Project Zomboid

Project Zomboid

Danger Zone (State of Emergency)
100 Comments
Цикута 18 Jul @ 11:51pm 
and maybe SWAT team members, ofc
Цикута 18 Jul @ 11:50pm 
Ngl would be cool to see an Ghillie zombies, rare pilots, and all kinda of military zombies: Desert, and very very rare urban ones
SDgamer 13 Apr @ 11:22am 
mod works now. not sure what the heck happened but, after you updating the mod along with me unsubing and resubing it works now
SDgamer 12 Apr @ 4:05pm 
@OrgeLeg Currently busy with a current run but, once i get the chance i will check the mods menu and then start a 2nd run with your mod
OgreLeg  [author] 12 Apr @ 1:59pm 
Ok let's see if that did it. Can you load it in Build 41 now? If this works I'll need to do it to my other mods too.
OgreLeg  [author] 12 Apr @ 1:35pm 
Hmmm, it's possible the new file structure isn't working for older versions. That would effect build 40 too. I'll rewrite and restructure it so that it checks for versions in the code instead of relying on file structure. I'll be home soon to fix it, shouldn't take too long.
SDgamer 12 Apr @ 12:01pm 
playing on B41 and for some reason State of Emergency isn't showing up on my mods list. Is the mod named differently now or is that a bug of sorts?
SDgamer 11 Apr @ 7:48pm 
Nice to see this great mod to be brought up to date. Also it is great to see you back in action OgreLeg
OgreLeg  [author] 11 Apr @ 5:57pm 
This mod has been updated to work on builds 40, 41, and 42.
awesome mode bro, good luck!
OgreLeg  [author] 22 Mar @ 9:28pm 
Oof! I forgot a lot of my stuff got wiped! Some of these I might have to do from the ground up again so if anyone has any ideas or requests, now's the time while I'm having to go through everything.
OgreLeg  [author] 22 Mar @ 9:21pm 
Phew! I finally got my own game finished and released on Steam. Now that I have more free time I got that Zomboid itch that needs a'scratchin! I think in hindsight my feelings were more of a me problem now that I have time to breathe. I also know that some people from here supported my game's Early Access and I wanted to say "thank you" somehow. So consider these mods back in action! I've got to get familiar with the new mod procedures and then everyone can expect updates. Maybe even some new mods! Stay alive out there o/
Klein Moretti 19 Mar @ 8:57pm 
thanks for everything big dawg
o7
LosCartuchos5566 8 Jan @ 6:44pm 
it's sad to hear, hope you have good luck on everything on life, take care of yourself.
OgreLeg  [author] 8 Jan @ 6:42pm 
Dear fellow survivors,
There was a problem with the build 42 installation and my workshop folder got wiped. So a lot of my Zomboid stuff is just gone. I'm sure I have some backups on my old laptop but I'm gonna be honest... I was already pretty disappointed in build 42 and looking at the amount of work I'm gonna have to do to update all my mods and get back into the swing of things... I'm just not interested. I'm genuinely sorry to anyone that likes my work and is excited for build 42 but we are talking like 300+ hours of work for a game I don't even play anymore. Other modders are more than welcome to update, use, or re-make any of my mods. Maybe I will be back one day when they release build 42 multiplayer. Until then, good luck and stay safe!
SkyHook 26 Dec, 2024 @ 2:38pm 
Highway to the Danger Zone
LosCartuchos5566 19 Dec, 2024 @ 9:18am 
or you can just wait for a estable version (but that would take more time)
OgreLeg  [author] 18 Dec, 2024 @ 5:08pm 
@elcartucho5566 - Oh yeah for sure. Probably going to be updating all of my mods as soon as I have time to dig into the new unstable branch files.
LosCartuchos5566 18 Dec, 2024 @ 11:25am 
will this be updated for build 42?
UnrealVenn 30 Oct, 2024 @ 11:48am 
officers in america probably even back then use a pistol as a sidearm 'at their side'. while theres a shotgun in the trunk of the patrol car with maybe 10-15 shells. and basic road hazard supplies like traffic cones warning triangles and a pry bar, etc
Shadow Pendragon 29 Jan, 2024 @ 4:33pm 
Isnt that a standard weapon for most officers? (apart from other countries obviously)
pzhda'tan 14 Jul, 2023 @ 5:39am 
Been using the mod for a while and I love it. But I would like to see the zombie loot table change according to sandbox loot rarity settings or the mod having one. It's quite easy getting hold of night sticks even on insanely rare.
Mc Roidaaar 18 Jun, 2023 @ 9:04pm 
@OgreLeg gotcha man, tx for responding
OgreLeg  [author] 17 Jun, 2023 @ 4:50pm 
@Mc Rodaaar - Sorry, broski, but it's not this mod causing your woes. That's actually vanilla Zomboid code doing that. They changed a bunch of stuff with how zombies spawn and it causes all sorts of strange issues with zombie spawning, especially in multiplayer. This mod doesn't touch zombie spawning, just what zombies are wearing when they do spawn.

