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No, I have to check if it's not part of B42 and if it is not wait for updated documentation for crafting
Yeah, it's oatmeal, it's broken in game AND in IRL
There is a reason why porridge was so wide spread. I could also allow ability to make flour out of it. But yeah cereal crops are broken, there is a reason why wheat "enslaved" humanity
So, again I want to make my request: the ripening time needs to be changed so that the oats take longer to grow.
On the other hand, these errors do not lead to a critical failure or crash of the game and do not accumulate like an avalanche, and all mods affected by the conflict work properly.... But the error messages themselves are annoying, even if they can be used as a signal to start harvesting . In general, here are my observations.
You grind the seeds
Could change it to 14 days to be on par with cabbages and carrots, or could lean on potatoes with 26 days, but most plants take between 14 to 20 days to grow in game
But now I have another question. Or rather, a suggestion: maybe it’s worth at least doubling the growth time? I literally just planted it and 9 in-game days is kind of OP - I think 30-35 days to grow would be ideal considering how much nutritional benefit the player gets from oats. If I'm being bold, I'd even do 40 or 50 days, considering that in the real world this crop takes 80 to 110 days to grow, but then people would really APPRECIATE their farm, wouldn't they?
Should be fixed now, let me know, the chance is 5
It has 30 on farms, forest 10 and deep forest 5
Ah, I didn't update it I was sure I did alongside Wild Friuts.
Let me get on that really quick
Hm ? Try un-subribing and subscribing it might have not updated automaticly
It's under MSAOatsModCooking
@Fealdray
The oats can be canned now
I did notice that there is an error in the distribution table [pastebin.com], although the mod still works regardless so it's not terribly important.
Ah will fix that once I get back to my PZ mods, sadly work eat up a lot of my time
STACK TRACE
-----------------------------------------
function: badPlant -- file: farming_vegetableconf.lua line # 479
function: Oats -- file: MSAOatsFarming.lua line # 17
function: growPlant -- file: XNFarmingSystem.lua line # 15
function: checkPlant -- file: SFarmingSystem.lua line # 195
function: EveryTenMinutes -- file: SFarmingSystem.lua line # 140
function: EveryTenMinutes -- file: SFarmingSystem.lua line # 379