Total War: WARHAMMER II

Total War: WARHAMMER II

Grand order of the Reiksguard-SFO submod(update)
52 Comments
Daz 19 Apr, 2023 @ 3:17pm 
krish krash
003skar98 12 Sep, 2022 @ 11:11am 
the game crashes when starting
Lobuno 26 Jan, 2022 @ 1:35pm 
Thanks for the mod. Please let me share some concerns.

All halabardiers units have "Cavalry Bane" in SFO, this one is missing that
"melee_weapons_tables" column "Contact Phase" should have "wh_main_unit_contact_halberd"
Malanthor 12 Jan, 2022 @ 3:00am 
Yeah i meant that you could use this one both places without any limitation. But i see how that would be odd. It works fine the way it is now. I agree that X turns to wait is annoying.
Kaguya(伏龙芝肄业)  [author] 11 Jan, 2022 @ 11:18pm 
hh But replace the SFO Imperial foot,you need to waste 15 round that can only recruit one Imperial foot sword&shield.So I didn't replace them.Thanks for your feedback.
Malanthor 11 Jan, 2022 @ 2:00pm 
Maybe you could replace the standard sfo reiksguard with this one. The standard one dont match these in either stats nor unit card. Also maybe give foot reiksguard sword/shield higher missile block. It would better match other elite foot units in SFO. I know its the same as the mounted ones, but its easier to protect yourselves from missiles when on foot. :-D
Kaguya(伏龙芝肄业)  [author] 4 Jan, 2022 @ 7:07pm 
I don't know how to increase the unit capacity from building.... Sorry
Yung_Buttpiss 4 Jan, 2022 @ 3:31pm 
For the campaign, The normal reiksguard building for most settlements dont give more unit capacity. can u make it so it gives like +1 for each one built
Kaguya(伏龙芝肄业)  [author] 30 Dec, 2021 @ 11:16pm 
@Han I haven't subscribe that mod,so i am not sure it can work or not.Sorry
Han 30 Dec, 2021 @ 9:58pm 
Hello, I would like to ask, does this work with the "Grand Order of the Reiksguard Remastered" mod too? It seems the remastered only changes the graphics, but I'm asking just to be sure. Thank you!
Kaguya(伏龙芝肄业)  [author] 28 Dec, 2021 @ 6:48am 
YES,that one i haven't reblance,will update later,thanks for feedback!
Akrom 28 Dec, 2021 @ 5:50am 
Hi and thank you for this SFO submod first of all!.:steamthumbsup:
I think I have tested every unit of this mod and they are quite well balanced for SFO except for the Reiksguard elite (Demigryph knights). They have 32 entities per unit and only 6k health, while normal Demigryph knights are 24 with 13k hp. This makes this unit basically banish once they engage due to low entity health.
I remember a standar bearer mod to do something similar to Demigryph and Chaos Chosen units back then, but now the only standar bearers I have are the SFO integrated ones.
Again, thank you for taking the time to valance the other units.
Bye!
Kaguya(伏龙芝肄业)  [author] 26 Dec, 2021 @ 6:22pm 
没有汉化√
英白拉多 26 Dec, 2021 @ 4:38am 
请问没有汉化吗。。。进游戏还是显示的英文
Kaguya(伏龙芝肄业)  [author] 13 Dec, 2021 @ 2:22am 
已修复
一眼丁真 13 Dec, 2021 @ 1:49am 
辛苦了,爱你:lunar2019piginablanket:
Kaguya(伏龙芝肄业)  [author] 13 Dec, 2021 @ 1:48am 
这个我看看能不能修,原mod改了模型的原因
Kaguya(伏龙芝肄业)  [author] 13 Dec, 2021 @ 1:33am 
黑鬼是什么东西,我看看
一眼丁真 13 Dec, 2021 @ 1:31am 
宝,这个sfo兼容补丁加上原mod会导致帝国的骑士团大导师变成黑鬼
jordan.miller53 3 Dec, 2021 @ 9:42am 
can you make this compatible with SFO longer battles mod?
lomyヽ( ≧ω≦)ノ 30 Nov, 2021 @ 11:58am 
thx for the update:steamhappy:
Kaguya(伏龙芝肄业)  [author] 27 Nov, 2021 @ 7:23am 
这几天会更新的,今天处理mixu的mod有点心力交瘁x
奥威尔·切瑞先生 27 Nov, 2021 @ 4:43am 
需要更新了大佬.jpg
breakskin 9 Oct, 2021 @ 9:19pm 
GOOD
BOOGEYMANE 9 Oct, 2021 @ 10:32am 
alright. i just find it very annoying to have to build 2 buildings for diffrent imperial foot. its a waste of slots. very very bad gameplay AND lorewise
Kaguya(伏龙芝肄业)  [author] 9 Oct, 2021 @ 4:04am 
If use this one not my other submod,in campaign only can use Sigmar Heirs Imperial foot( sword & shield). Gelatinous's sword & shield imperial foot and Reiksguard can't recruited.
But only can recruit them in Reikland yup.So i make other one submod.
Kaguya(伏龙芝肄业)  [author] 9 Oct, 2021 @ 3:55am 
That is Gelatinous setting it.Maybe he want to make Greatsword and Halberd Imperial foot more precious than Sword & Shields.Because Greatsword and Halberd only can be recruit in landmark.
BOOGEYMANE 8 Oct, 2021 @ 10:50pm 
