Left 4 Dead 2

Left 4 Dead 2

Roku Melee Pack 2
28 Comments
Zahkrosis 23 Sep, 2024 @ 5:05pm 
Oh
PR3TZELL  [author] 23 Sep, 2024 @ 3:19pm 
Custom campaigns are independent mods with their own weapon spawns that do not effect official campaigns. This mod allows these weapons to spawn in official campaigns when paired with one of my MELEE UNLOCKERS so that they can be enjoyed outside from custom campaigns.
Zahkrosis 23 Sep, 2024 @ 7:41am 
Without subbed to this, I've seen these show up in other Fanpaigns like Dark Carnival Redux & Burning Night.
PR3TZELL  [author] 27 Apr, 2024 @ 10:05am 
Melee weapons are broken into 3 different files: melee script, models, textures. From my understanding, each campaign has a line of code that lists the weapons that will appear in that campaign in all chapters. The name of the weapon in the list corresponds to a melee script that contains all the information about the weapon such as stats, effects, and directory for the sounds, vgui etc. Most importantly, the melee scripts tell the game which models to use and where to find them. The files for the models then contain a directory to the textures which are essentially just a bunch of images that need a text script to tell the game which images to compile. It is this script that can be modified so that the appearance of the weapon is randomly selected. Because the game looks for specific files for the models and weapon scripts there's unfortunately, to my knowledge, no way to have the game randomly select the weapon scripts or models.
PR3TZELL  [author] 27 Apr, 2024 @ 10:05am 
I will gladly look into the idea of having the infected drop related items as that could definitely be an interesting idea. Unfortunately, I haven't found a way to surpass the hard coded 16 weapon limit. That being said I am open to ideas and happy to try to find a breakthrough to get the game to allow more than 16 weapons. The example you provided of the RNG weapons is a little different. It's the same weapon, but there's a random chance the appearance will change. See my other comment for a rough breakdown of how melee weapons are compiled and function if you’d like a better understanding.
-Clyde 26 Apr, 2024 @ 7:23pm 
I can collect links to addons that could be included in a set of random weapons, but I'm not sure about the agreement of the authors and the possibility of realization, it would look like this, there are, as you said 16 fixed weapons. but with a mod these 16 types can be replaced by other 16 from the list and not random but specific, for example machete can be replaced by short axes, other types of machetes and similar, axe can be replaced by hammers and other cutting objects and so on ... and if it is realized as rng (also do not know how it works) then it will not be possible to make hud
-Clyde 26 Apr, 2024 @ 7:09pm 
I haven't figured out how this mod works properly, but I got it to work with your mod making weapon spawning randomized
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2361835251
I was thinking about making it so that some weapons replace each other on specific maps, and in custom maps selected a random set. limbs could be made by analogy with riot only to give them mud man
-Clyde 26 Apr, 2024 @ 7:09pm 
This mod somehow makes it so that more weapon options fall from the infected, maybe it somehow says that
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3222172182
It would be great if with a small chance zombie workers could drop hammers, sledgehammers and any other work tools (with a small chance), the same with other infected, but I don't know about that.


