Rivals of Aether

Rivals of Aether

Rivals of Fighter [Saipecial Edition] Turbo Deluxe STRIVE Obama is there
86 則留言
God Damn It 4 月 29 日 上午 6:59 
Update pls
Erans 2024 年 8 月 26 日 上午 1:54 
rivals be fighting
ChampionSpirit 2024 年 5 月 14 日 下午 7:42 
all these years later and still nobody knows the song playing in the stage itself
VSKslimy 2024 年 5 月 1 日 下午 12:58 
We need a remake😭
Agent10008 2024 年 5 月 1 日 上午 12:14 
can someone make version without the voices?
not particularly helpful... 2024 年 1 月 3 日 下午 12:17 
nvm its this one...
WHY ARE THERE 2
And why did the name and image of this one get changed!!!!!
Sven Aces 2023 年 10 月 11 日 上午 6:33 
posting this here because I haven't been able to find it anywhere else: a list of what supermove = numbers to what.

superMove = 1 (Orcane, can't be hit unless atcking)
superMove = 2 (Wrastor, insane knockback)
superMove = 3 (Kragg, no hitstun)
superMove = 4 (Forsburn, smoke+ insane damage on hit)
superMove = 5 (Maypul, healing factor)
superMove = 6 (Absa, electricute/time freeze for short periods)
superMove = 7 (Eltalus, super armor when attacking)
superMove = 8 (Ori, pulls enemies towards you)
superMove = 9 (Ranno, teleport behind enemy)
superMove = 10 (Clairen, hits electrocute)
superMove = 11 (Sulvanos, higher movment speed)
superMove = 12 (Elliana, no jump+slower movement speed for enemy)
superMove = 13 (earthquake? doesn't do anything?)
supermove = 14+ (doesn't do anything from what I've found)

If anyone's found any other numbers that do things/I got something wrong, please add to what I've said
Battletoaster 2023 年 7 月 28 日 上午 7:09 
every time i want to play on this stage my screen shakes up and down for the entire match. i dont know what to do about it
eclipseDemise 2023 年 7 月 21 日 下午 6:43 
Used Mycolich, his side-b instant kills for some reason.
BeatMystica! 2022 年 12 月 17 日 下午 5:52 
why do I insta die?
Ronald 2022 年 12 月 10 日 下午 7:41 
nvm
Ronald 2022 年 12 月 10 日 下午 7:39 
what the hell is the music in the trailer please tell me i beg of you to tell me what it is
coolblackeagle10 2022 年 11 月 2 日 下午 7:31 
So I tried taunting with Chara because I didn't see the custom supers list, and I kinda crashed the game?

