Rivals of Aether

Rivals of Aether

BeeDrill(Moemon)
댓글 44
Dremy_Bowser 2024년 12월 5일 오전 9시 12분 
love this one!! wasn't sure what exactly expecting when i downloaded them but its a really fun combo char :steamhappy:
FonkeyMonkey 2024년 8월 8일 오후 1시 49분 
bruh why cant it just be a normal beedrill
Ladiesman217 2024년 7월 27일 오전 9시 59분 
Can we have more mods like this for different Pokemon that don't get much love? Like Noiven or Talonflame? Ya don't have to make em waifus tho.
le_LEGOs 2024년 5월 12일 오후 8시 01분 
honestly, I didn't eccpect she was a female char.. I was thinking that she was a young boy who was a big big fan of beedrill 'til I win with this chara..
If I exclu the "heroic" way of the character, she is fun to play
annoying orange gaming 2024년 2월 18일 오전 6시 33분 
WE MAKIN IT OUT THE HIVE WITH THIS ONE 🗣️📢🔥🔥🔥🔥🔥🔥
raitube434 2023년 12월 25일 오후 7시 38분 
beedrill waifu wtf
Spubbily01 2023년 11월 3일 오후 5시 26분 
She has as much superiority in the air as she does in the bedroom.
Kazzie 2023년 9월 27일 오전 5시 49분 
Still easily one of my favorite characters, period
𝑻𝑯𝑬_𝑫𝑨𝑹𝑲 2023년 7월 31일 오전 11시 22분 
oh great arceus why this exist
AndGoatz04 2023년 5월 16일 오후 8시 40분 
*why on Arceus' great green earth have you revived such a cursed mod*
AzaleaJennings 2023년 3월 7일 오후 4시 55분 
Would have preferred a non animated victory screen I won't lie
Waddle² 2022년 11월 11일 오후 8시 06분 
Beedrill, just for virgins.
OriginalAdam 2022년 10월 27일 오전 7시 58분 
But seriously, this is a really well made character that deserves more love.
OriginalAdam 2022년 10월 26일 오후 3시 19분 
BEGONE THOT
OriginalAdam 2022년 10월 26일 오후 3시 12분 
Also that includes the victory screen.
OriginalAdam 2022년 10월 26일 오후 3시 12분 
Though this is a pretty well made character, and the animated victory screen is a first..this character kinda doesn't work for me because of the over-sexuality of it.
neurosis51 2022년 10월 13일 오후 9시 53분 
More hit box stuff. Her F-tilt has barely more range than her jab 1 and the tipper is smaller than her f-strong, U-tilt, and D-tilt, so the size should be increased. As for tippers, I noticed they all only last for 2 frames with the exception of B-air which is active for 5 frames, I think you should double all those 2 frame tippers to 4 frame active duration since the focus of a tipper is supposed to be proper spacing. I want to mention N-air seems totally unchanged, so my critique is also the same; It doesn't link well into the follow up spiking hit, I think you should make the spin have more hits that lead into the spike and actually have a trajectory that's conducive to do that ( so have it pull the opponent into the kick). Finally U-air has the opponent falling out of the initial hit too often as well, I've seen the trajectory it sends so I say change it to 90 degrees straight up so it actually links to the second hit box above her head well.
neurosis51 2022년 10월 13일 오후 9시 26분 
I've read the few patch notes actually logging the changes to confirm what was what, so here are my new critiques: D-special needs more hitstun on the descending drill portion or some way to actually link into the follow up emerge and kick attack (I know that might cause issues for the gimping use it has when used off stage so maybe her going in the ground could produces another big hit box with the ground explosion effects to catch the opponent so it actually links). The opponent almost always falls out of it and it leaves them plus enough after getting hit to actually retaliate me before I even popped out of the ground; on that note the hitbox needs to actually cover all of her drill on pop out, it doesn't line up and covers her torso and head when she is clearly thrusting.
neurosis51 2022년 10월 13일 오후 8시 58분 
@a completely sane man. Wow, she feels much better to play with this time around, I've been playing her for the past 3 days. I haven't touched her since my last comments here nearly a year ago critiquing how bad she felt. So again, great job.
SSS-class Warlock 2022년 8월 11일 오전 12시 21분 
Thank you so much for making this
Phyro 2022년 7월 31일 오후 1시 17분 
Be Drill
Watdahec 2022년 7월 4일 오전 11시 19분 
I fear whats ever in the victory screen...