Also I'm wondering if you can add weapons from the workshop or make a set with weapons from the workshop?
I had an idea to make it so that depending on what will be randomly selected riot could drop police shields, tonfa, baton and folding baton, flashlight and maybe something else, and not to load the game is always selected 1 option randomly
PR3TZELL  [author] 26 Apr, 2024 @ 2:50pm 
Oh, and for the zombies dropping limbs after death, I'm sure this is doable but I'm not great at coding. At the very least I can see if I can modify the riot zombies to drop a limb in place of the tonfa.
PR3TZELL  [author] 26 Apr, 2024 @ 2:48pm 
Clyde, I can definitely remove some "unrealistic" weapons from any of the packs and combine them if you would like to recommend some weapons for a "weapons pack" that suits your needs. I do want to note that I keep the weapons in separate "weapon packs" because there is a hard coded limit to the amount of melee weapons in the game at one time. Any more that 16 weapons at once and you will likely experience a lot of bugs since the game wasn't designed to have that many weapons. Keeping the scripts and weapons separated makes it easier for people to mix and match whichever weapons they would like to use. I was planning on creating several guides on day on how to create your own weapon packs and such from the assets I've pulled. If you, and others, would like I could still maybe do this one day.
-Clyde 22 Apr, 2024 @ 9:08am 
Hi. What do you think about combining some sets of weapons and removing some inappropriate options?
for example, these
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2587548953 (there is nothing to clean up here)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2581092622 (remove the green bamboo stick from here)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2369557269 (is it possible to make it so that severed limbs can spawn with a very small chance after the death of a zombie? and the pieces of reinforcement after the tank's stone was broken? it would be very cool, but I do not know how much it is realizable)
All this would be very cool, but I do not know how much it is realizable
Tanerseto 1 Mar, 2023 @ 5:05pm 
Yes, that's right, I noticed that too, after I tried it out, all the icons, sound and animations were mixed up 😂 haha, I thought what happened to my game, then I just added a weapon to it, it works perfectly, who knows, maybe a script will come along that you can really get more than the 16 weapons without making mistakes that would be really mega :D, the game time 2007 the game is so great that there are so many mods and so many weapons you can never get enough hehe mega
PR3TZELL  [author] 1 Mar, 2023 @ 4:53pm 
@Tanerseto, Yea unfortunately the game has an internal limit to the number of weapons, so anymore than 16 melees will cause some serious bugs. What makes this worse is there is no way around this limit that I know of.
Tanerseto 28 Feb, 2023 @ 5:20am 
okay i got it max 16 weaps not more its works :)
Tanerseto 27 Feb, 2023 @ 3:55pm 
Tested with Melee Unlocker , Only Works the hammer_roku, give hammer _roku other Weapons chef knife cymbal guitarra skateboard is not working :/ why?
PR3TZELL  [author] 15 Feb, 2022 @ 9:22am 
@Monkey gaming, that is a little more complicated lol. Simple answer is no, the guns cant be added. However if you have the coding expertise then you could potentially use customs scripts to add them. Similar to Rectus' mods if youve seenn those. Unfortunately I do not currently have the knowledge required to do so.
Hubert Jenkins Reservoir II 15 Feb, 2022 @ 8:32am 
@PR3TZELL, yeah but even the guns
PR3TZELL  [author] 15 Feb, 2022 @ 7:50am 
@Monkey gaming, you mean like this?
Hubert Jenkins Reservoir II 14 Feb, 2022 @ 1:53pm 
is it possible to port the left 4 dead arcade weapons on there?
Sky Dragold (X-Com Ghost) 15 Oct, 2021 @ 10:52pm 
i guess,maybe you could explain to my friend better by being on discord with us,i can send a friend request on steam then you send me your discord tag,once i friended you i can put you in a private group chat so you can guide him,again he's the host most of the time and has the admin mods.
PR3TZELL  [author] 15 Oct, 2021 @ 5:25pm 
Is it just the hammer that is having this problem? Cause if it is then its probably something with my mods and I would be happy to look into it for you. I just need to know which melee unlocker you are using. Also, I noticed you said "!give". If you are trying to spawn the weapons with the the admin mod or something similar it may not work as it may have potentially have compatibility issues with the new weapons. There is also the possibility that the admin mod encounters the same issue where everyone must have it for it to work. I will say that I don't know how the admin mod works and my advice is based on speculation, but it never hurts to try.
Sky Dragold (X-Com Ghost) 15 Oct, 2021 @ 3:44pm 
my team always set to "local servers" so we can use the scripts and stuff for our runs,i have the mod,my friend has it too,we tried doing 2 people before going for a 3 people or a full squad,so do i need to check if everyone has it then for it to work? because just hearing "unknown command" when doing the !give hammer_roku; just saddens me a bit,okay so if i get everyone in my team to get the mod both this and the other thing so it can work? if it finally works i will thank you for it,but if all efforts doesn't work? then i guess we can try to find a way to mod the scripts for the custom maps,also for official maps,we can only get them by chance via natural spawns so far.
PR3TZELL  [author] 15 Oct, 2021 @ 3:08pm 
So (to my knowledge) this will only work with official maps unless you modify the custom campaign scripts to allow it to work. In addition to this, it only works in solo lobbies with cheats enabled, OR on local servers if everyone in the lobby has it installed. Its possible that you are playing on a dedicated sever, in which case it might not work properly. I think I heard there is a way for mods to work on dedicated servers, but it is complicated. In case that's not the problem, try a different one of my melee unlockers (make sure both mods are enabled) and see if it works with that. Finally, is it just the hammer you are having this issue with? If so, I will triple check that the ID is correct on all my mods.
Sky Dragold (X-Com Ghost) 13 Oct, 2021 @ 9:26pm 
well my friend who's usually the host has the admin commands enabled for himself,so he tried typing the give command with hammer_roku; hammer_roku Hammer_Roku hammerroku and nothing works,he tried on both vanilla and custom maps and all of them didn't work,is the item name actually different or is it actually hammer_roku; but doesn't get detected?
PR3TZELL  [author] 13 Oct, 2021 @ 3:24pm 
It should be hammer_roku. If it is not working for oyu let me know which map this is occurring on and I will look into it.
Sky Dragold (X-Com Ghost) 12 Oct, 2021 @ 10:51am 
what's the item name for the sledgehammer? because my friend typed in Hammer_roku; and it doesn't work.
PR3TZELL  [author] 9 Sep, 2021 @ 2:08pm 
a
𝐂𝐚𝐫𝐑𝐘☠ 7 Sep, 2021 @ 5:32pm 
a