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Laporkan kesalahan penerjemahan
Привет, могу ли я переупаковать ваш мод в серверный?
If adjustments to the mod's behaviour are needed, check out the Radio Toggle Extension as it shows how behaviour can be changed even without modifying the original code (and hence having to repack).
If so, can I repack it into my server mod?
(
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2912509199
Have small conflict(
But there is one problem.
Please remove the print.
scripts\4_World\entities\itembase\transmitterbase.c
c:7
c:15
All this is written in logs, in 4 hours more than 20k lines.
Awesome mod and a great modder
Server is starting and such but the behaviour didn't change.
Any idea if there's maybe another script which needs overwriting?
I didn't unpack your mod so I don't really know :D
modded class MissionGameplay extends MissionBase
{
override void OnInit() {
super.OnInit();
EnableRadioPushToTalk();
}
}
I'll give it a try this weekend and let you know.
Thank you so much!
Here [sharex.deltatimo.eu]
We'd really love to have such a toggle button on our open RP server, but people didn't understand they have to press a key before they can be heard. So we took it off again :(
If there's any way to get in contact with you for some help, e.g. add me here on steam or discord "Latrischa#5022" that would be amazing. Thank you.
And can you look forward to add more frequency into the game ? cause 7 is extremly poor