Total War: WARHAMMER II

Total War: WARHAMMER II

DeadFingers' Castellan of Hell Pit (SFO Submod)
10 Comments
Mathayus 19 Aug, 2022 @ 5:53am 
Hi mate! Just a quick heads up: you should change Ghoritch's " + 8 hero recruit rank" table to something like "to province factionwide", cause the way you put it, it was not working!
Jon 19 Dec, 2021 @ 2:21pm 
Thx for the update!
Flamboyant Schemer61 1 Dec, 2021 @ 7:44am 
thx for the mod!
Worst Supp@rt 2020 26 Nov, 2021 @ 4:51pm 
Hey, Sorry to bother, but this mod is causing startup crashes. I think it has to do with the new SFO update. Thanks in advance
Slayer77 12 Nov, 2021 @ 2:53am 
I'm using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2592190283 Mod collection -- (Erynn's Big Mod Collection). I have all the mods you've listed of course including the tech compatibility. I also have 3x skill point per level to test. I can get Ghoritch but his skill does nothing to unlock the technology unfortunately. The skill is spent and nothing happens after that turn. I am wondering if it is because I am also using CJ's campaign mod where I have him leveled up already and then spend 50 skill points on Ghoritch's other skills (the reason that the next turn he doesn't die and I don't see the new one)...

I'm using 380 mods so the problem is definitely mine but if anyone has some insight I'd appreciate it. Awesome mod!
Xenos 2 Nov, 2021 @ 11:02am 
Thanks friend.
HashutChampion  [author] 2 Nov, 2021 @ 8:47am 
@Xenos Sure buddy I might take care Celestial Hurricanum and Preyton but idk about Questing Beasts
Xenos 2 Nov, 2021 @ 2:53am 
Thanks for these submods, mate. I know it's asking a lot, but would you take a look at some SFO submods that have been unusable for months, like the Celestial Hurricanum, and maybe also like the Preyton and the Questing Beasts ones from other authors?
Pzyclopz 2 Nov, 2021 @ 2:08am 
Not sure if it's some conflicting mod I got, but some of the techs aren't there. Second circle of Hell Pit and some others as far as I remember. It cut out some of the SFO techs, too
DeadFingers 1 Nov, 2021 @ 3:58pm 
Thanks for the submod, mate. I'll put a link to it in my mod's description. :lunar2020ratinablanket: