The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Extra Birthright Effects
114 Yorum
HotPocketsAt2AM 10 Nis @ 19:20 
rerolling items with isaac's birthright pocket d6 seems to just entirely ignore item pools
Lucky 20 Şub @ 19:31 
Not saving settings in MCM
口袋迷阿伟 19 Ara 2024 @ 1:26 
Will there be Chinese?
BrakeDude  [yaratıcı] 7 Tem 2024 @ 13:11 
Update 2.45 is out. To avoid errors please delete "extra birthright effects" in "data" folder where game is stored.
If mod didn't update, unsub -> launch game -> close it -> resub to mod. That should do the trick.
Gokudera ElPsyCongroo 2 Nis 2024 @ 15:22 
Not sure if the mod actually works anymore? Aside from the error reported in the Bugs thread (which always pop up on new game), I stumbled upon Eve's Birthright but EID didn't display its combined effect like before (it's active in MCM)
Adamo2499 1 Kas 2023 @ 9:18 
It doesn't save options from Mod Config Menu (at least for me)
V0rp 29 Nis 2023 @ 17:18 
it did
Rocket Raccoon's 3in Wide Knot 26 Mar 2023 @ 11:47 
pastebin link broke
BrakeDude  [yaratıcı] 19 Ara 2022 @ 0:04 
Because updating mods is a pain in the butt, unsub, relaunch game or delete mod folder and then resub again.
thelemonlimebrony 20 Eyl 2022 @ 15:49 
so im also using a mod that grants regular characters pocket items, and i have a question regarding Judas. i assumed from the description of his Antibirth Birthright that it would only apply the Necronomicon effect for books, but it still gives me an uncharged Book of Belial in my active slot, even though i already have one in my pocket active. is this a bug, or is this intentional?
BrakeDude  [yaratıcı] 19 Eyl 2022 @ 11:06 
@thelemonlimebrony
It overrides effect only if you set option to Modded. Other than that it should no problem
thelemonlimebrony 18 Eyl 2022 @ 12:57 
does this work with other modded birthrights, like Apolyon+ and More Interesting Samson, or will this overwrite them?
cadetpirx 31 Tem 2022 @ 21:50 
Ok,BrakeDude
BrakeDude  [yaratıcı] 31 Tem 2022 @ 21:37 
@cadetpirx
Not in plans right now but maybe later
cadetpirx 31 Tem 2022 @ 13:52 
It is called Unique Items API .
cadetpirx 31 Tem 2022 @ 13:52 
I heard that there's an API that lets you make item sprites for each character. And I was thinking,maybe you guys could make unique sprites for the Fake Birthright item(Birthright w/ Alt effects).
Gokudera ElPsyCongroo 27 Haz 2022 @ 13:17 
Did a search for Birthright and MCM in my log file and unfortunately no luck… I could try to disable all my mods and see like I do to troubleshoot other mods but since I don't know when exactly the config resets it sucks :'(
Oh well, it's not too much of a big deal anyway, I can just enable the effect I want when encountering it
BrakeDude  [yaratıcı] 27 Haz 2022 @ 12:41 
@Gokudera ElPsyCongroo
Can you check log files? Because on my end it's fine.
The path to log files is "C:\Users\[user name]\Documents\My Games\Binding of Isaac Repentance\" and look if it has errors of Extra Birthright mod
Gokudera ElPsyCongroo 27 Haz 2022 @ 8:50 
Hm it's not rare for my saved config to be reset - actually it seems to be every time I see Birthright.
Maybe it resets when any mod upgrades?
I use MCM - continued (instead of Pure), maybe it's why?
Uber 2 Nis 2022 @ 5:03 
thanks for your quick and helpful answer :)
BrakeDude  [yaratıcı] 1 Nis 2022 @ 11:41 
@Uber
It's there for a long time. In Mod Config Menu there's 3 or 5 options for characters: Original (vanilla effect), Modded Effect (some characters have 2 different modded effects) and Combined (combines vanilla and modded effects). And it has dynamic EID for Birthright.
Uber 1 Nis 2022 @ 10:49 
is there an option to add this onto the already existing effects with eid support?
BrakeDude  [yaratıcı] 25 Mar 2022 @ 15:43 
@Diamond the Piplup
Right now i want to focus on finishing all effects. After that - maybe modded characters and stuff like you suggested.
JewelMaven 25 Mar 2022 @ 15:39 
Heres an idea: Why not have an option where the game randomly selects between vanilla birthright and this mod's birthright?
cadetpirx 21 Mar 2022 @ 21:56 
That's sounds okay.
