Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
(very cool character, I think it's fun)
If I were to give an actual criticism. These characters are very high powered. I don't think much of the workshop that have decent quality behind them can't stand up to these guys.
Mudkip has the range, and the speed to be ridiculously oppressive and gimping with Mudkip is very easy.
I tried Gallantmon recently too, who has insane space control, with a beam that can threaten you off of one move is a bit much. Thought I'd say Gallantmon is better design wise since being combo food AND a big target is pretty darning in RoA.
Overall,
I'd say to go for an approach that matches more with the power of the Base RoA cast.
Thank you! Mudkip actually does have enough to get 5 stars, he mostly just doesn't have it due to dislike-bombing. Same can be said for Dr. Eggman (who otherwise would have 5 stars by now), and other characters being rated lower than they should for the same reason. Give the characters a vote and help counter it if you'd like; it'd be much appreciated!
Thank you, glad you like him!
Possibly your best work
Which, to be fair, vary a lot to begin with, so there's a reason we just balance to our own things.
She is actually one of the next Kewtians I hope to make! You can follow development over in the Discord server, but she might be after Sol (who is practically complete for a while now) or so. So hopefully not super far away!
In general he should be made lighter if he's supposed to be this fast and having this high kill potential in the air
all the same though love the character! a little unbalanced but hey its workshop
way too broken