Total War: WARHAMMER II

Total War: WARHAMMER II

Knights of the Raven
11 Comments
lwhのsama 13 Nov, 2024 @ 6:29am 
从特殊地点招募,数值非常强力但是平衡 可以打神选者 因为带魔攻火焰的帝国莫尔步兵 戟破甲反大和远程,以及度鸦军团骑兵单位三个:steamthumbsup:
[-ODM-] Loupi  [author] 24 Oct, 2022 @ 7:51pm 
lel, it is in wh3, but better, check out my workshop
The King of Spades 24 Oct, 2022 @ 7:24pm 
Wish this was in WH III. This mod was awesome
[-ODM-] Loupi  [author] 18 Oct, 2021 @ 3:58pm 
^thanks! these things take time I guess.
piercebuster 18 Oct, 2021 @ 3:43pm 
I'm surprised your mods don't have more subscribers considering you have great screenshots.
Bowser81 10 Oct, 2021 @ 7:57am 
Okey ^^
I put this mod in my compilation "watch over" I can't wait to use them to max potential in future campaign :)
I all cases I really love theses units, they look really great ^^
[-ODM-] Loupi  [author] 10 Oct, 2021 @ 12:41am 
thanks! I have no immediate plans to make a sfo submod
Bowser81 9 Oct, 2021 @ 7:29am 
Hey ^^ I love your mod ^^
Do you plan to make a sfo submod ? They are a bit underpowered in SFO they will need some physical resistance etc... :)
david.r.c.behrends 8 Oct, 2021 @ 8:39pm 
Is this mod effected by any tech upgrade?
[-ODM-] Loupi  [author] 6 Oct, 2021 @ 8:15am 
oh cool, i didn't know that existed. Looks like the main difference is the models look different and have different weapon variants on foot and horseback