The screen is always at the top now for some reason
YTNotxalk 2022 年 9 月 13 日 下午 5:52 
whats the character fighting ryu hybusa? (the ninja)
kaiser the fraud 2022 年 8 月 28 日 上午 11:19 
when i select the map it kills me for some resson
Indigo_Sir Gaming 2022 年 7 月 30 日 上午 11:28 
I like this alot, I just wish combos didn't stale so quickly
Sir Brycius 2022 年 5 月 7 日 下午 5:04 
As somone from Michigan, I did do this before. God help us all.
LemonDemolition 2022 年 4 月 2 日 下午 11:38 
Pogger stage
Muccatron3000 2022 年 3 月 22 日 上午 9:44 
speaking of this, can u make it like tag team or 2 Vs 2? with the characters swapping with each would be cool.
Muccatron3000 2022 年 3 月 22 日 上午 9:44 
I noticed recently that spamton's FS doesnt work very well here and the reason are these:
For a start, the activation require a [[SILLY STRINGS]] to touch the ceiling then U can activate it but that's a bit akward because using only the taunt he will go into pratfall because of the ceiling.
Secondly, his [[POWER OF NEO]] form is placed too high to hit even tall character.
And, most importantly, he is minus on activation. Since he goes to the ceiling when he finish he get knocked to the ground very quickly but combaining it with the fact that characters can wait for the FS to finish, he just doesnt get nothing, and also lose most of the time.
Another thing is that he gets 1000 kromer which is nice, but, considering THIS thing, he doesn't get much use out of it.
So what are the solution? One would be to make the "stage" higher relative to the blastzone but IDK how spamton's FS works (in terms of codeing).
Naskue 2022 年 3 月 20 日 下午 1:02 
I like how this works...its fucking amazint....now it just needs integration with the boss buddy so that the characters can be a larger size while retaining speed of combat...
Erans 2022 年 3 月 1 日 下午 7:50 
my computer can barley run this mode, can you make a less graphicly inensive version?
BliZorDE 2022 年 2 月 14 日 上午 9:38 
this mods is too fun!!!, but can u create same mod but for 2v2 or free for all that can be really hot
Astarisk 2022 年 2 月 11 日 上午 12:05 
I love this stage.
XYZ 2022 年 1 月 30 日 下午 2:18 
Song name?
DEMIURGE 2021 年 12 月 23 日 下午 8:37 
now add blocking:ggxxaceddie:
but fr tho nicely done
Giustino 2021 年 12 月 11 日 上午 11:08 
can you resize the screen shatter effect and some little stuff in order not to have mixels? the stage is sick
YoDeadMan 2021 年 12 月 10 日 下午 3:11 
hey uhhh when i use full meter sometimes my opponet just stops even with the characters without specials
Muccatron3000 2021 年 12 月 10 日 上午 12:11 
Well, like, could u at least add more finale smash (not all super moves make u use the finale smash )
SAI  [作者] 2021 年 11 月 30 日 下午 4:35 
no
Muccatron3000 2021 年 11 月 30 日 下午 1:44 
could u rework a bit the STALE mechanic? the concept is very great but some combos doesn't even work because of stale mechanic. Akuma is an example of how some of his combos in ROF doesn't work well. I would make something like AFTER 3 TIMES THE MOVES WILL STALE because 1 is hella bad
Wither 2021 年 11 月 19 日 上午 6:45 
One of the best stages I have ever seen.
SAM UR i ! 2021 年 11 月 14 日 下午 7:18 
camera is only broken on training mode now? might be on my end
SAM UR i ! 2021 年 11 月 14 日 下午 1:56 
stage's camera is janked up :/ please fix i play this stage more than i play normal rivals.
Isaiah 2021 年 10 月 31 日 下午 8:40 
Would there be a way for a 2v2 mode like SFxT? Think it'd be pretty lit.
Proud-Devote 2021 年 10 月 20 日 上午 8:45 
The anouncer and sfx adds SOOOOO much flare to the battle. I wish you could set that as a buddy so we could also get that amazement in the platform fighter matches. not complaining tho. This sets the bar for what you can do with RoA modding so much higher than I thought
Sir Pineapple 2021 年 10 月 17 日 下午 8:47 
What's the name of the song that plays in the stage? I love the stage by the way!
I am the prettiest unicorn 2021 年 10 月 13 日 下午 4:44 
when the health bar goes down it dose not kill the fighter
Bloom. 2021 年 9 月 30 日 上午 5:00 
for some reason it isn't working
burning girl 2021 年 9 月 26 日 下午 1:00 
Grabs don't work
II Portal II 2021 年 9 月 21 日 上午 8:37 
Very Cool
Arth00r 2021 年 9 月 20 日 下午 3:06 
@rps That's called Training mode

bruh
MoppoOrpales Rad 2021 年 9 月 20 日 上午 9:28 
Can we enter a sort of practice mode in the stage if its a player vs an ai? Like, just switch out the ai for a dummy stand in.
Qubertis 2021 年 9 月 19 日 下午 1:05 
that's not really what I meant but okay then. XD
SAI  [作者] 2021 年 9 月 19 日 下午 12:32 
It wont compatible with literally everything.
SAI  [作者] 2021 年 9 月 19 日 下午 12:32 
no
Qubertis 2021 年 9 月 19 日 上午 7:16 
top
Qubertis 2021 年 9 月 19 日 上午 7:15 
This mode is awesome but I thought of something you could add to make it even better! Compatibility with boss characters, at the moment the only issue I've noticed with boss characters is that when someone gets KO-ed the game gets stuck infinitely doing the "DESTROYED" cinematic with the overtime counter displaying at the constantly resetting. If you could get this to work correctly Sai. That would be pretty awesome! either way...Well done on the stage It's outstanding!!! :D
i use arch btw :33333 2021 年 9 月 18 日 下午 11:12 
thank you for giving us this amazing stage
i use arch btw :33333 2021 年 9 月 18 日 下午 11:02 
some workshop characters also have wall break infinites such as rykenburn and maverick's cargo grab neutral specials