No More Room in Hell

No More Room in Hell

Refugee camp v2
18 Comments
Spicy meatball  [author] 15 Jan, 2022 @ 2:23pm 
really weird, I'll see what can I do when I finished the map that Im doing right now.
渝。 15 Jan, 2022 @ 12:10pm 
i hate to say that i add the pack to my game folder and i just found.....nothing changed
Spicy meatball  [author] 15 Jan, 2022 @ 8:44am 
For people with missing textures and models, add this to your game folder: ht tp://ww w.mediafire.co m/file/qcagavdkvf94wn0/Conteni do-CSS.rar/file (remove spaces).
渝。 15 Jan, 2022 @ 4:25am 
some has been fixed. but still some problem. the sky box is still missing the texture. plenty of ERROR in front some camps, on the stretcher in the factory.:steamsad:
Spicy meatball  [author] 15 Jan, 2022 @ 3:49am 
Packed and uploaded again hopefully everything will work now.
Spicy meatball  [author] 15 Jan, 2022 @ 2:36am 
I will packaged it and upload it again dont worry.
渝。 14 Jan, 2022 @ 7:30pm 
Is this map using custom materials and models? If so, you need to package them into VPK, or you will lose them.
Spicy meatball  [author] 14 Jan, 2022 @ 7:17am 
Weird I packed everything.
渝。 14 Jan, 2022 @ 6:34am 
texture missing. purple and black everywhere and low fps
awildbutterfly_04628 9 Jan, 2022 @ 10:12am 
Hey don’t worry about it, Douglas can’t even make a good map
LoboLupus 4 Jan, 2022 @ 11:00am 
I understand... but on my servers I still use fastDL, due to skins and other files that I don't have in the workshop, as well as I use it for maps too. Always naming the mapcycle and dropping the files into the map folder. In this case I will have to adhere this command to my servers and test it to see how it looks. Otherwise I will have to name the map files manually :/.
Spicy meatball  [author] 2 Jan, 2022 @ 10:44am 
Thats the reason why I keep it with the same name, because other server administrators have problems with changing the names of the maps.
Spicy meatball  [author] 2 Jan, 2022 @ 10:42am 
That was the idea I had, but then Gollie told me this:

No longer do mappers need to put in v1, v2, v3, v4 etc. for new version - just keep the filename the same.

This is because server administrators are supposed to use the following command to install a map via the console or rcon

workshop_download 2686773230

i.e. no more FDL servers. This means that all players will connect to Valves Workshop to download the latest version of the map.

Keeping the filename the same from now on means server administrators don't have to beep updating in mapcycle.txt (for server administrators)

If everyone uses this method, no need for FDL servers - and all servers will have the latest version of the map. And the map on players computers will automatically be updated to latest version every time.
LoboLupus 2 Jan, 2022 @ 9:45am 
Friend, not if you remember me, I talked about the question of the importance of changing the description of the .bsp .nav and .nmo files of the map. If not when the map is uploaded to the server, members will have trouble downloading the map. "Your map differs from the server". There it is v2, but the filenames are still nmo_refugee_camp
Spicy meatball  [author] 24 Dec, 2021 @ 4:46am 
if you see any missing texture or model let me know where you find then.
Spicy meatball  [author] 23 Dec, 2021 @ 6:34am 
Packed with VIDE everything should be working fine now.
Spicy meatball  [author] 23 Dec, 2021 @ 4:30am 
Weird I used ratpak on this map.
»υlreϯϟ✧ 22 Dec, 2021 @ 5:38pm 
there are some error models and missing textures, try using VIDE to attach all custom files into .bsp to fix this