Monaco
UNDERWATER BASE
15 Comments
Jogi 7 Jun, 2014 @ 2:44am 
hehe cool thing =D
Hello Score  [author] 6 Jun, 2014 @ 5:32pm 
Oh, I already know how to do it, I'm just lazy lol
レミにゃん 5 Jun, 2014 @ 3:44pm 
At first it might seem a bit hard or complicated, but I guarantee you it's not. You just need to get used to it for a bit and then it's easy as pie.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=153597531
Hello Score  [author] 5 Jun, 2014 @ 3:22pm 
Yeah, I wanted to include a story as to why the mole is there, but I really don't feel like going into the files and doing the weird typing thing ._.
レミにゃん 5 Jun, 2014 @ 7:55am 
The level is pretty finely designed to be simple but challenging, but I am a bit annoyed that it feels very forcedly linear. There isn't much choice in what to do. Just some, but barely. It was still fairly balanced, so if you just add a bit of story into the mix, it's pretty good.

Also, anyone reading this who still goes on about the "This is not a poster"-poster - it is a reference to a very known classic art piece, known as "This is not a pipe" http://en.wikipedia.org/wiki/The_Treachery_of_Images

*so cultured*
Kaminari 4 Jun, 2014 @ 7:11pm 
Very well-designed and doable level. Nice work!
Kaminari 4 Jun, 2014 @ 6:50pm 
+1..."This is not a poster"! That's...that's just great. XD
Hræfn 3 Jun, 2014 @ 6:46am 
I looked it up..
Hræfn 3 Jun, 2014 @ 6:46am 
The Poster says "This is not Poster".... XD
Hello Score  [author] 1 Jun, 2014 @ 6:59pm 
I know basic french, so I googled what the poster said, but only afterwards. It looked enough like the name of a base anyways.
Latika 1 Jun, 2014 @ 3:55pm 
Do you speak French? Since "ceci n'est pas une affiche" is in French. You know?
Hello Score  [author] 1 Jun, 2014 @ 1:25pm 
Thanks for the compliments, and I'll definitely consider that, Luihu.
Latika 1 Jun, 2014 @ 10:12am 
Ceci n'est pas une affiche. XD
レミにゃん 1 Jun, 2014 @ 8:33am 
What a coincidence, I actually started making a map similiar to this a while ago. A tip from my experience: Place high rock walls on the sides and the back of the map to make it look more like a sea floor, so that the background doesn't penetrate the "ocean."
Durgrobach 1 Jun, 2014 @ 7:24am 
Most impressive side-view I've seen in a long time! Well done Hello Score!