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So for heavy ships it is better to build a large fsd but you are able to fly with a small one if you do not have the space for it
FSD: Engage
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383316474
... with a lot of performance updates and bugfixes.
What speed and settings are you using?
@HardStrike
You should use the updated version of FSD, which is compatible with RSS. You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383316474
@Kashim
Sorry, but adding a remote FSD feature isn't on my list at the moment.
@JustDragoon112
You can set limits for parameters like gravity and altitude in the settings menu.
Join my Discord for direct communication: https://discord.gg/J3tQ3KYPVr
Why when I set it to 1000 the config is overwritten to 100km/s
@Cornillius DuKin I still might have these mods in my mods collection, you can check it as its public.
I tried to use speeds above 3 km/s at a planet. It looks weird and fps goes down (with an 1080Ti)
But you could suggest an update for FSD ENGAGE steam://openurl/https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383316474
you will find a discord link there
Another mod is overriding or leaking MyVisualScriptLogicProvider events! (preAssigned=1; erased=0; total events=56)
The problematic events:
MyVisualScriptLogicProvider.PlayerLeftCockpit - leaked! If all callbacks are from plugins or the game then you can ignore this.
Callbacks (first one is likely the problem):
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Elite Dangerous: FSD Supercruise (Steam:2640137506)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Elite Dangerous: FSD Supercruise (Steam:2640137506)
- target=WarpDriveMod.WarpDrive / method=Void PlayerLeftCockpit(System.String, Int64, System.String) / from=Elite Dangerous: FSD Supercruise (Steam:2640137506) "
Thank you for this.
Real Solar System could work while you use this mod,
the new update have some problems by leaving the blue bubble around planets.
use RC2 FSD version for unlimited speed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383316474
The gravity feature is still a work in progress. You have the same idea as specter. Please give me some time to make the changes on the development branch. We also have a Discord server for daily news and updates listed on the development branch mod Steam site.
Wondering if it's possible to have a disable and replace vanilla jump drives option?
I'd like to be able to disable the vanilla system and have factorum encounters reward a FSD instead when applicable.
Also, I would personally love it if instead of being totally disabled in gravity, the power requirement would just increase with gravity value. Potentially exponentially with power requirement approaching infinite at 1g or something like that.
Check it out here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3383316474
And also make it so the trail effect is lined up with the center of mass for a ship and not the block itself?