Total War: WARHAMMER II

Total War: WARHAMMER II

Common Magic - Expanded Faction Access to Magic Lores (100+ New Agents/Generals)
35 Comments
Dee 3 Aug, 2024 @ 6:52pm 
Currently Still Works , Only Issue I Have Is I Use Other Mods And One Of Those Is An Extra Skill Points With Skill Point Dump Mod, But The Skill Point Dump Doesnt Display So I Cant Dump The Extra Skill Points ....
B patient I'm stupid 19 Nov, 2022 @ 9:30am 
Oh.. Well in that case take care of your health first, I think we all can wait even a year or more for you to get well.
Septus  [author] 19 Nov, 2022 @ 8:45am 
I would like to but having some major health issues ;( Originally planned on adding many more agents too. I hope to be able to eventually. Thank you for the kind compliment.
B patient I'm stupid 19 Nov, 2022 @ 5:41am 
Great mod, are there plans to port it to TWW3?
Dee 21 Jan, 2022 @ 7:29am 
Thank You , Working Perfectly .
Septus  [author] 20 Jan, 2022 @ 6:23pm 
Let me know if it is working now for you. On my test they became immediately available even without ending the turn.
Septus  [author] 20 Jan, 2022 @ 6:21pm 
Found the bug and should be fixed now with update. Thank you very much for reporting and your assistance with tracking it down.
Septus  [author] 20 Jan, 2022 @ 4:35pm 
ok I will look into that
Dee 19 Jan, 2022 @ 5:17pm 
Now Then With Just This Mod And The Community Bug Fix Enabled Everything Is Fine
Until I Upgrade The Shamans Pyre To Level 3 ,Then There Are No Agents From This Mod
Available In The Recruiting Pool , The Generals (Great Bray Shaman) Are Still Available
From This Mod In The Recruiting Pool And All Base Game Agents & Great Bray Shaman .
Septus  [author] 19 Jan, 2022 @ 11:01am 
Ok great. Hope you enjoy it!
Dee 19 Jan, 2022 @ 6:53am 
As I Didnt Have This Mod Installed As It Wouldnt Work For Me I Wanted To Give It Another Go And I Must Have Removed The Mod Causeing The Conflict Issue As This Mod Seems To Be Working Properly . All Agents Available And All Lords Available With All Magic Lores .
Septus  [author] 18 Jan, 2022 @ 8:01pm 
I tried to recreate it but it worked properly for me as Morghur so it's probably a mod conflict. I'd love to know what is causing it though. If you'd like me to help you narrow it down, feel free to send me a steam friend request. Then we can set up a time to both be on and figure it out.

But some follow up questions if you do want help:

Do you get the same bug playing as other Beastmen factions? What about agents for other races?

Do they show up in beastmen unit list for custom battles?
Septus  [author] 18 Jan, 2022 @ 4:12pm 
Alright Thank you. I'll look into it
Dee 17 Jan, 2022 @ 10:34pm 
Morghur , Warherd Of The Shadowgave
Septus  [author] 17 Jan, 2022 @ 8:53pm 
Yes but which Beastmen faction? so i can try to replicate as closely as possible
Dee 17 Jan, 2022 @ 7:44pm 
I Only Play Beastmen , And I Do Have Other Mods Installed But None That Should Affect Agents.
Septus  [author] 17 Jan, 2022 @ 5:16pm 
ok then that is definitely a bug. Do you have any other mods that affect agents at all? also what faction?
Dee 17 Jan, 2022 @ 11:58am 
I Can Recruit The Base Game Bray Shaman But The New Lore Shamen Never Appear
In The Recruiting Pool .
Septus  [author] 16 Jan, 2022 @ 4:49pm 
Sorry, I have been away for holiday
Septus  [author] 16 Jan, 2022 @ 4:48pm 
Dee- Can you recruit the Bray Shamans for base game?
Dee 3 Jan, 2022 @ 1:07am 
When Should I Be Able To Recruit The New Bray Shaman From This Mod As Its Turn 34
And I Havent Seen Any Bray Shaman Hero,s That I Can Recruit With The New Magic Lore,s However I Can Recruit The Great Bray Shaman Lord,s With The New Magic Lore,s .
Septus  [author] 31 Dec, 2021 @ 11:52pm 
I fought a Chaos Sorcerer Lord with life magic in my last play through. Also inherited at least one Gold Wizard from confederating empire factions. Definitely saw others but don't recall specific.
Septus  [author] 31 Dec, 2021 @ 11:50pm 
Dee- Yes the AI uses all of them, at a bit lower rate than other agents. No on other versions of the mod, other than gold wizards for empire which was the forerunner to this mod.
Dee 31 Dec, 2021 @ 9:16pm 
Do The AI Get These New Agents Or Are They Just Player Only.
Also Is There Just A Beastmen Version ?
nimoyjackson 31 Dec, 2021 @ 6:46am 
There is a settings tab on the bottom right next to the end turn button. You can turn off unspent notifications there. Happy new
Septus  [author] 12 Dec, 2021 @ 5:03pm 
Oh ok. Ya as far as I know then none are compatible. I've never played with expanded levels so didn't even know that was a thing.
Varvs 12 Dec, 2021 @ 8:55am 
i use "Max level 70 - Skill Dump" mod that gives max lvl 70 to your added lords and heros but not the skill dump. was playing morathi with some life and light wizz heros. the unspent skillpoints notification got annoying.
Septus  [author] 11 Dec, 2021 @ 6:22pm 
Varvs- What do you mean by skill dump mod? If you mean respecs then from my testing the ones already on the workshop (like infinite respecs by Vanzig) should already work.
Varvs 2 Dec, 2021 @ 11:58am 
Hi
Is there a compatible skill dump mod for this?
Septus  [author] 1 Nov, 2021 @ 5:25pm 
I actually haven't used either of those but it shouldn't be "incompatible". But balance will be a bit off since these units are made off of Vanilla, stats won't be totally comparable to the other agents in those mods.
✠♠Kn1gHtFuRy♠✠ 1 Nov, 2021 @ 5:16pm 
Just clarifying - will this work with SFO and OvN?
Septus  [author] 25 Oct, 2021 @ 8:46pm 
Ulfur- Thank you. fixed
Septus  [author] 25 Oct, 2021 @ 8:46pm 
Kinky- I am open to suggestions. Taking recommendations. So I absolutely can. I don't plan adding unique lores to all factions like deep, waagh, vampire. But the regular lores to other factions like vamps and greenskins I probably will. Going to set a goal like 1 per week or something
Ulfur 25 Oct, 2021 @ 3:46pm 
Small heads up. You have light listed twice for the skink priest

Gonna love using this mod to help fill out the agent roster especially having more access to life without needing a slaan lord all the time.
KinkyDovahkiin 25 Oct, 2021 @ 1:07pm 
Hello, I was curious if there was any plan to add more lores of magic to the vampire counts?