BrakeDude  [yaratıcı] 21 Mar 2022 @ 21:42 
@cadetpirx
Still thinking about it. Plus with update i may look and change some effects slightly
cadetpirx 21 Mar 2022 @ 20:53 
I heard that Repentance got an update,and it made Lazarus Risen return to normal when entering a new floor. Due to this,his birthright damage up will now last 1 minute instead of 3! What alt. birthright effect do you think that Lazarus would have?
BrakeDude  [yaratıcı] 5 Mar 2022 @ 8:32 
If mod didn't update for you, unsubcribe launch game or delete mod's folder, resubscribe and and enjoy.
BrakeDude  [yaratıcı] 15 Oca 2022 @ 9:27 
Try right now. Probably fixed the issue with forgotten.
Standing Cirno Fumo 15 Oca 2022 @ 9:25 
It made T. Forgotten basically unplayable, with him not being able to throw the skeleton over rocks, and even further by having the framerate noticeably dip. I really shouldn't have used that adjective but it's still a serious bug (or bugs)
BrakeDude  [yaratıcı] 15 Oca 2022 @ 9:13 
@Standing Cirno Fumo
Also what did you mean by "something FIERCE"?
BrakeDude  [yaratıcı] 15 Oca 2022 @ 9:00 
@Standing Cirno Fumo For the future please report into bugs into "Bugs" discussion. Anyway, already investigating problem.
Standing Cirno Fumo 15 Oca 2022 @ 8:04 
@BrakeDude Last patch broke something FIERCE, the game runs slower and T. Forgotten can't be thrown over obstacles anymore and IDK what's the cause of it
BrakeDude  [yaratıcı] 14 Oca 2022 @ 15:10 
Hey everyone. After month of being busy with work and Team Compliance mods new update finally came out. If nothing changed for you, unsubscribe, delete mod folder or launch and exit game, resubscribe. Should fix updating issues. Hope you have a good day and stay safe and healthy.
P.S.: Updates will come out but slower than usual.
Standing Cirno Fumo 18 Ara 2021 @ 11:59 
Lol nvm just checked mod config menu

this is dope as hell thanks for making birthright just, better overall on everyone
Standing Cirno Fumo 18 Ara 2021 @ 11:49 
I'm confused on how this works now/ Are these effects on top of the original birthright? Or are these separate effects that need to be toggled on and off
BrakeDude  [yaratıcı] 11 Ara 2021 @ 14:32 
@benneyfreeman
Some characters aren't implemented yet and will be implemented later.
But still, try to unsubscribe, delete mod's folder and resubscribe to update it. Sometimes workshop doesn't update mod properly.
Besides, for me debug console is enabled and don't disable achivements.
benneyfreeman 11 Ara 2021 @ 14:07 
the new effects aren't in mod config menu yet, are you planning to fix that? i can't play with the console on because of achievements...
cadetpirx 20 Kas 2021 @ 10:38 
;)
cadetpirx 20 Kas 2021 @ 10:38 
Got it,thanks!
BrakeDude  [yaratıcı] 20 Kas 2021 @ 10:37 
@cadetpirx
I would strongly recoment delete it since it's obsolete version to begin with. If you want, you can keep it but make sure Missing Birthright is disabled to avoid issues with Extra Birthright mod.
cadetpirx 20 Kas 2021 @ 10:14 
I noticed that there's !Missing Birthright Effects in the game's mod menu,along with the mod folder.
Which is best for who have the old mod folder,do or don't delete it?
BrakeDude  [yaratıcı] 20 Kas 2021 @ 9:07 
@Shortest
Yes. Already brainstorming ideas.
Shortest 20 Kas 2021 @ 7:08 
Since this mod is now called 'Extra', do you have any plan to add effects for characters that originally have BR effect, such as Isaac?
anchikai 18 Kas 2021 @ 13:51 
This mod is now compatible with Team Compliance books :)
Petrichor 13 Kas 2021 @ 16:34 
@Ryusuta I find it more likely that either one would be friendly and the other would be hostile, or it would break and both would be hostile. But I dunno.
Ryusuta 13 Kas 2021 @ 0:19 
@Khorneflakes Can you imagine TWO FRIENDLY DARK ESAUS!? That sounds glorious. XD
Kotry  [yaratıcı] 12 Kas 2021 @ 20:16 
This is Epic
Count with me if you need more feedback and playtesting
BrakeDude  [yaratıcı] 12 Kas 2021 @ 1:01 
@Khorneflakes
Yes.