Team Fortress 2

Team Fortress 2

The Cyanide Cylinder
7 Comments
orion 7 Aug, 2015 @ 9:20pm 
It's nice, but I really want valve to stop it with the bullshit half-cosmetics that are never worth anything, so I think you should add something cool and noticable to it. Like more belt stuff or a tube at the bottom that connects to something else. Otherwise, I think it's pretty good.
❤Battleship Oppai~Iowa❤ 7 Jun, 2014 @ 1:28pm 
particle affect green smoke?
Cloud 5 Jun, 2014 @ 5:43am 
Zyklon-B!
Coop 30 May, 2014 @ 3:31pm 
I'm with darude&storm- your texturing is solid, but perhaps you could collaborate with geometry artists on Facepunch and the like? It would certainly give you more experience, plus allow you to work with higher-quality weapons models.
Bombzopple 28 May, 2014 @ 8:34pm 
did you texture this?
defenseless mother of 3 28 May, 2014 @ 4:45pm 
Damn straight
Mr. Casual 26 May, 2014 @ 2:52pm 
Just wondering, don't take this as an insult: you've collaborated with Rozzy, you regularly upload to the workshop, and you seem to have a grasp of the game's color scheme. But why don't you try to improve your modeling skills by communicating with people through TF2 modeling sites (Facepunch, Polycount, etc.)? You're fairly close to making items that are of good enough quality to get into the game, but your model geometry is holding you back.