Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
10/10
no balls.
-nerf the tomar so you dont start the match with all 7 emeralds and losing a stock loses all emeralds you collected
-have herculad and FF do different things, like maybe Freddy could apply stun but has a longer cooldown for example.
-Fair and Uair both feel jank and are hard to land, make them easier to land.
-USpec is eh, it could use a slight buff in terms of how high you get from it.
overall it's rather jank both gameplay and (to a lesser, more reasonable extent) visually, but the effort is still apparent all the same and the way the references were used really sells it for me. (with personal bias for the source material) i really like it. just a bit of polish and QoL and this can be a great mod.