Total War: WARHAMMER II

Total War: WARHAMMER II

Wintertooth as a Greenskins Faction
41 Comments
Marakano 5 Feb, 2024 @ 1:47pm 
And need White dwarf for Karak Drak:tq_hero:
CarlOnDuty 25 Oct, 2022 @ 4:53am 
will this amazing mod be ported to warhammer 3?
Autumnchain  [author] 2 Apr, 2022 @ 8:43am 
@LWH No. Get the SFO version if you want a mod that does what this one has done but for SFO.
lwhのsama 2 Apr, 2022 @ 7:19am 
work with sfo?
FearRipper 9 Feb, 2022 @ 8:36am 
@Autumnchain Yes once you have Norsca DLC it works fine. Without it a pop-up shows that Throgg died turn1.
Autumnchain  [author] 8 Feb, 2022 @ 7:51pm 
@FearRipper So it worked after you bought the DLC? I better add them to the list of required DLC.
FearRipper 8 Feb, 2022 @ 4:26pm 
@Autumnchain Didn't have the Norsca DLC :steamfacepalm: Great mod man!
Autumnchain  [author] 8 Feb, 2022 @ 2:16pm 
@FearRipper I'm not getting the same bug as you. Are you using this mod with Mixu's Unlocker? Are you using the most recent version?
FearRipper 8 Feb, 2022 @ 1:34pm 
Every time I start a campaign it says throgg died and I can only recruit generic greenskin lords. Any suggestions?
Autumnchain  [author] 31 Jan, 2022 @ 8:15am 
@Flater Did you subscribe to Mixu's Unlocker as well? Are you also checking in the right place, I moved him to be next to the Greenskin Legendary Lords section.
Flater 29 Jan, 2022 @ 7:09am 
If i activate this mod, i`m no longer able to select throg to start a new campaign, he's just not there.when i restart without this mod enabled he's standing right besides wulfrik where he's supposed to be.
Autumnchain  [author] 11 Dec, 2021 @ 12:26pm 
@Bitzeit I've used your alternative suggestion for now but I'm still trying to figure out how to get it working properly.
Bitzeit 11 Dec, 2021 @ 8:08am 
Also incase no solution can be found might i suggest to simply make the item "quest" a skill instead to acquire like most extra lords pack mods do? Like the ancilliaries skill to circumvent messing with quests entirely.
Bitzeit 11 Dec, 2021 @ 8:03am 
Bug Report: legendary lords item quests don't fire when level requirements have been met
haven't checked throgg specifically but other lords quests ain't working.
Bitzeit 10 Dec, 2021 @ 2:21pm 
had a save specific for trouble shooting so i'll just continue from there *cheers*
Autumnchain  [author] 10 Dec, 2021 @ 2:09pm 
@Bitzeit Fixed it, though if you saved after Throgg was killed then you won't be able to get him back.
Bitzeit 10 Dec, 2021 @ 9:46am 
Bug report: As of writing throgg ain't immortal and if you lose him he's gone for good.
Autumnchain  [author] 12 Nov, 2021 @ 4:50pm 
Just realized that adding phase contact effects is an all or nothing deal. Because of that, the research has been removed entirely.
gongoozler 12 Nov, 2021 @ 4:30pm 
Hi, just found another issue, the two unique researches give every single lord and unit Frostbite attacks, It's definitely a bug of inputs into columns, right?
gongoozler 11 Nov, 2021 @ 9:49pm 
Thanks for the fix!
Autumnchain  [author] 11 Nov, 2021 @ 9:34pm 
It's not the Rebanner mod, it's my fault due to sloppy inputs into columns. It should be fixed now. That being said, if you're taking the Rebanner mod, then it's changes to Throgg's unique ancillaries won't carry over into this one because this one creates new ones that the Rebanner mod does not touch.
gongoozler 11 Nov, 2021 @ 5:05pm 
yes, the river troll banner cannot assign to either normal or ror units, but the ice trolls one works. Would the Rebanner mod cause the conflicts tho?
Autumnchain  [author] 11 Nov, 2021 @ 4:34pm 
Are you putting them on the right units? It's pretty clear which one is intended to go where based on the name.
gongoozler 11 Nov, 2021 @ 4:09pm 
Also, Throgg's unique ancilliaries cannot put on any of his units, is it a bug?
gongoozler 11 Nov, 2021 @ 12:39pm 
Question: can you add skinwolves and fimirs back? it would be very cool for full-monster army
forgedoctorful26 11 Nov, 2021 @ 9:32am 
I'd love to see Wintertooth as a Beastmen faction personally.
Autumnchain  [author] 28 Oct, 2021 @ 3:48am 
That's a trait of the Norscan settlements. Once you expand to non-Norscan settlements (like into the Norse Dwarfs territory), you'll be able to build walls in them.
Mandalorian Paladin 27 Oct, 2021 @ 11:24pm 
Is there a reason that this faction cannot build walls? The other greenskin factions seem to be able to upgrade there settlements with walls but that choice seems to be missing for Throgg.
Autumnchain  [author] 24 Oct, 2021 @ 9:20pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2636663241
Here's the Steel Faith Overhaul version. There's some aesthetic issues with Throgg's Vile Knowledge mechanic in the Tech Tree that I'm trying to figure out how to fix but the mod is good to go from a gameplay perspective.
TastyEmpire 10 Oct, 2021 @ 11:39am 
Yay! Can't wait for SFO version.
Fengxian0830 8 Oct, 2021 @ 6:06pm 
Thank you again for this amazing mod
Autumnchain  [author] 8 Oct, 2021 @ 5:16pm 
@Fengxian0830
Didn't think to do that. You've given me my next mod project to work on.
Fengxian0830 8 Oct, 2021 @ 3:15pm 
Would be nice to have a SFO version of this
Autumnchain  [author] 24 Sep, 2021 @ 6:40pm 
The bug has been fixed. It turns out that I had set Winter Pyre to have the regular version of the main settlement building instead of the coastal version. Apologies for my carelessness.
Tanuki Tales 22 Sep, 2021 @ 8:22pm 
Thanks for the clarification.

Also, I don't know if it's an issue with this mod or possibly a conflict with another mod I'm using, but I can't seem to upgrade Winter Pyre past level II. It gives me a notification it can be upgraded further and has the glowing hammer icon, but when I click on the settlement building, it gives me the red text "Minor Settlements can only construct buildings up to Tier III". Altar of Spawns, in the same province, did not have this issue.
Autumnchain  [author] 22 Sep, 2021 @ 7:34pm 
@Tanuki Tales
The description has been modified to be more clear.
Tanuki Tales 21 Sep, 2021 @ 7:52pm 
You're supposed to start at Winter Pyre, correct? If I understand properly, you just used the Scabby Eye for faction allocation reasons and then gave the Scabby Eye's former territory to both Barak Varr and the Teef Snatchaz?
MisterCrabs 20 Sep, 2021 @ 9:37pm 
I love this mod but i dont see some Norscan or custom units like the Ice wolfs as a unit that goblins or orcs could use in chariots or use normally, Other wise this mod is awesome.
gongoozler 15 Sep, 2021 @ 8:44pm 
Yas, Troll Waifu Bestz Waifu!
Skilling4killing 15 Sep, 2021 @ 9:12am 
Trolls and monke are different species after all
Kraagan 15 Sep, 2021 @ 8:24am 
Reject Norsca, Evolve to Greenskin