I hope they fix it soon. The zombie spawning update broke a lot of mods that deal with actually spawning zeds, like in my "From the Fog" mod or that "Here They Come" mod. I'm keeping an eye on things though and trying to update my mods accordingly.
Mc Roidaaar 17 Jun, 2023 @ 9:58am 
I've read through comments here and it seems that groups that spawn in enclosed areas are a common theme. Personally I've been attacked twice on my base when returning from loot runs. Can you do smth abt this? cuz I have no other zombie mods besides "night runners"
Armory 30 May, 2023 @ 4:16am 
Hey Ogre, is this compatible with STFR by any chance?
Qew 4 May, 2023 @ 5:30am 
:steamthumbsup::nightmareeyes:
molotovick 21 Mar, 2023 @ 3:59pm 
can it be added to a existing save
OgreLeg  [author] 10 Jan, 2023 @ 11:54am 
@Lunarc - This plugin doesn't mess with actual spawning functions, it just gives the spawning process more to work with. If you're having issues with zombie spawns it's probably another mod.
Lunarc 10 Jan, 2023 @ 8:37am 
find whenever you can answer this but did this mod glitch the zombie spawns and did you fix that?
Pantstain 9 Dec, 2022 @ 8:19pm 
great news. i deleted my old comment
OgreLeg  [author] 6 Dec, 2022 @ 7:49pm 
I'm coming to a close on my indie game project any day now. I'll be back on Zomboid soon and I'll be going through all my old mods for updates, twaks, and maybe even some new mods.
Survivator 13 Oct, 2022 @ 1:36pm 
Yes. it`s not break the They knew mod. I play with it.
SirPhoenixBlood 4 Oct, 2022 @ 4:54am 
@ginempress it does not break the They knew mod you just have to change its setting when making a world for it to have a chance to spawn they will still spawn its just the spawning pool is now more flooded due to this mod so you need to buff the spawn chance so they can still spawn
_Antonius_ 30 Aug, 2022 @ 5:19pm 
Hey, there any odds of this mod getting another update?
Juniper Soda 11 Jul, 2022 @ 9:18pm 
This mod seems to break spawns for the zombies from They Knew. I can't be 100% certain but I noticed the cure zombies stopped spawning, so I went through my recently added mods, disabling them 1 by 1, disabling this mod seemed to fix the issue. Ran around in a new game and was able to find two of them within my first 100 kills.
25864 8 Jul, 2022 @ 12:04pm 
are these all zombies or do still alive versions exist too?
WaPaKs 8 Jul, 2022 @ 7:17am 
is this compatible with brita?
TiTAN 24 Jun, 2022 @ 9:28am 
Our server is also seeing "constant trickles of zombie spawning" and I understand there are setting to manage this, and it is not that. I'm also not sure if this mod is the cause... Main reason I stopped by was to mention we are seeing a lot of multiples of a zombie type spawning together. In some cases, we have had 10 zombies with only 2 different types of zombies in the group
Dirmagnos 30 Mar, 2022 @ 1:33pm 
Does this mod add actual spawns?
I have constant trickles of zombie spawning even if i clear area. And worse than that i have those fuckers spawning in enclosed areas, so i cant even build a safe base.
. 24 Mar, 2022 @ 5:07am 
Yes.
Shot of Depresso 9 Feb, 2022 @ 8:15pm 
Does this mod do anything to Lousville?
OgreLeg  [author] 4 Feb, 2022 @ 4:29pm 
ANNOUNCEMENT: Thanks to everyone that has been enjoying the Danger Moodles and Danger Zone mods! I know I haven't been around as much as I was when I first put them out. I am working hard an update for my indie game. As soon as I've finished that update I will be back in full swing to fix bugs, dig through feedback for updates, and even to put out some fresh new mods! Thank you, everyone, for all the cool comments and I hope you've been having fun.
OldFoxNorth 3 Feb, 2022 @ 5:12am 
cool
Candy 21 Jan, 2022 @ 7:13pm 
oh perfect, thank you
OgreLeg  [author] 21 Jan, 2022 @ 6:31pm 
@MrCandy - No, you can add it to a saved game.
Candy 20 Jan, 2022 @ 8:31am 
do i need to start a new mp server for this to work?
lercas 16 Jan, 2022 @ 1:21pm 
I seem to still be getting a good number of police and military zombies with good gear. On my server it's only been one day (IRL) and people already have full military gear and some have found more than one M16
Noraura Rana 14 Jan, 2022 @ 1:45am 
better add more mags for pistols like 3 and 1 in gun, which is real and reasonable
and polices are too many so it's too easy to gain guns for the player, maybe use the mod options to customize it is a good way