Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Like Kyuui said, some of the values are quite a long way off. When working in the asset editor, some of the service values need to be at a different scale to the values you see in-game:
- for upkeep cost, multiply the value you want in-game by 6.25 (e.g. put 1250 in the asset editor to get ₡200/week in-game)
- for water consumption, divide the value you want by 16 (e.g. put 10 in the asset editor if you want 160 m3/week in-game)
- for electricity consumption, divide the value you want by 16 (e.g. put 20 in the asset editor if you want 320 kW in-game).
More info here [skylines.paradoxwikis.com].