XCOM 2
[WOTC] Agents Of XCOM
17 Comments
Andrei Cineva 8 Nov, 2022 @ 7:55am 
I have AM instead of UC/UCR and the only thing showing up is the helmet. I scrolled the torso, arms and legs lists, the stuff isn't showing up at all for Kevlar.
armbarchris 30 Oct, 2022 @ 10:08pm 
Does this work with the old Unrestricted Customization?
TheProtofire 24 Feb, 2022 @ 9:42pm 
If you update this, could you possibly make a version of the super soldier helmet with no chin strap? I have a guy in my campaign it looks great on, but his beard keeps clipping through.
mynameactually 7 Jan, 2022 @ 5:46pm 
When Captain XCOM throws his mighty frag!
dmc32 13 Dec, 2021 @ 1:40pm 
Everything's cool, what you call a fundamental difference. It's not personal, so don't take it as such. I use a few of both you guys mods, so carry on.
clart  [author] 13 Dec, 2021 @ 8:24am 
Thanks for the code input! Will add it to the next update.

For the Armor variants, I may actually make some different versions (it will bloat the size a ltitle bit but I like doing art :) instead of duplicating the same thing for all of it. Creates more variance too that way :)

So that way we can have some more powered versions perhaps (-:
MrCloista 13 Dec, 2021 @ 5:13am 
@dmc32 I did t criticise, merely pointed out how to make the cosmetics available for all without UC.
Deadput 13 Dec, 2021 @ 12:47am 
@dmc32

Is there an issue with pointing out a mod being listed as a "dependency" when it actually isn't?

I can read the description, that's why I pointed it out, since the description calls it a suggestion and not a requirement, which makes it misleading.
Alecthelm 12 Dec, 2021 @ 9:06pm 
love the textures and rigging, and as i am able to open an text file and type true, and copy paste templates i got no concerns;)
dmc32 12 Dec, 2021 @ 3:20pm 
Just like that, problem solved bAnyArmor = true, what's annoying is after seeing someone take time to put out something for free, to then see them criticized about an INI edit or UC being used even though it's in the description.

They may OR may not have known about the INI edit at the time. UC is used by a lot of people and so is AM, both are free and far from perfect. I agree on the top notch graphics ;)
MrCloista 11 Dec, 2021 @ 7:20pm 
the graphics work is top notch though :)
MrCloista 11 Dec, 2021 @ 7:20pm 
It would have been really easy to make these open to more armours too, yes the torso template (not archetype) needs duplicating for each armour, but the arms and legs just need bAnyArmor = true
Deadput 11 Dec, 2021 @ 9:26am 
These outfits look really good although I'm minorly annoyed about Unrestricted Customization being a required mod despite the description making it look like it's not actually required to use.

IMO it's not good practice to list a mod as a requirement to work if it's not actually one.

Especially for those who would want to use Iridar's Appearance Manager which doesn't work well with UC.
Thomas Eichorst 11 Dec, 2021 @ 4:24am 
Yep, Cloganart's reign has just begun :evilcunning:
Flashstriker 11 Dec, 2021 @ 4:06am 
I wonder what the inspiration was for these :P Love them, they all look super good!
Monochrome_Soft 11 Dec, 2021 @ 3:52am 
oh damn, the male super torso looks great, hope we can see a female variant as well in the future!
dmc32 10 Dec, 2021 @ 11:03pm 
Good look, have to try this out, the collar allows for wearing with or without helmet :steamthumbsup: