Stellaris

Stellaris

Warhammer 40,000: Ork Species Pack
21 Comments
matbat.enal 2 Jun @ 4:31am 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!
Qillin 4 Aug, 2022 @ 8:04am 
I don't want to sound like the nerd, Timmy, next door who you want to beat up....but update?
Short 25 Jun, 2022 @ 6:04pm 
waaaaaagh dlcs should i use along with this?
🎅🏻What is Love?🎅🏻 23 Jun, 2022 @ 3:58pm 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
HumiesRGitzWAAAGGHHH 3 May, 2022 @ 7:58pm 
WWWWWWWWWWWWWWWWWAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!
Blitz_The_Soldier 14 Mar, 2022 @ 5:20am 
Are you still going to update this?
Malasuky 15 Jan, 2022 @ 9:51am 
Awesome!!!!!!!!!!!!!!
Coverfire 8 Jan, 2022 @ 10:01am 
This looks really good! I hope you expand upon it more.
Benny 31 Dec, 2021 @ 8:25am 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH
Generic 21 Nov, 2021 @ 9:06am 
Do you plan to rewrite their dialogue to something more Orky?
Goblin 6 Nov, 2021 @ 7:16pm 
Dis git knowz wotz gud
pumpkin 30 Oct, 2021 @ 6:46am 
this mod is the latest 40k mod I ever see,dont give up!
Salty Hypatia  [author] 10 Oct, 2021 @ 8:55pm 
I do plan to make them civics, I'm just on vacation at the moment so I can't quite do it yet. Just wanted to release these four basic clans for the time being. Later, I plan on making specifics traits for the species that aren't just clans, but are their own unique things.

As for the special events, if I learn to create them in the future, I'll certainly add something... I'll keep that hidden though.

I also plan to create an origin for the Orks to use that'll be all their own!
Tnynfox 10 Oct, 2021 @ 7:24pm 
- Those trait modifiers are in country scope, where they don't belong. Turn them into civics or leader traits.
- Try to think of Ork species traits on the civilian side; more Consumer Goods and Alloys output? Better environmental tolerance? Lower amenities upkeep?
- I'm not asking you to prank players with a "Spore Reproduction" trait that triggers a silent planet event that adds a "Spore Infestation" modifier/deposit. But if you do please don't tell anyone until someone learns the hard way.
killersoulking 10 Oct, 2021 @ 1:08pm 
Make the unity and research production something like -20%, 25% and higher pop growth.
billymom2 8 Oct, 2021 @ 9:32am 
All honestly i feel the pop growth needs to be more cursed. they grow really fucking fast i think 50% boosted is more in line. one of the issues should be culling your own pop due to not being able to feed them
paulo 8 Oct, 2021 @ 5:43am 
"Ya can aways count on da Blood Axes to 'ave da job done, boss!"
法爷不死于近战 7 Oct, 2021 @ 10:44am 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH!
Not-So-Friendly 6 Oct, 2021 @ 12:54pm 
Should have increased Firerate & Damage, but lower accuracy. MOAR DAKKA BES DAKKA!
DasShift 6 Oct, 2021 @ 11:24am 
'ERE WE GO!
LUNK 5 Oct, 2021 @ 7:57pm 
WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGH