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As for the map layout, seems that can work a competitive wise with no probs.
anyway gj!!! +1
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94.249.197.201:27016 » Custom Map Madness! | SERVERS MAP COLLECTION
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Please visit, vote and comment ;-)
https://www.dropbox.com/s/99ns4i0s5dtvmij/sniping_lane_cliffside1.jpg
I make and edit textures and models and alot of other stuff for my own maps and sometimes for others for requests, as far as the parallax wrapping and edges issues, there is always a way to make it or fake it. They were just suggestions, but if you need any help with custom goodies, let me know
Where exactly would you want to put the narrow sniping lane you were talking about?
@uberkirsche: When I was still in the gameplay testing phase, the broken roof above Bombspot A was intact and you could walk on it. The small one-way tunnel to A had a ladder that lead to the roof. When you jumped down the one-way ledge, there was another ladder left from the center entrance to A that also lead to the roof. And there was even a stair near the caves (it is still there, but blocked by rocks). This was fun to a certain extent, but I decided against it in the end, because A became a maze-like camping fortress. There were so many locations to get shot from, you couldn't really figure out how to play this spot the best. It was all about hoping not to get shot from everywhere.
+1
I honored your map with a thumbs up.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=142796864
DieNamenlosen.com only custom
Server IP: 5.175.245.58:27015
This was the only one that I felt was a little odd to not go into. It's a clear opening. The rest I can understand better.
Sehr schöne map, schöne details! würde sie gerne mal im matchmaking spielen!
Mitte und A-Spot sind sehr sehr hübsch und sehn auch sehr vielversprechend aus dass das gameplay da viel bock macht. B-Spot und die T-Wege zu den Spots sehen dafür umso langweiliger aus. Interessant dass du anscheinend versucht hast, noch mehr als auch aztec nen in neuerer Zeit komplett unberührten Dschungel darzustellen und auf Kisten oder irgendwelche Holzwege verzichtest hast aber meiner Meinung nach leidet die Abwechslung zu stark darunter :/ Wenn ich das mal mit dem großen Spot und der Mitte auf de_ruins vergleichen darf fehlts da imo einfach ein bisschen wenn man nur altertümliche Mauern und Dschungel hat. Auf A, in der Mitte und abgesehen vom B-Spot eigentlich auf der ganzen CT-Hälfte hast du trotzdem noch enorm viel aus der beschränkten Theme rausgeholt aber bei B hörts imo total auf, der Spot gefällt mir überhauptnicht.
Don't flame me when my map be posted :p Nice job !
Daumen hoch!