Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
HOW DARE YOU REMOVE HIS BODY SLAM DOWN SMASH?!?
Ok all dramatics aside, is there a way to get a version with the original body slam instead of Darkest Lariat?
Aside from that 10/10
I wanted to ask, is it possible to make it so someone can't tech while he's grappling them? just side b'd someone against the wall and dropped like a rock when they teched from standstill a moment later. niche situation, I know, but it definitely was a sad moment.
please fix it
Wanted to bring attention to whomever it concerned. Either way, great stuff!
10/10 :)
Thank you for your kind words! Incineroar has a lot of effort behind them, so I'm glad you're enjoying them.
As for the other part, I'm not sure why they're falling out. I can try increasing the hitstun a little bit to keep them in for a bit longer...
Also, you pass through platforms during the downwards motion of up b if you are holding down on the control stick. If you are not holding down, you will stop on them.
I wanted to ask, is there any rule for when characters fall out of my uspecial? sometimes it grapples them and brings them down with me, sometimes they fall out at the apex and I get punished, and sometimes they shoot off at a weird angle and don't get caught in the explosion. I also can't tell when uspecial will stop on plats vs go through them.