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Seems to work fine for me so far.
About the issue of a new Spindown Dice appearing somehow... Well, my best guess is that this was a conflict with a different mod.
As for the issue of the Void on Angel Room... Bear in mind that the game still counts Downpour/Dross I as Floor 1, so if you somehow got an Angel Room in that floor, then this might be the issue... Otherwise, I'd also guess it's a mod conflict issue.
No clue about the issues with Ascent, so I also assume it's a mod conflict issue.
Sorry for not being able to help any more than that, but I really have no clue about what could have caused the issues.
During the Ascent sequence Spindown Dice also gets removed from your inventory onto a pedestal each time you activate it. I didn't have Butter fwiw, and it wasn't spawned from a spindown attempt--ID was too low for that.
I think you can just disable/enable the mod if you want to do that though. Not as convenient as the way that Natopotato did it, but it should work.
It probably wouldn't be too hard to add this function in all honesty, but I kept on promising other people to do things to my other mods and have yet to do it because I haven't touched Isaac in over a month, so like... Well, don't expect any changes for the foreseeable future.
To do that i have to set custom starting items on for every single character every time i want to enable or disable this mod, and for more than 20 character it's a bit tedious to do every time.
The AB+ version had a general on/off flag to enable/disable all characters all at once.
... And on that note, I think I know what the issue might be. I think this is probably because Strawman creates a second character... I think it might leave your inventory once the second character is created, so the mod instantly tries giving you another copy of Strawman since you have none with you right now.
... Is there any other item that creates a second character? I remember there are some Souls that do it, but I'm unsure about characters... If there is another item with this function, could you do me a favor and try testing it to see if this issue also occurs with the other item? It'll make it easier for me to troubleshoot in that case.
As for getting rid of Strawman, do the following:
Go to Steam\steamapps\common\The Binding of Isaac Rebirth\data\custom starting items [rep]
There should be a save1.dat file there. Open it with a notepad.
Use ctrl + F to search for 667, which is the ID of strawman.
Delete the 667 and put a 0 in its place.
This should fix the issue for now. I dunno why it's happening, but I'll try replicating it and seeing what I can do to fix it.
Oh, do you mean stuff like Tainted Lazarus dead form having a name like TDLazarus? That's just because I needed to make the name fit into the default space of the Mod Config Menu, so I couldn't write the name out entirely.
1) Subscribe to the mod to download it.
2) Subscribe to Chifilly's Mod Config Menu (it's linked in the description of this mod).
3) Start a run.
4) Press L to open the Mod Config Menu.
5) Go to Custom Starting Items.
6) Change starting items to the characters as you see fit.
7) Turn the settings of the characters whose starting items you changed to ON.
8) Close the Mod Config Menu.
In all honestly I didn't really try making anything that affected Range, so I'm not 100% sure on this, but at least that's what I heard from comments on reddit.
I think that the devs were planning on eventually updating the REP API (who knows when that will happen though), so I think this should be solved in due time.