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i kinda forgot it disapeared then.
also i got to 2069 lmao lol
well have a fantastic day!
i didn't make a complaint
i only ment that i didn't find it.
well anyway have a good one!
still i love the loco.
@yellowdotchuck yup I have preparing the generic version, I will update it along the new livery
@andy122007 yes im aware about that, im preparing for an update to simplify the mesh, so not really much mesh entries that can cause crash
Also maik, the GTEL is near 150k.
AshHill07 I modeled it with a diagram overlay and input it the dimension. Maybe I can just adjust it little bit to match with the in game amfleet
Ingame Screenshot of ACS-64 646
ACS-64 670 Photo at Downington [upload.wikimedia.org]
Few bits of feedback though:
Some parts, most notably the pantograph, dissapear from helper units.
Headlights sometimes look like they're partially on on the back of a leading unit.
Covers around the air conditioning units on top of the cab look very thin (I originally thought parts were untextured).
Would be nice if the unit swapped pantograph when pushing.
Pantograph also doesn't quite seem to reach the wires.
I'm sure these units are going to still get a lot of use out of me though, and those flashing ditch lights are a nice touch! Even if I can't figure out what triggers them.
@ethan2226 seems like great idea
https://upload.wikimedia.org/wikipedia/commons/d/d4/Amtrak_ACS-64_601.jpg
But found a little bit bug I'll have to mention since it causes game crash: In the mdl files of some special liveries, the maximum number of meshes is 37 at LOD 0. However in the railVehicle config part, some of the numbers exceed the max number of meshes.
@YoungieBuilder93 it takes a little while to load, especially when the map with ton of mods