Total War: WARHAMMER II

Total War: WARHAMMER II

Mixu‘s legendary lord 2 - SFO submod(Fix for saebbi’s submod)—Update
107 Comments
Jon 30 Jul, 2022 @ 3:47pm 
Thx bro :steamthumbsup:
=[NK]= Col. Jack O'Neil 30 Jul, 2022 @ 3:46pm 
Yes jon
Jon 30 Jul, 2022 @ 3:31pm 
do i unsub from this and sub to the updated beta version?
=[NK]= Col. Jack O'Neil 20 Jul, 2022 @ 10:45pm 
Hey all. I'm re-reading through all teh comments in the submods for this mod and getting around to fixing them all. So check out my updated version if you're still using this
=[NK]= Col. Jack O'Neil 9 Mar, 2022 @ 5:37am 
Thanks bulder!
=[NK]= Col. Jack O'Neil 9 Mar, 2022 @ 5:37am 
Also he's missing from your skill nodes table
Builder 9 Mar, 2022 @ 5:29am 
@=[NK]= Col. Jack O'Neil

I saw Kaguya mention somewhere else he got that bug where he doesn't get notifs for comments. You should try commenting on his more recent mod If you want to get in contact with him I think
=[NK]= Col. Jack O'Neil 9 Mar, 2022 @ 5:22am 
Hey Kaguya, do you have discord instead of me posting here? I think you're also missing slugtongue from your battle entity table?
=[NK]= Col. Jack O'Neil 8 Mar, 2022 @ 3:33am 
Hey Kaguya, rather than bother you with every bug I fix, I've just uploaded a new version. If you're not OK with that I will remove it :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2775510015
=[NK]= Col. Jack O'Neil 8 Mar, 2022 @ 3:20am 
@builder

Fixed. I think I'll probably just upload my own mod. The previous link will download the update
=[NK]= Col. Jack O'Neil 7 Mar, 2022 @ 5:39pm 
OK, I'll take a look at it tonight
Builder 7 Mar, 2022 @ 4:47pm 
@=[NK]= Col. Jack O'Neil

Well theirs the 2 beastmen LL and gorehoof hero from this mod having upkeep (when Beastmen aren't supposed to have upkeep)
=[NK]= Col. Jack O'Neil 7 Mar, 2022 @ 7:29am 
If there are any other problems that people are still having (I can read old ones but not sure if things have been fixed and I don't have all the time to test everything), let me know and I can take a look.
=[NK]= Col. Jack O'Neil 7 Mar, 2022 @ 7:27am 
@ron
seems like kagu fixed teh grimm CTD with his update in Jan
=[NK]= Col. Jack O'Neil 7 Mar, 2022 @ 5:17am 
Hey Kaguya!

Tutankhanut doesn't fire his bow due to an incorrect firing arc. It's set to 370 in battle entities. Saebbi's mod has the same problem. It works fine if you change it to 360 :)

Here's a link if anyone wants to update before Kaguya can push an update, just replace this with what is in your steam/warhammer 2/data folder
https://www.dropbox.com/s/q8kar0jopv1klpe/1ab_mixus_darkhand_update.pack?dl=0
In The Emperor's Name 19 Feb, 2022 @ 10:36am 
Anyone got any updates on the problems with the mod? Still grimm burlokkson crash / chaos favor not working? Thanks.
Papa Nurgle 31 Jan, 2022 @ 6:37am 
Does this disable the Skaven from recruiting the Grey Seer (Death) variant?
The Black Kaiser 29 Jan, 2022 @ 6:39am 
Mod is disabling the chaos favor resource in SFO to unlock tech, and daemons.
SujetoDetestable 25 Jan, 2022 @ 7:41am 
I have problems whit the facction of Numas, the legendary lord do not shoot with his bow. (Sorry for my bad english)
Niutoro!! 24 Jan, 2022 @ 7:42pm 
still CTD now?
[LR] Bearhug 23 Jan, 2022 @ 12:06pm 
12-24gb- it is possible that smaller size will fit too, but i haven't tried
CommissarCain 23 Jan, 2022 @ 11:43am 
@[LR] Bearhug how much paging did add or better said how much did you allocate?
[LR] Bearhug 22 Jan, 2022 @ 12:16pm 
Guys, i did some research and experiments and here's what i found about Grimm Burlokson Crash. I had this problem too and i noticed that during loading his campaign, when loading bar is around 80-90%, ram usage rapidly grow to 100% and then game crash. The solution is quite simple, i set larger paging file on G:/ disk, on which Warhammer 2 i have installed. Burlokson campiagn now loading correctly.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2728296811
Death 18 Jan, 2022 @ 7:06am 
Is that even when loading Grimm Burlokkson NRKE? That's the ony character that CTDs for me
NRKE 14 Jan, 2022 @ 4:50pm 
@Death I haven't experienced a CTD, but I use KMM and just have them ordered. I have also switched over to using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2620836530 1 and 2 for now. Hopefully either Kaguya or Culpa get some time to work on the errors.

