Total War: WARHAMMER II

Total War: WARHAMMER II

Lthelis' Screaming Bell - Radious Submod + Tweaks + Fixes
4 Comments
Shadow1474  [author] 29 Dec, 2021 @ 8:01am 
@piercebuster - Yeah, I always make my submods dependencies to the original mod and name my file a particular way so it should load above it by default. I just know in the past I've had a couple cases where mods wouldn't override what they were supposed to without being on top so I've just always stuck to that.
piercebuster 29 Dec, 2021 @ 12:30am 
Normally, two different mods with the same table name will cause a crash. But I opened up your mod to see you attached mine as a dependency, which instead makes you overwrite it if they share the same name. I haven't experimented with the load order of dependencies to know if the order matters or not.
Shadow1474  [author] 29 Dec, 2021 @ 12:22am 
@piercebuster - Is that the case for tables that are the same name of the original mod's? I keep the same names so they effectively override them. With mods that I've done that for (or other ones that do it), they don't work unless I load them above.
piercebuster 29 Dec, 2021 @ 12:09am 
FYI load order doesn't matter for simple table changes. Instead the game gives priority to the higher (alphanumerically) table. Load order most frequently matters when you're overwriting scripts or replacing visuals.