Garry's Mod

Garry's Mod

EZ Door: Teleporting Doors
55 Comments
quack 14 Mar @ 1:03am 
Why is it only limited to 6 doors? I've tried to add a par of two more doors, but it continued to teleport to other doors and remove others.
davemustaine 1 Mar @ 1:26pm 
how to save doors in my server? permaprops just broke it
[Eclypse] Suicide Squale 29 Nov, 2024 @ 4:05am 
la sauvegarde des portes ne s'effectue pas.
Gmod guy 24 Jul, 2024 @ 3:47pm 
how to connect the doors???:steamsalty:
HexStrain 29 Nov, 2023 @ 7:50am 
is there permaprop + multiplayer support?
Lombaxtard 4 Aug, 2023 @ 7:17am 
Okay, scratch that
Is there a way to make doors persistent and also protect them from gmod_admin_cleanup?
Lombaxtard 4 Aug, 2023 @ 7:04am 
@Envirse
You have to edit spawn position using "Edit Properties" accessed by holding C and right clicking on a door.
You will also see a square with arrow while holding EZ Door tool and looking at it. That arrow is where you will be teleported.
GermanPlasma 3 Aug, 2023 @ 10:30pm 
Seems to still link incorrectly for me with multiple doors.
(Maybe because of Modest Map Manipulator?)
im_jonah 23 Jul, 2023 @ 11:00am 
if you disable collisions on the door it will work perfectly fine, but you just cant set it against walls which kinda sucks
im_jonah 23 Jul, 2023 @ 10:56am 
inside*
im_jonah 23 Jul, 2023 @ 10:56am 
you spawn in side the door after teleporting
sam.perez1833 21 Jun, 2023 @ 1:28pm 
it dont work
DarkXWolf17 15 Apr, 2023 @ 12:44pm 
badwatervideos moment
Stinky chimp 10 Apr, 2023 @ 2:56am 
The update fixed the problem for me
Pilot  [author] 9 Apr, 2023 @ 7:14pm 
Just updated the addon with what I believe should fix doors linking incorrectly or not linking at all
Krou 8 Apr, 2023 @ 11:39pm 
Yea, everything looks (spawn menu, tool menu, door menu) fine but when you press E after linking the doors nothing happens. I used the addon before update and it worked great
Pilot  [author] 8 Apr, 2023 @ 11:30pm 
If you can give me more context I could probably help. Does it not show up in the spawnmenu at all? Does its functionality not work when you try to link doors?
Krou 8 Apr, 2023 @ 11:26pm 
Well... it just don't for me and my friend (and other guys in the comments). Maybe you have some another addon that help to work or you have file in the folder that you have, but wasn't uploaded
Pilot  [author] 8 Apr, 2023 @ 4:44pm 
I downloaded the workshop addon and I was able to use it fine myself. Can I get some info on steps to reproduce it not working?
Krou 7 Apr, 2023 @ 8:43am 
After update it stoped working
Infi 3 Apr, 2023 @ 4:08am 
Its not working:steamthumbsdown:
Stinky chimp 1 Apr, 2023 @ 12:13pm 
functional*
Stinky chimp 1 Apr, 2023 @ 11:40am 
no there doesnt seem to be any error codes. Before i even pair doors it shows a white line connecting them like they've been paired automatically, but they are not fictional. So when i do try and pair there is no line following my crosshair like in the video, so i try anyway but nothing
Pilot  [author] 30 Mar, 2023 @ 5:57pm 
Do you get any error messages? Just to be clear. You spawn two doors, you use the tool to connect both doors and you see a visible white line connecting them and when you press E on one of the doors it's not teleporting you to the other door?
Stinky chimp 30 Mar, 2023 @ 2:14pm 
it doesnt seem to work for me, tried disabling all mods too. Ive followed the vid exactly and i cant seem to get them to pair/ teleport me. Anything i can do to get it to work?
Pilot  [author] 20 Mar, 2023 @ 3:33pm 
Finally got around to updating this addon. Fixed a bunch of persistence issues, you still don't use the "Set Persistent" properties option. When you create, update, or delete a door it'll automatically save.

There were some comments about lua errors when trying to find a connected door, I added more checks to make sure that we have valid doors.

