RimWorld
Fishing Zones In Natural Lakes
19 megjegyzés
VelxraTV 2024. júl. 20., 6:34 
Please update for 1.5 and patch below
Moonwarden64 2024. júl. 12., 13:16 
Works fine on 1.5, btw it's also possible to grow water plants from vanilla extended - more plants by adding:

<Operation Class="PatchOperationFindMod">
<mods>
<li>Natural Lakes</li>
<li>Lakes</li>
</mods>
<match Class="PatchOperationAdd">
<xpath>/Defs/VanillaPlantsExpandedMorePlants.AquaticGrowZoneTerrainsDef[defName="VCE_AquaticGrowZoneTerrains"]/allowedTerrains</xpath>
<value><li>lake</li></value>
</match>
</Operation>

To the "FishInLakes" xml in .../2620397211/patches.
#6 2024. jún. 17., 3:04 
@Kayedon: If you don't want to do the updoot I could do it at least until the Vanilla Expanded team add it on their side. Gets people out of your hair at least.
Kayedon  [készítő] 2024. máj. 14., 8:21 
Ultimately, I don't want to update this to 1.5, because it's as stated, a simple patch. It would make the most sense for the developer of the Lakes/etc mods to incorporate it on their end, so I've reached out. If no dice there, I'll see if Vanilla Expanded wants to include it directly in Fishing. If still no dice, I'll update it and continue to bloat your mod lists with one more tiny little tweak. :)
#6 2024. máj. 14., 4:51 
Guys, it's a simple patch mod, it'll work fine without an update provided that nothing major changed in the dependency mods. Just try it and you'll see.
摸鱼户 2024. máj. 3., 1:58 
1.5 pls
PPORI 2024. ápr. 22., 2:41 
please update to 1.5
VelxraTV 2022. okt. 21., 15:28 
Please update to 1.4
holiow 2022. júl. 4., 15:27 
aquatick plant , i cant plant them on lake
Kayedon  [készítő] 2022. júl. 4., 15:17 
Uhh, what part of that doesn't work?
holiow 2022. júl. 4., 15:03 
could you make it work also with Vanilla Plants Expanded - More Plants?
AFLD 2021. dec. 25., 11:31 
Thank you, this is dope.
DeeHasApples 2021. nov. 23., 23:47 
Bless, thanks for the quick response!
Kayedon  [készítő] 2021. nov. 18., 6:47 
Vanilla Factions Expanded - Medieval physically changes the terrain to water as if it had always been water. You should be able to draw a fishing zone over it!
DeeHasApples 2021. nov. 18., 2:16 
Does this, or could it perhaps also work with Vanilla Factions Expanded - Medieval, since Moats was integrated into it? Or is that already a thing, being from the same modpack? Regardless, great work! I've seen so many people that wanted this. Considering just downloading Lakes, just to use this mod, so kudos!
Kayedon  [készítő] 2021. okt. 12., 7:57 
I'll submit a pull request to Mlie to incorporate a similar patch directly into the mod
Thundercraft 2021. okt. 12., 3:57 
Please, would you consider adding compatibility to support NaturalFloors (Continued) ? Personally, I prefer using that mod to create water tiles. The Natural Lakes and Lakes mods also do that. However, those lake mods only require work to dig (no water requirement), while the water tiles created in NaturalFloors also require building a "well" and colonists hauling water.
a 2021. okt. 10., 2:09 
The fish got there thanks to the other mod that causes floods once in a while :D It's absolutely perfect for my map, thank you!
OttersHoldHands 2021. okt. 8., 22:17 
fiiish for otters