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Can you make a similar mod to slightly buff the Life-Seeded Origin? The problem I have with Life-Seeded is that a lot of the intended sweetness lies in starting on a planet with some Strategic Resources you can mine, but with the change from 16 Building Slots to 12, that's a very different and much less attractive proposition on one's starting/Capital planet, yet Life-Seeded still has the challenge element that one's Pops cannot thrive on non-Gaia worlds.
What I'd like to see is the removal of these regular deposits, and instead Life-Seeded starts your Gaia (maybe smaller than 30) with a special Planet Thingie that gives you 1 Resource Collector Job per 33 Pops rounded up, and each such Job gives a base income of 0.5 Gas, 0.5 Crystals and 0.5 Motes, and subject to the same modifiers as a normal Strategic Resource Miner.
That way, it no longer costs Building Slots to utilize this feature of the Origin, and you can get started right away but accumulate only small quantities.
I maintain that Phoenix is unneeded and overpowered, though.
Also, my Governor Machine Empire (RS) Leader started with the Bulldozer I Trait, making Blocker removal faster and cheaper. That's very nice when you start on a Relic World, and in fact I think it'd be good if this mod removed the Phoenix Trait and instead guaranteed that the Governor had the Bulldozer Trait. That's a much more immediately useful boost, while it also won't have much of an effect in the long term, since as of 3.8/3.9 Governor Traits only affect a single planet at a time.
https://stellaris.paradoxwikis.com/Modding#Events_folder
Events are Fios for overwrites
Events (at least several patches ago when I last tested) don't take kindly to being overwritten individually. You have to replace the whole file they were from. Anyway, this has been updated to 3.8 now.
Side note, you should add an option for one or both of the guaranteed habitable worlds to also be Relic worlds