I "think" I fixed the NutScript issue with vendors not saving. It's pretty weird that this addon would even affect NutScript at all, but it might have had to do with my previous method of persisting doors.
Lukeye 18 Jan, 2023 @ 5:57pm 
[WARNING] This addon breaks the nutscript gamemode as vendors do not save on restart.
Biggs 16 Jan, 2023 @ 8:16am 
work this door with permaprops??
Biggs 16 Jan, 2023 @ 8:15am 
i have a problem can you help my report from ez door
[EZ Door: Teleporting Doors] lua/weapons/gmod_tool/stools/ezdoor.lua:42: attempt to call method 'HasSister' (a nil value)
1. LeftClick - lua/weapons/gmod_tool/stools/ezdoor.lua:42
2. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:220
some weird metrocop 15 Jan, 2023 @ 3:36pm 
idk what to do to make it work, help me
anonymous dildo 12 Sep, 2022 @ 7:15am 
i cant begin the pairing operation can you help?
kjcollins73 11 Sep, 2022 @ 4:44pm 
it teleports me inside the door for some reason
JohnMilkesBooth 9 Sep, 2022 @ 4:56pm 
It won't let me pair doors at all.
JarateMaster3008 2 Sep, 2022 @ 11:23am 
looks like the thing badwatervideoes2009 uses to go between maps
WaterWaifu 21 Aug, 2022 @ 1:42pm 
i used it in a dupe to get in a vehicle easier but when I spawned the dupe it did the black fade but teleported me to the door I was at and stopped working i hope it can be fixed because it worked for the dupe perfectly before it stopped working
Gabeisdabombay 4 Aug, 2022 @ 2:42pm 
I was using it normally until it broke on me with this Lua Error:
[EZ Door: Teleporting Doors] lua/weapons/gmod_tool/stools/ezdoor.lua:43: attempt to index a nil value
1. LeftClick - lua/weapons/gmod_tool/stools/ezdoor.lua:43
2. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:220
kai 6 Jul, 2022 @ 11:43am 
Cant use this on my saves, please fix this, other than that 10/10
MalamuteCalamitySalami 22 Feb, 2022 @ 6:35am 
Door, 10/10
GroovyBruce 6 Jan, 2022 @ 3:11pm 
I really like this addon, but sadly it doesn't work with the default Half-Life 2 save menu. (I don't use gm_save because it breaks or doesn't accurately load things). I don't suppose there's a chance you'd be willing to look into solving this?
Pilot  [author] 2 Dec, 2021 @ 7:28am 
It might be because you have another addon affecting your jump strength and perhaps mine overrides it. I'll see what I can do. As for the DarkRP issue, I looked into it and it seems that DarkRP messes with doors and also affects the addon so I'll try to fix that too.
wiimeiser 2 Dec, 2021 @ 1:22am 
I seem to be getting an issue where having this addon enabled reduces my jump strength. With this disabled I can jump onto the pipes in the generator on gm_vault https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2668557938 but when this is enabled a crouch jump is required unless I hit just the right spot to surf(?) up. The height with this enabled is the same both with and without hop.lua, so whatever jump strength variable that depends on is being modified. It appears it's caused by the autorun script line "function player_manager.OnPlayerSpawn(ply)", but that shouldn't be affecting the jump strength variable at all.
shelby 22 Oct, 2021 @ 7:40am 
I get this error when parrying doors. I'm using a dedicated server with DarkRP running.

[EZ Door: Teleporting Doors] lua/weapons/gmod_tool/stools/ezdoor.lua:42: attempt to call method 'HasSister' (a nil value)
1. LeftClick - lua/weapons/gmod_tool/stools/ezdoor.lua:42
2. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:214 (x6)
ceryel 7 Oct, 2021 @ 4:36pm 
this addon makes it where i cant use my flashlight
abcdefghijklmnopqrstuvwxyz 3 Oct, 2021 @ 8:06pm 
so this is how Badwater gets his transportation
stezton 3 Oct, 2021 @ 7:09am 
Thank you for the video this helped me alot.
vrtmiiro71 2 Oct, 2021 @ 2:39pm 
Nice :p
Pilot  [author] 2 Oct, 2021 @ 2:38pm 
Updated the addon with some fixes, easier visual cues when using the EZDoor tool, sounds to doors, and a video to hopefully make it a little easier to understand how to use it.
vrtmiiro71 2 Oct, 2021 @ 2:34pm 
from entity tab and take door connection tool and connect them
vrtmiiro71 2 Oct, 2021 @ 2:34pm 
OOF I MEANT SPAWN TWO DOORS
vrtmiiro71 2 Oct, 2021 @ 2:34pm 
spawn two tools