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I have another mod which does coolers: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871261496
youd think you can add ac units
is that added to this mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3009559188
Now we just need to gate the ability behind the research tree, and we're golden. Could even add an advanced research for moving small structures like the wind turbine
https://steamhost.cn/steamcommunity_com/id/ToxicQuokka/myworkshopfiles/?appid=294100
If I use god mode, I can uninstall / reinstall them, and thereafter the uninstall / reinstall options appear when the object is selected, even without god mode, but also the contents are no longer unknown.
This may be in the code to prevent an easy exploit. It might be able to be patched with a Harmony based mod, but this one is XML only. I will continue to poke at it but my assessment is that XML only may not work.
I'm also for movable ancient caskets. They're not hooked up to anything that should force them to stay put, in fact the uranium in them hints they run on near-infinite internal fission batteries.
It never made sense to me as to why I could move an entire smithy yet I could not move a glorified table of science.