yeah thanks for the clearification. now i understand. why not add the sword and shield imperialfoot to the altdorf landmark? i mean the other imperialfoot are there too
Kaguya(伏龙芝肄业)  [author] 8 Oct, 2021 @ 10:11pm 
If you use Sigmar heirs,elector count unit will be replace to Knights of the Fist,and sigmar heirs also have their unique Imperial foot(Looks different with gelatinous also,will appear in Karl Franz started unit,i think you said is this one,that is not Gelatinous‘s imperial foot).If you want to recruit Gelatinous‘s imperial foot,you need to build the “Reiksfort” building(A tier 3 building,can't build in Altdorf).
Although I have also made a submod for the Sigmar heirswith this mod, I have not deleted one of them imperial foot for the time being.Because Sigmar heirs need much time to debug and reblance other.
Use this mod and Sigmar heirs,i suggest use the new submod(Old one can't recruit Gelatinous's imperial foot and Reiksguard sword&shield): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2608491673
BOOGEYMANE 8 Oct, 2021 @ 9:51pm 
@kaguya no akatsuki im using the sigmars heirs & sfo version of you mod and the imperialk foot uses the skin in custom battle but not in cmpaign. start a campaign and then go to battle with karlfranz army. the imperialfoot starting unit in his army doesnt have the new look for me
Kaguya(伏龙芝肄业)  [author] 8 Oct, 2021 @ 8:22pm 
@BOOGEYMANE I think so.But i don't know how to change elector count's unit.I need to study it.
And texture bug is not appear for me,are you use other graphic mod?In my game SFO imperial foot looks is different with Gelatinous imperial foot.
BOOGEYMANE 8 Oct, 2021 @ 2:25pm 
about your quesiton: yes you should delete the other sfo reiksguard units
and i think there is a bug..when recruiting the reiksguard sword and shield unit, it doesnt have this skin but the normal sfo skin
Kaguya(伏龙芝肄业)  [author] 4 Oct, 2021 @ 1:46am 
Buff them in this update yup。
Gotrek 4 Oct, 2021 @ 12:42am 
For every battle, reiksguard two handed sword lose to state troop great sword. some buff may required, good work though
anubis 18 Sep, 2021 @ 2:35am 
I'll tell you later, thanks anyway:steamthumbsup:
Kaguya(伏龙芝肄业)  [author] 16 Sep, 2021 @ 9:40am 
Are they still too weak now?
anubis 16 Sep, 2021 @ 9:13am 
ок ))
Kaguya(伏龙芝肄业)  [author] 16 Sep, 2021 @ 9:08am 
I should have a rest now,if they still too weak,i will rebalance them after i wake.
Kaguya(伏龙芝肄业)  [author] 16 Sep, 2021 @ 9:06am 
I test some times,i find Reiksguard melee attack interval is too long,now i shorten them,Reiksguard will attack soon than last.Now they should be useful than vanilla unit.
My blance is base on Ultra size,other size maybe unblance...that is not in my control.
Not many knights in the background. It is not in line with the background to increase their models. This is just my opinion,sorry for that.
anubis 16 Sep, 2021 @ 8:48am 
thanks, maybe you need to increase the number of models in the squad (vanilla 75, you have 60)
Kaguya(伏龙芝肄业)  [author] 16 Sep, 2021 @ 8:45am 
Thanks for your feedback,i will test sometimes later,if some unit is too weak i will reblance them.
anubis 16 Sep, 2021 @ 8:44am 
no, halberds (vanilla) versus halberds, two-handed swords (vanilla Dopelsoldners) versus two-handed swords ...
Kaguya(伏龙芝肄业)  [author] 16 Sep, 2021 @ 8:39am 
Uhh,your mean is they lost to Reiksguard?That is normal,because Sword and Shield have less AP damage and high infantry bonus.So they should be used to attack infantry not chivalry.
anubis 16 Sep, 2021 @ 8:24am 
I spent 10 battles with your knights, in most cases they lose to vanilla counterparts !! It's a pity
anubis 16 Sep, 2021 @ 2:40am 
謝謝你,朋友 -Спасибо друг
Kaguya(伏龙芝肄业)  [author] 15 Sep, 2021 @ 8:03pm 
update yet,sorry
Kaguya(伏龙芝肄业)  [author] 15 Sep, 2021 @ 7:54pm 
Oh sorry dude i forgot original mod update a new Chivalry,i will update soon
Kaguya(伏龙芝肄业)  [author] 15 Sep, 2021 @ 7:37pm 
@anubis I set the Imperial Foot(sword and shield) HP is 13040,and working well for me.Have you use other mod?Maybe that one is incompatible and cover the Imperial Foot‘s hp index
anubis 15 Sep, 2021 @ 12:11pm 
Sword and Shield - показатель HP 5760!! надо 12000
2633254767 13 Sep, 2021 @ 1:44am 
谢谢