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Rapporter et oversættelsesproblem
That's the config name of the audio file, not name of the file itself. (See sounds.hpp)
player say3D format ["PC_%1_gogogo", toUpper _voice];
in this command what is the role of "PC"? What I understand is that "PC_%1_gogogo" is the name of sound file.
Good mod
I am not using ace3, so I can’t say anything. In general, if the command menu in ace3 is different, then this mode will not be there.
I realized that this problem appeared because I left quotation marks in the name of the mod. Now, when I removed them, the file with the meta instead of zero shows the real publication ID.
Is there a way to make is so that they will shoot but not stop moving?
protocol = 1;
publishedid = 0;
name = "New Combat Mode \"Go Go Go\"!";
timestamp = 5249410882783797575;
The error was for line 2 but even when I uncommented it I till got error so i just removed the entire file and now it works :)
I use ace 3 and Drongo doesn't see this menu anymore
Vanilla voices are added.
The _voice = speaker _unit returns the desired voice, so basiccaly it can be done.