Tabletop Simulator

Tabletop Simulator

Automated Blackjack [Patched]
38 Comments
Mattchu 27 Jan @ 5:58pm 
none of the card assets are loading. pastebin objs failed to load and something from deviantart too
Roboapple 20 Dec, 2024 @ 2:45pm 
doesnt work :(
Hink Hall 2 Sep, 2024 @ 5:55pm 
Here's the errors for the hunt master errors:
https://imgur.com/a/1xtVTbq
Hink Hall 2 Sep, 2024 @ 5:53pm 
This is by far one of the best workshop games on here.

The hunt master minigame is broken it seems, errors out loading assets
RedKellBell 15 Jul, 2024 @ 1:05am 
Not working currently, textures not loading, scripting failed.
GRUG 13 Dec, 2023 @ 3:02pm 
Fixed my issue by Downloading the .txt for the mesh and collision data from pastebin and renaming them to .obj files on my end.
GRUG 13 Dec, 2023 @ 1:40pm 
Everything is working fine except for the board itself, all the links seem fine and up to date if I follow them to their sources, whats up?
ColinM 7 Nov, 2023 @ 2:49pm 
I presume you no longer have the source code to your edits, is that right?
ratboys 6 Oct, 2023 @ 7:22pm 
Please patch this. this table was very cool
Fonzzy 3 Sep, 2023 @ 9:07pm 
How do I go in an add new textures for the cards since the pastebin has left us.
aestro 1 Jun, 2023 @ 12:49pm 
this worked perfectly up until a few sessions ago? any idea whats up. great mod btw
Revan  [author] 25 Apr, 2023 @ 4:30pm 
I think the pastebin for some of the assets were removed/deleted. I'll have to take a look at it when I'm back at my computer and see what I can do to fix it.
Fooyeah 21 Apr, 2023 @ 3:55pm 
The paste bin for the table model and collider is not loading.
Jet 18 Apr, 2023 @ 3:37am 
Hey @Revan,

Hoping you may have some type of idea on what is going on. Whenever me and a group of friends try to load into the automated blackjack gamemode, We receive quite a number of failed to load model errors which stops things like the square where we place chips not showing and other small things like that. We have disabled mod-caching and it hasn't resolved the issues (I noticed people previously mentioned this as well), feel free to get in touch with me either here or discord - Jet#0610 with any thoughts you have.
Free Ball'in 20 Mar, 2023 @ 9:50am 
Appreciate that. Thanks.
Revan  [author] 19 Mar, 2023 @ 5:26pm 
Right click the powerups displayed, unlock them, then delete them. Boom, no powerups. Hope this helps!
Revan  [author] 19 Mar, 2023 @ 5:26pm 
@havoc if you edit the table and delete the powerups that are displayed above the dealer then powerups will not be passed out.
Free Ball'in 17 Mar, 2023 @ 7:59pm 
I would really love if someone had an up to date NO power ups scripted table.
KillerOfOld 10 Mar, 2023 @ 12:57pm 
Ah I knew I was just dumb. Thanks mate!
Revan  [author] 10 Mar, 2023 @ 12:47pm 
@{Octoling #5674} KillerOfOld drop them on the dealers cards, iirc
KillerOfOld 9 Mar, 2023 @ 11:36pm 
Perhaps I'm dumb but I cannot for the life of me figure out how to use powerups
Revan  [author] 23 Nov, 2022 @ 4:29pm 
@aarmina it could probably used an update. After the Holiday season I'll pull the board up and see what needs done
Aarmina 19 Nov, 2022 @ 10:36pm 
I'm getting a failed to load object error. Was hoping that this mod would be updated. Are you still working on it?
Revan  [author] 10 Sep, 2022 @ 5:10pm 
@sabinfang I'm away until the 20th but iirc spam the button that plays the next round until the deck runs out and I think that bug fixes itself
Sabinfang 2 Sep, 2022 @ 5:10pm 
So when i do that the cards i put have no value in the little box that adds them up
Revan  [author] 29 Aug, 2022 @ 1:33am 
@Sabinfang the deck that is blank may have expired on what ever image hosting there was, if you just unlock and delete the card deck and place your own preferred card deck it will accept any form of cards.
Sabinfang 26 Aug, 2022 @ 9:22pm 
why are the cards blank
soul 28 Mar, 2022 @ 6:39pm 
i figured it out ty for the response though
Revan  [author] 28 Mar, 2022 @ 4:07pm 
Steam isn't exactly the best at letting me know when someone comments here, if you're still having issues just throw me a friend request or something. Might be able to help better that way.
soul 8 Mar, 2022 @ 3:40pm 
is there a way to make the bonus round timer/when you get more powerups faster? if so where?
månt 24 Jan, 2022 @ 12:19pm 
There is a problem with the mod. Sometimes when you save the table. it breaks the payout part of the color. If you win lets say in yellow spot. You wont get the payout if you win. "Error calling Lua function, payBet, in Timer: chunk_3:(3891, 1-52): attempt to index a nil value"
GucciRat 15 Jan, 2022 @ 3:00pm 
i am also finding an issue when saving, the only save boxes that remain are 'revan' and 'xenzul'

also having an issue with the card deck script having an issue with a file type and not loading any card images, is there a way to fix this in game?

thanks!
Revan  [author] 10 Jan, 2022 @ 6:14am 
@BrokenPupper The saving feature is setup to run the board as a server. If you're playing from the host side you need to try changing your color to spectator and it should pack your box up and save it. You can then make save of the board and exit properly.
BrokenPupper 9 Jan, 2022 @ 12:44pm 
I don't know what I'm doing wrong, but using the save box isn't saving properly. When I exit the game, and start it back up later, it says there's not save file for the player. I'm not sure if I'm doing something wrong though
Revan  [author] 20 Dec, 2021 @ 3:58pm 
@sooflower I could do a version without powerups! It's something you can setup very fast yourself though. All you have to do is unlock the power tokens that are for "display" on the board and then delete them. Once they are gone no more powerups will spawn.

You could also use this to remove unwanted powerups if you wanted a more limited powerup system.
chendol 16 Dec, 2021 @ 9:51am 
Hi! May I know if you could do a version of this without the Powerups and prestige etc?
Revan  [author] 2 Dec, 2021 @ 8:57am 
@understimated Players are given a save box when they first chose a color, when they leave the game or change colors anything with their player id attached to it will go in the save box. The save box will then go into a bag to keep them tucked away when not in use.

As the host of the board you should not save the game if there are any active items on the board and make sure that you tuck your own save away by changing colors
Lvcci 1 Dec, 2021 @ 10:23am 
I was curious how the autosave works exactly. not sure I understand it