@[LR] Bearhug
My friend that fixed the issue. Thank you so much for finding it. I managed to fix it with the pack manager.
Builder 8 Jan, 2022 @ 7:25pm 
The 2 beastmen LL have upkeep when they shouldn't. The Gorehoof hero as well.
Builder 7 Jan, 2022 @ 5:39pm 
Anyone know if disabling Grimm Burlocksson's spawn will stop the CTD?
J_00700 6 Jan, 2022 @ 2:48pm 
Yeah it does CTD now. That's too bad.
Death 4 Jan, 2022 @ 12:55pm 
And to add to what I said before it seems Grimm Burloksson is the character which CTDs. Which explains how other people are still able to play
[LR] Bearhug 4 Jan, 2022 @ 11:38am 
Edit: aaaand i found the reason: fire_arc_close column in battle_entities_tables have same errors. Some units are set to 370 degrees rather than 360.
[LR] Bearhug 4 Jan, 2022 @ 11:19am 
i can confirm what @NRKE and @Michaelwave reported- King Tutankhanut does not shoot.
Death 4 Jan, 2022 @ 10:47am 
Hi NRKE. How have you managed to get around the CTD on starting/loading a campaign?
NRKE 2 Jan, 2022 @ 9:19pm 
Hi Kaguya,

After some testing I am getting the same glitch as @Michaelwave below.

King Tutankhanut does not fire on his bow on foot. I tested and he does fire on all his mounts.

Thanks for all your work! Hopefully you find some time to take a look!
Jaquie 2 Jan, 2022 @ 10:07am 
yea death
Death 2 Jan, 2022 @ 6:12am 
I'm getting a CTD since the newest patch of last kiss came out on the 31st. Is anyone else getting the same?
NorscanWarlord 1 Jan, 2022 @ 12:53pm 
Only thing im missing is that The Cabal can't occupy ruins like WoC can so i have to run another mod for that but it messes things up
SavetheBees 23 Dec, 2021 @ 5:53am 
Can you also allow RoRs to gain exp, similar to SFO's RoRs?
SavetheBees 23 Dec, 2021 @ 5:49am 
Can you allow Sacrificial Blood upgrade for Ossian Guard? Ossian Guard is only accessible with Har Ganeth or Hellebron's faction and she has an upgrade for all Har Ganeth units including Executioners. But I can't upgrade Ossian Guard, unlike other Executioners. Can you fix this?
Squanchy 16 Dec, 2021 @ 2:01pm 
thank you <3
Jon 13 Dec, 2021 @ 2:15pm 
Wow, you are a life saver. Thanks! :steamhappy:
mariusz.sabadasz 11 Dec, 2021 @ 9:52pm 
does it work with sfo last kiss?
Worm 10 Dec, 2021 @ 2:00am 
There's an issue with King Tutankhanut that isn't present in the base mod, for some reason his 360 angle shot was replaced with a small hit area directly infront of him but the major thing is he doesn't fire his bow at all. No idea what might have caused it in the code or if you have any way to fix it but thought i'd throw it out there
月伯爵 9 Dec, 2021 @ 4:59am 
You are my god!
你是我的神
a na da ka mi sa me (Chinese Japanese)
nab 8 Dec, 2021 @ 8:19am 
Gorfang Rotgut has dwarven "Undying Oath" ability, rather than a Waaagh!! one.
nab 7 Dec, 2021 @ 3:20am 
Caradryan High Elf unique lord/hero's "Natural Born" skill, replacing Phoenix default "Attuned to Magic" ability, is arguably weaker than SFO's default. And you can't skip it if you want to unlock Caradryan's signature passives.

His "Retinue: Trainer skill" isn't connected to the rest of the tree, making it accessible instantly.

Also, his unique weapon grants him magic attack even though he has magic attack by default.
nab 6 Dec, 2021 @ 9:31am 
Anyone else not being able to access Tullaris Dreadbringer's unique item? I had the same issue in Saebbi's submod as well.
ZZ'Wizz 6 Dec, 2021 @ 4:06am 
Most needed update : Set main_units_tables Recruitment Cost & Upkeep Cost for Beastmen at 0
GenezisO 5 Dec, 2021 @ 2:54pm 
Hi. Playing Egrimm, The Cabal

Dark Devotions icon is missing from Chaotic Sacrifices menu (there is white square image instead). I checked Prince Sigvald campaign, the icon is there just fine. Oh, and it'd be nice if we could directly have Dark Devotions counter next to current gold in top UI bar. Missing texture or collision with other mod in my list? Can someone verify also having that icon missing?
溥天之下小灵通 5 Dec, 2021 @ 1:22am 
大佬666
[LR] Bearhug 4 Dec, 2021 @ 10:44am 
@HotKnifeThroughButter i wonder if there is easy way to fix this. I searched tables in PFM but couldnt find any easy solution.