Tabletop Simulator

Tabletop Simulator

Weather Effects
36 Comments
絶望  [author] 29 May, 2024 @ 2:17am 
@Sparzethin I checked the issue. Recently my asset my assets became incompatible so I had to reimport them. So what you have to do is once again save objects from the mod table. Most likely, the ones you have right now in your saved objects are of older version
Sparzethin 13 May, 2024 @ 4:35pm 
I finally had time to test with friends. Each taking turn to host, blank table, only this. Full permissions for everyone. Same thing, only the host saw the weather effects, and only the host was able to see the options for looping effects.
Only thing didn't test was connection type - friends versus open lobby (password/nopassword).
*shrugs* I don't know.
Sparzethin 18 Apr, 2024 @ 2:40pm 
I shall test this weekend - It might be I had them restricted to players - probably the case.
絶望  [author] 17 Apr, 2024 @ 1:36pm 
Can the cube be located inside some restricted zone, perchance? Did you try testing it on some empty table with different hosts?
Sparzethin 13 Apr, 2024 @ 12:47pm 
Not sure what happened within a year, last year all affects worked for everyone at the table, but since back on tts - only the host sees any weather effects. Previously everyone did.
Terrovar 6 Feb, 2024 @ 7:41am 
Thanks!
Cowsgomuu 5 Feb, 2024 @ 8:24pm 
Fixed thank you so much!
絶望  [author] 5 Feb, 2024 @ 10:28am 
Updated assets. Some of my cloud assets were missing (which is even weirder than if all of them were removed). However, I couldn't upload them again because they were from previous version of modding API (I think so). But now everything should work fine. I also removed these weird "wind" cubes as their effect is hardly noticeable but they could incorrectly interact with other objects.
Terrovar 3 Feb, 2024 @ 8:00am 
Maybe you purged your steam cloud my mistake?
Terrovar 3 Feb, 2024 @ 7:58am 
Yes it worked a couple of days ago. I believe it got deleted from your Steam Cloud for some reason. If you turn off Mod Caching and try to load your mod, you will see the error. Looks like this:

https://steamuserimages-a.akamaihd.net/ugc/2331244144011024393/D13FF2FA0513D3778594369E59621EC75DC405CE/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
Cowsgomuu 2 Feb, 2024 @ 7:50pm 
This is what happens when I load the mod in an empty board. Along with a bunch of tts prompts to try and reload the assets.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3152772028
絶望  [author] 2 Feb, 2024 @ 5:34pm 
@Cowsgomuu @Terrovar did it work before? I tried reinstalling it, but couldn't reproduce. Maybe it is incompatible with some objects on the board. Does it work when loading on an empty board? If so, can you share your maps?
Terrovar 1 Feb, 2024 @ 3:08pm 
Asset bundles not found...
Terrovar 1 Feb, 2024 @ 3:07pm 
Yeah, this is broken. Messed up a bunch of my DnD modules...
Cowsgomuu 28 Jan, 2024 @ 12:35pm 
When I try to load the mod, it says that all the assets are missing. I think the links are broken
絶望  [author] 30 Dec, 2023 @ 6:31pm 
@Orthus Just checked it, works for me. Can you provide details on the issue?
미소 30 Dec, 2023 @ 3:42pm 
I love this weather mod, it's the best and I love it. Unfortunately it seems as though it recently stopped working in TTS and I would love to find a fix for it / patch it, if anybody knows how to go about this any and all help would be greatly appreciated
Razehell 16 Nov, 2022 @ 5:37pm 
Could you show me how you set this up in unity?
Trying to make a sandstorm asset with different intensities using loops.
Sent a friend request!
Jorune2112 19 Apr, 2022 @ 10:53pm 
Wow. Greatest weather mod. And I've used them all (and even created one).
絶望  [author] 1 Mar, 2022 @ 4:14pm 
I'm not sure of why wind is constant but I can only assume that it's because TTS can't temporarily disable wind yet, as it is the different entity from particles like rain or snow (take it with grain of salt =) )
Erful 1 Mar, 2022 @ 2:52pm 
I finally saw the effect in some trees assets, but weirdly enough, the wind is constant, with rain or without. It may be a fixed value? My solution is removing the standard weather cube when it's not being used.
絶望  [author] 1 Mar, 2022 @ 12:20pm 
@Erful there are slight variations in rain directions (around 10-15 degrees if i remember correctly) when there is wind, however i got report that it may interfere with other assets that use particle effects so i've decided to make another cube without wind
Erful 1 Mar, 2022 @ 5:15am 
I don't feel any difference between wind/no-wind cubes, where should I notice it? Awesome effects, btw, perfect for dnd!
[NS] zu Pferd 31 Jan, 2022 @ 10:38pm 
Thank You
Zyphex Skybreaker 3 Jan, 2022 @ 8:30pm 
Would it be possible to add things like sandstorms, harsh sunlight or hail? This would be perfect for Pokemon Tabletop United campaigns if you could.
絶望  [author] 20 Nov, 2021 @ 8:44pm 
@kyetan22 area covered by snow is proportional to size of the cube. So you can stack multiple of them together to try to imitate globe shape. However i would suggest you looking into creating your own asset if you want it have more precise shape.
If you want to create snow globe as an independent entity, the best way would be to make it as one whole asset which consists of globe model and snow effect.
kyetan22 20 Nov, 2021 @ 8:15pm 
Is it possible to make a cube that only covers a small area? I'd like to try to make a snow globe but I can't find anything to use as a snow effect for inside it
絶望  [author] 4 Nov, 2021 @ 8:40am 
@Captain Cobop Unfortunately, you cannot do that in-game, however you can edit one of these [www.dropbox.com] prefabs manually inside the Unity. Here's the official guide to exporting asset bundles: https://kb.tabletopsimulator.com/custom-content/custom-assetbundle/
Ill Queen Hydra 3 Nov, 2021 @ 5:42pm 
Is it possible to change the size of the rain particles?
絶望  [author] 25 Sep, 2021 @ 3:03pm 
@Plum Added windless cube with sound
Plum 25 Sep, 2021 @ 1:31pm 
@ℋ ℀ ℙ Ⓐ ♩| ☠ Thank you! I do like the fact that the MAX rain slants, and strangely I've been finding that using a soundboard for weather cubes is kinda awesome... Will there be a possibility of your cube with sounds having a windless version? The Boxfan mod is kinda useful for winds being separately controlled... unless you want to make a separate windbox?
絶望  [author] 25 Sep, 2021 @ 11:50am 
@Plum I updated the mod. Please check out new weather cube without wind
Plum 25 Sep, 2021 @ 10:39am 
@ℋ ℀ ℙ Ⓐ ♩| ☠ The winds seem to be there as soon as the cube appears, not just on rain. (silent cube.) I was wondering where the wind in the map I was making came from, and when i deleted the cube, it went away. Is there any way to disable the winds the cubes make?
絶望  [author] 25 Sep, 2021 @ 6:31am 
@Plum There are winds on heavy and max snow. Does it interfere with other particle effects or objects?
Plum 24 Sep, 2021 @ 2:55pm 
Do these weather blocks bring wind as well? I'm getting sudden/strong winds and I'm trying to figure out where it comes from
Baryonyx 21 Sep, 2021 @ 4:55pm 
Those are nice. Thanks for making them!