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Laporkan kesalahan penerjemahan
it might have stolen the projects to be used there
If EXALT are landing then your concealment is broken and the Aliens are very much aware of you (as those things are the triggers for the EXALT reinforcement drop)
These are things from the base MOCX mod however, as this mod is just some re-skin & localisation.... ...
Still, it leaves the issue with EXALT/MOCX not upgrading their look with armour and Reclaimed running in stardart EXALT suites with their class helmet
For convenience:
X1Exalt_LeftArm
X1Exalt_RightArm
X1Exalt_LeftArm_F
X1Exalt_RightArm_F
Also, you might already know it, but in case, you can use the spawning commands with the consol (all the existing units, including MOCX are listed here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1223925683) and just make appear the specific unit you want to test.
@Cloista Thank you for this mod, by the way (and the many others I'm using too) ; it is a delight to fight exalt again :D
1. (not relevant to anyone not messing with the cosmetics) All the EXALT soldiers are spawning with the apeparance set for the Kevlar tier armor for regular soliders. They have had upgraded armor in my campaign for a while and they still use the first appearance.
2. Found an EXALT Plasma Pistol on the black market for the whoping price of 0 supplies :P
Though I think I might have found a bug. The first EXALT group i got in my campaign had a Reclaimed/Dark Skirmisher but even though I had set up different cosmetics for them in the config file he was wearing the same outfit as the rest. Cant really tell if it's all of them or just some since i hadn't encountered more of them yet.
This of course is irrlevant to anyone not messing with the cosmetics though since they'd all be wearign a versio nof the EXALT suit anyway..