I am going to shizz my pants in fear. :marten_sip:
Daeharde Trihardt 2022년 3월 24일 오후 12시 01분 
I absolutely adore Beedrill, and her kit-- very easily going to be one of my mains. Not to mention you did a fantastic job adapting the moemon design. I hope you continue to make more moemon, and characters in general!
Yurrie 2022년 1월 15일 오후 10시 19분 
got me grimacing in the crib
Zinc 2022년 1월 6일 오후 6시 01분 
good combo game, but the victory screen is...... weird. I was playing with my friends, I find this character minutes before, and I tried it, the victory screen disturb everyone xd
Kazzie 2021년 12월 17일 오후 11시 03분 
No, yeah, I agree, I thought her combo game was ass. But nah, it's not. You just have to get used to what works. She kills hella early and has no problems with 0 to deaths once you figure out how she plays.
neurosis51 2021년 12월 17일 오후 10시 54분 
@kazzie her movement is fun, and animations are great, but I do think she could use another look balance wise with the trajectories of her attacks and previously mentioned dmg and Knockback.
Kazzie 2021년 12월 17일 오후 10시 26분 
@neurosis51 I had the same questions; You're supposed to either literally carry enemies offscreen with f/uspecials and aerials, land your spikes (nair late hit, dair tipper, dsmash off the ledge), or land tipper bair. Aside from smashes, that's all that kills really. Once you get her down, though, she's fan fucking tastic.
neurosis51 2021년 12월 17일 오후 10시 23분 
Why does she do so little dmg and knockback? She's light as hell so you'd think she'd be a glass cannon or a combo based character, but her attacks don't even link well in the air (aside from U-air strings) or kill easily, even Neutral air's second hit doesn't naturally connect; It looks like it's supposed to be a multi hit that keeps you in with how long the animation is, but the first hit connects and they just fall out. I see she does tippers, but the dmg is the same on regular hit, not on the level of Marth or Clairen in that aspect.
Kazzie 2021년 12월 14일 오후 5시 17분 
We love and appreciate bee boobies
Delta_Lynn 2021년 12월 4일 오후 6시 59분 
Wait is this the first Rof character with animated endscreen i missed someone?
Sheush 2021년 12월 1일 오전 9시 47분 
wat
A completly sane man.  [작성자] 2021년 12월 1일 오전 9시 35분 
just dont get parried lol
Sheush 2021년 12월 1일 오전 4시 21분 
Jab1 is not safe on parry
Charizard6903 2021년 11월 29일 오후 5시 34분 
It's hip to spike bees
Tacomonster83 2021년 11월 29일 오후 3시 27분 
in the great words of a wise man
"you know what this game needs, it needs more LITTLE GIRLS let me head down to my little girl dungeon"
Baitofqualitycooking 2021년 11월 29일 오전 3시 01분 
Legit, She is really fun. I mean REALLY fun.

A lot of her moves are very useful, her resource mechanic also works well for her.

I wouldn't call her broken, she can easily be killed if you're not wary and overextend.

All in all. Probably my most favorite fighter this month.

The jiggle animation at the end is nice, but I didn't really focus on that cause of how fun it was to play her
GreatCobra4 2021년 11월 29일 오전 2시 06분 
To do the second taunt, hold parry + hold down + taunt (after parry animation)
Baitofqualitycooking 2021년 11월 29일 오전 1시 37분 
A surprising amount of moemon this month

I don't mind, in fact I heavily adore it!
IronYacker 2021년 11월 29일 오전 12시 55분 
lmao why do I actually have to be good with her. She's surprisingly well made tho
Versandt 2021년 11월 28일 오후 7시 55분 
honestly I just like the jiggle physics but the good character was a nice bonus :steamthumbsup:
FriendTheBarrel 2021년 11월 28일 오후 7시 03분 
most recent actually got me here super early lol
ImMightyBlak 2021년 11월 28일 오후 6시 59분 
anime
Succ 2021년 11월 28일 오후 6시 31분 
Fantastic