Cities: Skylines

Cities: Skylines

RAILWAY 2 - Euro Wooden (Network Pack)
21 opmerkingen
REV0  [auteur] 13 okt 2023 om 8:19 
if you check the description you will get the answer
rayz0rcakes 13 okt 2023 om 8:13 
these packs are huge. How does Loading Screen Mod affect these?
REV0  [auteur] 13 mei 2023 om 8:07 
glad you solved it, no worries
Alexander II 13 mei 2023 om 7:20 
ok, i found the issue, had to disable "sprites" via theme mixer and as Lenshkha mentioned, track surface is also accessible via theme mixer. Sorry for the confusion.
Lenskha 12 mei 2023 om 7:11 
The tracks use the gravel texture (i think) and you can change it with Theme Mixer 2.5
REV0  [auteur] 12 mei 2023 om 7:09 
send a screen
Alexander II 12 mei 2023 om 6:39 
is there an issue with the "surface" of the tracks? it looks like it is some vanilla gravel and stones. hard to describe but not what it should look like.
war4sure 27 nov 2022 om 7:57 
Huh, must have missed that part in the guide. Okay
REV0  [auteur] 27 nov 2022 om 6:01 
@war4sure - All elevated segments come without guardrails or pillars. That was the system in R1 as well, they're made for this way for users who would like to make complex elevated junctions without dealing with guardrails or pillars being spawned in random places.

If you want a normal bridge, use bridge segment of the network. This is also explained in the User Manual as well

Cheers
war4sure 26 nov 2022 om 21:25 
Just wanted to ask, did the whole network (including the rest of R2 network) didn't have elevated sections? I tried building an elevated section last night and it's all bare tracks without any pillars nor guardrails or whatsoever. Had to get the generic bridge from R1 to get by.
Lenskha 13 nov 2022 om 2:23 
Is there something I haven't figured out about the mainline tunnels? I would love to get around the problem or contribute with this idea
Lenskha 12 nov 2022 om 1:04 
I just checked but it doesn't seem to prevent the problem. The concrete around the inner tunnel segments still clips through one another at rail intersections
REV0  [auteur] 11 nov 2022 om 15:32 
did you check mainline tunnels ?
Lenskha 11 nov 2022 om 14:11 
Hi REV0, what do you think of an additional tunnel asset that would only have a texture on the inside but not on the outside ? Currently the tunnel mesh is very wide and it makes underground rail "intersections" (switches) quite ugly in first person view as the camera clips through the wall of the connecting tunnel
REV0  [auteur] 1 nov 2021 om 9:56 
All R1 and R2 have rendered tunnels for years
doctor.ca 1 nov 2021 om 9:38 
This makes rendered tunnels as well?
REV0  [auteur] 27 okt 2021 om 20:12 
There will be new cats, which will be published with German nets
StrategicGamer 27 okt 2021 om 18:19 
@REVO the assets are great I notice your German Railway Catenaries don't fit Railway 2 Euro tracks will you be coming out new German catenaries to fit the new Railway 2 Euro tracks?
REV0  [auteur] 27 okt 2021 om 3:37 
That's right.

I made a separate wireless pack so people using R1 networks can do an easy upgrade with Road replacer mod
FrenkyG 27 okt 2021 om 3:36 
@REV0, question regarding the wire/unwired packs, I assume that with the Network Skins mode, I can just subscribe to the wired version and disable the catenary, instead of also subscribing to the unwired pack?

They look awesome as always btw!