Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2871648329
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2862196005
You can read about the issue here:
https://forum.paradoxplaza.com/forum/threads/steady-fps-drop-even-in-menus-or-when-paused-disappears-with-yesmen.1541628/
https://forum.paradoxplaza.com/forum/threads/ck-iii-friendly-counsel-has-no-limit-even-though-it-says-that-it-stacks-up-to-5.1535406
https://www.reddit.com/r/CrusaderKings/comments/vrsrwp/custom_ruler_skills_resetting_when_playing_as_a/
https://forum.paradoxplaza.com/forum/threads/ck-iii-are_holy_wars_disabled_in_struggle_phase_trigger-can-not-return-a-yes-value-for-ducal-or-kingdom-holy-war-cbs.1534407/
I've seen someone posting about this on discord. No idea what's causing it though, and given the nature of the bug, there are good chances it's caused by something in code, rather than in script, in which case I can't do anything about it
https://www.reddit.com/r/CrusaderKings/comments/vfexty/tribal_prestige_modifiers/
Run a search for "Collateral Damage" with "*english.yml" as the filter, targeting your ck3/game directory, That'll give you the eventID that you can search for to get the actual event.
So for this case, the above search will net you "feast_default.6351"
Searching for "feast_default.6351" with "*.txt" as the filter will point you towards two files "feast_on_actions.txt" and "feast_default_events.txt"
The first determines which events are selected and the second is the logic the events follow.
In the random events list, all events have a weighting of 1-50 (average 18) except for feast_default.6351, and feast_default.6501 which have a weighting of 10000 and 2000 respectively. (guess which event feast_default.6501 is)
Toning those numbers down should fix it.
about being invited to another feast, I suspect you are being invited but aren't seeing the inivte event because you are leading an army or are at another activity.
Royal guard did not get fixed :(
First is Rivals in Agreement Diplomacy Challenge is Reversed [forum.paradoxplaza.com].
The second is CK III - poem sending action display % is wrong [forum.paradoxplaza.com].
Both have the fix posted in the bug report replies.
@DaKey Je vais jeter un oeil
Comme tu es francophone, je me permets de te demander en français si tu peux envisager de corriger les actions liées au trait "poète". Il semble que la chance qu'un poème que l'on envoie soit bien reçu décroissent à mesure que le score en diplomatie du destinataire est plus bas que le nôtre, et non pas plus haut comme cela devrait être (puisque la chance de réussite est déterminée par un défi).
- Fixed events from the Train Commander marshal task not firing
- Error in culture_emergence_events.txt
- GUI error on the Create Claimant Faction button
Removed fixes:
- Granting a title to a member of your dynasty no longer destroys its runestone
- "The Northerner Menace" event is now prevented from firing if the war has been peaced out in the first 30 days
- Vassals no longer have +100 reason to join claimant faction if they are the de jure vassal of their liege, instead they get +100 reason to join if they are the de jure vassal of the claimant
h
- Fixed characters living in foreign realms being invited to feasts, and having such a good time they never go back
So that's settled =)
I'm going to try making a "return to court" activity fired from script when the feast ends and see if that can move everyone back to where they should be.
It's pretty easy to replicate - just hold a feast and see your married daughters and your mayors direct vassals stay at your court after the feast.
Cheers!
Plus one for the feast bug @FunGaming44 reports. We'd really appreciate if you can do anything about it. Who knows when PI will be able to fix it.