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 5:02am 
I have added a Discord with a few channels, one of which is a voting channel where I post unit ideas and see what the Community want first.
Ganon Cannon 8 Aug, 2021 @ 4:30am 
You the best.
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 4:29am 
I believe I have, but yes, Gunpowder in on the list >:D
Ganon Cannon 8 Aug, 2021 @ 4:28am 
Sylvanian guns would be cool. BTW was waiting for someone to make this mod thank you! I am happy with all ranged undead units added. Just make sure to activate it for Mousillon and all the weird other vampires that aren't vlad or manfred
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 4:23am 
So, vaguely a Dwarf Engineer but Undead?
Arron 8 Aug, 2021 @ 4:21am 
what about a skeleton hero that is ranged to help support the undead front line skeleton hero
Nathan the Dwarven Shark  [author] 8 Aug, 2021 @ 3:50am 
I am open to suggestions!